Installer Steam
connexion
|
langue
简体中文 (chinois simplifié)
繁體中文 (chinois traditionnel)
日本語 (japonais)
한국어 (coréen)
ไทย (thaï)
Български (bulgare)
Čeština (tchèque)
Dansk (danois)
Deutsch (allemand)
English (anglais)
Español - España (espagnol castillan)
Español - Latinoamérica (espagnol d'Amérique latine)
Ελληνικά (grec)
Italiano (italien)
Bahasa Indonesia (indonésien)
Magyar (hongrois)
Nederlands (néerlandais)
Norsk (norvégien)
Polski (polonais)
Português (portugais du Portugal)
Português - Brasil (portugais du Brésil)
Română (roumain)
Русский (russe)
Suomi (finnois)
Svenska (suédois)
Türkçe (turc)
Tiếng Việt (vietnamien)
Українська (ukrainien)
Signaler un problème de traduction
Seems to happen if an object is terrain conforming, not an issue with this asset inherently
can i add a wish? i would like to have the small stones with higher density, as they look most natural.
Godlike would be, if it it covers a bigger area, like ~2times. River and ozean water is wobbling around so much, that i need around 2-4 layers of this stones. so a 2 times bigger prop size diameter seems pretty usable.
I am building a high detail map, and there is a 50k props limit in editor. i needed around 400 props alone for a smaller beach and river outlet. And the player should have a decent prop count left, when map is finished, so i rather would like to not get over 10k props maximum^^.
I uploaded a picture of said beach, which you may or may not use as demonstration picture for the asset. It is mixed with an other prop with smaller stones and a stone decal. If density would be higher, i could abort one or both of theese additional props and reduce prop count further.
https://abload.de/image.php?img=citiesskylinesscreensyqfc7.png
but anyway u've named them - River Rocks and not River Stones...)
They are going to be so useful!!