Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
you buf a class max off bugs fix her ferst my freands are disappointed from you 30 players thx
And to answer your question: no, I will not make a all in one version sorry!
No, it happened right after i started up a game during loading. The what JTMoep said popped up and the game crashed. I.E i experienced the same crash for both Occultist and Musketeer.
However just tried with just the Occultist and that seems to be working so its ju the Musketeer.
I think after some looking around on the internetz its about skills not having the same name on the hero as the writing on the file? Might be worth a check. Hvae your tried it yourself with the Musketeer mod?
Great mods all the unchained anyways. (Y) glhf
Assert failed
((unit32)character_count_size)
unite/h/binary_reader.h line 179
buffer too small
bone_index
spine_skeleton_build_data.h line 217
bone index out of range
Hope this helps and thanks for the mods