Crusader Kings II

Crusader Kings II

Rebalanced Societies
29 Comments
G.Byzzie 31 May, 2022 @ 12:44am 
is this savegame compatible?
Vlacas12 1 Apr, 2021 @ 2:26am 
Does 1. also apply to societies from other mods?
raguel 11 Dec, 2019 @ 4:18pm 
Thank you
Bueno Horse  [author] 11 Dec, 2019 @ 1:41pm 
Sure @raguel
raguel 4 Dec, 2019 @ 12:00pm 
Hi. I'm combining a bunch of mods so they are compatible with the community patch and some of my own mods. Can I use yours?
Morgân von Brylân 21 Sep, 2019 @ 9:43am 
I made a 3.2+Holy Fury compatible version.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1869048943
raguel 5 Aug, 2019 @ 4:32pm 
Thanks
Bueno Horse  [author] 5 Aug, 2019 @ 4:12pm 
If you're still looking for it

Look in the event folder, its mnm_misc_events txt

Then look up: id = MNM.10031
Its fairly self explanatory whats under it
raguel 7 Jul, 2019 @ 1:14am 
What did you change to make more people join societies?
Pride 30 May, 2019 @ 11:47am 
your mod deletes wolf warrior society or is a bug?
thesnowfox84 16 Mar, 2019 @ 2:27pm 
Buzhidao Great idea I got this thing up to date and with a little look at what was in the files to work with upgraded it a bit also :espresso:
amoral minority 30 Jan, 2019 @ 3:07am 
I've gone through the files of this mod and I would warn everyone to use it alongside Holy Fury at your own risk.
OP, if you still plan to update this mod - an easy way to do so is to open the files in Notepad++ and use the "Compare" plugin to see where these files differ from their current vanilla versions.
Ricky 8 Jan, 2019 @ 1:39pm 
Dead?
Phoenix 25 Nov, 2018 @ 1:55am 
I know I was just wondering!
All of them! haha
Bueno Horse  [author] 24 Nov, 2018 @ 11:53am 
I'm not in a hurry to be honest @Phoenix
But what feature in this mod are you looking forward to usuing?
The authority number percentage seems to have been removed from the game so...
Phoenix 24 Nov, 2018 @ 11:11am 
Hey so how's the update going?
Phoenix 15 Nov, 2018 @ 3:05am 
Thank you! Take your time!
Bueno Horse  [author] 14 Nov, 2018 @ 9:11pm 
It's not, Ill need some time for this mod.
I'm confused as to what they did with it.
Ngale 14 Nov, 2018 @ 8:48pm 
Anyone know if this is compatible with Holy Fury? Thanks!
Bueno Horse  [author] 15 Apr, 2018 @ 2:44pm 
Perhaps Dreden, does CK2+ even change societies?
I don't even know.
Dreden 14 Apr, 2018 @ 9:38pm 
CK2+?
......... 15 Mar, 2018 @ 12:01am 
@Rene2410 you need to launch CKII from steam and then subscribe(or resubscribe) and it will appear in launcher(you can scroll down to check it)
another martinez 6 Mar, 2018 @ 6:12pm 
Good for Ck2+?
Rene2410 23 May, 2017 @ 1:13pm 
could u please upload on forum on paradox? I installed it and I dont have it in my game launcher thanks
Voltaire! 20 May, 2017 @ 12:43pm 
@Jim any civilwar nation will be a D0# tag. For example, if I command a civil war to occur in Japan *prior* to the spanish civil war it will get D01, while nat spain will be a D02. etc etc
Alice1 20 May, 2017 @ 10:34am 
Because he wants to. Also @Secret thanks for the nationalist spain tag.
sirdraco9876 18 May, 2017 @ 12:33pm 
@Secret why did you a bunch of nation tags from HoI4?
Secret 17 May, 2017 @ 5:17pm 
ARG, AUS, BEL, BRA, BUL, CHI, GXC, MEN, SHX, SIK, XSM, YUN, PRC, CZE, SLO, HOL, INS, ENG, AST, CAN, IND, NZL, RAJ, SAF, IRE, FIN, FRA, GER, GRE, HUN, ITA, JAP, MAN, MEX, SIA, POL, POR, ROM, SOV, MON, TAN, D01 (Spain Nationalist), SPR, SWE, DEN, NOR, EST, LAT, LIT, SWI, TUR, USA, PHI, YUG, CRO, SER
Vito_Kaeno 17 May, 2017 @ 11:21am 
Very Good Mod! :approved: