Stellaris

Stellaris

Ultimate Technologies
1.863 kommentarer
khas 30. sep. kl. 3:30 
Denne kommentar afventer at blive analyseret af vores automatiske indholdskontrolsystem. Den er midlertidigt skjult, indtil vi bekræfter, at indholdet ikke er skadeligt (f.eks. links til websider, som forsøger at stjæle oplysninger).
Bili-Kathrine 12. sep. kl. 5:19 
@Richard nope that mod is not what we need now, and it can cause crush before making update for itself
Bili-Kathrine 2. sep. kl. 10:26 
嗷,好的吧
顺其自然2319 2. sep. kl. 7:18 
@Bili-Kathrine 因为没写zone_slots,所有3.14下新增了区划的mod到4.0都会有这个bug
jasonft 1. sep. kl. 0:31 
Curious glitch - Dark Energy Field Node (Determined Exterminator on a Machine World) cannot be built in a Generator Nexus. This seems like an oversight.

You may wish to double check location restrictions on some of your buildings, there might be other oddities.
Zsyion 29. aug. kl. 18:56 
update?
Bili-Kathrine 25. aug. kl. 11:40 
乌托邦专有区划,暗物质反应发电区出现缺失文本,且点击进行专业化后游戏崩溃退出,这是模组冲突吗?
Operator 22. aug. kl. 14:06 
looking forward to the update :)
zhuhanlzd 14. aug. kl. 23:57 
欧内该,如果大佬没有更新的话,瓦达西
BlueSkidrow™ 11. aug. kl. 11:09 
no worries man keep doing as much as u can spare some for yourself time,.
breloom1994  [ophavsmand] 11. aug. kl. 2:29 
updating progress: ~75%
Sorry for the delay, have been really busy with work and life recently
1826845729 8. aug. kl. 0:07 
SteamLibrary\steamapps\workshop\content\281990\924990631\common里面的文件可以改建筑的工人数量乘以100就行了
qwertyuiop181813 5. aug. kl. 10:40 
大佬可以更新一下建筑岗位吗?mod没有任何问题,能正常运行,但是P社把人口换成百进制导致建筑没资源了
大佬何时能更新啊
learnst 1. aug. kl. 2:36 
update plz
星辰耀龙 1. aug. kl. 0:17 
大佬,何时更新啊
崔珏 22. juli kl. 4:28 
希望作者更新的时候能加一条禁止ai使用mod科技的选项,万分感谢
Slimurgical (Stormy) 18. juli kl. 5:51 
I'm gonna make a discussion thread, please let me know within it what every single issue with this mod is in detail. I can't make any promises but atm I'm looking at making my own custom merger of rules mod for my current modlist of about 69 mods and I want to make this one and Legendary Worlds work with it, so I might try migrating this mod to that version (and I'm willing to also send the resulting files to this dev's side so he can update this, or he can just edit this to be 3.14 only and I can upload the 4.0 version on my own time).
回来吧乌托邦框架,我最骄傲的信仰
山竹111 12. juli kl. 0:57 
更新吧求求了
Kedi 10. juli kl. 10:35 
@MRKNGTURKEY The Mod has not been patched for 4.0, there is a temporary patch made by @AdmirableOstrich you could use that for until the original mod updates
MRKNGTURKEY 10. juli kl. 9:59 
Everytime I try and go to build the specialized Utopian districts (For the extra build slots) it cause's my game to immediately crash, is anyone else having this issue or is it just me?
LY假面 8. juli kl. 7:40 
求更新
barkingnoise 29. juni kl. 13:48 
My bad, they all appeared when I finished the utopian thingy planetary decision! ^^'
barkingnoise 29. juni kl. 12:13 
The districts advertised by some buildings (the assembler ones and the Transport network complimentary one) are not showing up for me.
I'm running BPV(+UI overhaul) and Extra Districts and ASPR and none of their districts have trouble showing up (well, except one from ASPR but others from that mod are fine).

Are the districts currently disabled or something? Or are you using a different coding for adding districts that might be causing them to not appear?
chriskashing02 29. juni kl. 4:34 
快回来吧乌托邦框架,永远的神😭
bascott83 19. juni kl. 13:09 
I want a update to this mod as well. But I fully understand the creator has a life to live. I'm sure the Creator will update when they get the time to devote to the mod. Till then, relax!
Kedi 19. juni kl. 11:47 
Dear god I do not want to loose the comment section thanks to people begging for an update
HCHEN 19. juni kl. 9:22 
update update update update update update update update update
Nahios-si 16. juni kl. 19:52 
Waiting for your update
Umpkto 10. juni kl. 1:26 
ah, in the "click here to see details" under technologies, it lists the Utopian Infrastructure as a prerequisite for edenization, am i just reading that wrong?
AdmirableOstrich 9. juni kl. 7:07 
@Umpkto The Edenization and Utopian Infrastructure techs aren't very related:

Ultimate Technology → Geological Reconstruction → Edenization

Ultimate Technology → Molecular Manipulation ↘
Ultimate Technology → Control Dark Energy → Utopian Infrastructure
Ultimate Technology → Nano Drone Colony ↗

Which order they come in is random, but you will typically get edenization first.

This is also all independent of whether the Utopian Infrastructure decision works. If you are using base Ultimate Tech without my or SolidSpaceDisk's patches, you will crash to desktop. In the patches, the decision works but what it does to districts isn't quite as intended as there's basically no way to do it without modifying vanilla files (slightly, but enough to make compatibility a bit more complicated).
Umpkto 9. juni kl. 1:48 
is the Utopian infrastructure decision broken in 4.0? I've gotten edenization twice (i've only played twice since 4.0) without getting the utopian infrastructure research first
ASU 8. juni kl. 22:28 
作者请多注意休息,但我会一直视奸你直到乖乖更新
米缇 7. juni kl. 4:44 
作者请多注意休息,但我会一直视奸你直到乖乖更新
Rachkofivich 6. juni kl. 1:26 
作者请多注意休息,但我会一直视奸你直到乖乖更新:steamhappy:
mingjin09175184 5. juni kl. 1:43 
作者请多注意休息,但我会一直视奸你直到乖乖更新
MightyThor769 2. juni kl. 2:06 
update please?
八云之舞 31. maj kl. 7:26 
作者请多注意休息,但我会一直视奸直到你乖乖更新
小浪蹄子 30. maj kl. 17:44 
作者请多注意休息,但我会一直视奸直到你乖乖更新
麦克阿瑟将军 29. maj kl. 7:40 
Come on, the author is waiting for your update:steamhappy::steamhappy:
Mato Sakura 28. maj kl. 1:19 
这个mod太好用了
DXY__HAN 27. maj kl. 5:45 
update,please....
AdmirableOstrich 24. maj kl. 8:21 
I've posted patches:

- Ultimate Technologies Patch
- Ultimate Weaponry (Standard) Patch

Just note that as mentioned, the utopian infrastructure decision will work but currently it just adds new district options and redistributes your old districts where it makes sense. Without vanilla changes, or new planet classes and major changes to the current events, I can't disable vanilla districts.

Otherwise, should be good for most use-cases in v4.* until Stellaris breaks something else.
Kedi 23. maj kl. 12:28 
@Míla same here omg
Míla 23. maj kl. 11:49 
Love the mod, looking forward to playing with it again :3
breloom1994  [ophavsmand] 23. maj kl. 7:26 
@AdmirableOstrich You're welcome to do so. Having a busy working schedule atm, It may take longer time for me to patch for the new version.
甲基磷酸钙 23. maj kl. 5:20 
updates pls!
AdmirableOstrich 20. maj kl. 18:17 
@breloom1994. If you don't have bandwidth right now, I can post a temporary patch for both this and Ultimate Weapons (Standard), both of which I have working and moderately balanced. The district situation is somewhat hacky for ultimate infrastructure decisions (that part needs more balancing) but it is functional. There's also the patch below, but I feel that one overtunes a bit too much to fit in with some more-powerful mods.