Space Engineers

Space Engineers

Vectis Mk 2 - Transport Hoverbike
33 Comments
nastyrash101 23 Apr, 2020 @ 12:58am 
So....... try not to get upside down!.......
I cant see that being a problem for anyone other than the operator
and then only for a short time.
Passenger opinions of upside down episodes may differ.
Rodrigo  [author] 4 Jul, 2017 @ 3:45pm 
@Nuclear Sans ★ O-T-G ★ I'm glad you liked it, how would a cargo transport version would work for you? There's a few things to consider, It could house a few small containers, but a medium and up would make it weight too much, requiring more thrusters and more power, sadly these bikes operate at their limits in pretty much every aspect, energy, lift, weight, space. That doesn't means it can't be done.
NuclearFilms 4 Jul, 2017 @ 2:50pm 
Hey, great job on everything you've made on Space Engineers so far!

Also, if you aren't working on anything in Space Engineers, i was wondering, maybe you can make a "Vectis Mk 3 - Cargo Transporter Hoverbike" and if you need help, feel free to ask me!

Keep up the good work! :steamhappy:
Mantha 29 May, 2017 @ 7:17am 
Ahhh. Sorry lol!
Rodrigo  [author] 29 May, 2017 @ 1:08am 
:) Yes. Planet only.
Mantha 28 May, 2017 @ 9:38pm 
I was using it on a space station....I think I realize my mistakes now, not feeding the reactors and, the more I look at your screenshots, not realizing this is an atmospheric vehicle, isn't it? XD
Rodrigo  [author] 28 May, 2017 @ 7:16pm 
Yes thats right, also one last thing, where are you? planet earth? mars? moon?
Mantha 28 May, 2017 @ 6:37pm 
I did this, yes. I am in survival, and feed the reactors as in load them with uranium?
Rodrigo  [author] 28 May, 2017 @ 3:42pm 
once you select ***control me*** scroll down in the middle panel and press the control button, this all it takes to make it move... Are you on survival? Did you fed all the reactors?
Mantha 28 May, 2017 @ 3:17pm 
I board it, use ***control me*** and then nothing I do seems to make it move whatsoever, aside from pointing it in different directions. I can't make it move forward or backward.
Rodrigo  [author] 28 May, 2017 @ 8:39am 
@Mantha, it's explained in the 'how to use' section, but if you are having trouble, please clarify your steps so i can help with
Mantha 27 May, 2017 @ 5:17pm 
Now...I have no real experience playing this game yet, just goofing around, so the answer is likely painfully obvious, but once you take control of it, how do you drive the hoverbike?
Rodrigo  [author] 17 May, 2017 @ 1:26am 
@Tommy_the_tiger still in development, before i can make carriers and logistics models i need some more ground based vehicles. And while it may not be exactly be what you want, I should be releasing a new ground vehicle within a day or two, hopefully you'll like it as well.
The_Eternal_Never_Ending_Flame 16 May, 2017 @ 10:20pm 
do you have like a carrier for this and the vector
Alb 16 May, 2017 @ 8:30pm 
Very nice! Looks better than the mk1.
DarkRubberNeck 16 May, 2017 @ 8:57am 
Wow this looks nice
.MemeMan 16 May, 2017 @ 2:15am 
( ͡° ͜ʖ ͡°)
Rodrigo  [author] 16 May, 2017 @ 2:14am 
Lol that has cracked me up for a second there, lll be considering that!
.MemeMan 16 May, 2017 @ 1:54am 
Should've called it, "The Hover shoe"
Biggus Niggus 15 May, 2017 @ 6:42pm 
its a nice shoe =)
BILLYJOEH 15 May, 2017 @ 6:41pm 
it looks like a shoe??
Rodrigo  [author] 15 May, 2017 @ 3:15pm 
@Kleadron much appreciated--I supposed I can't even use the standard my-english-is-bad excuse this time.
Kleadron 15 May, 2017 @ 3:08pm 
Its "Voila!" Not "Walla!"
Rodrigo  [author] 15 May, 2017 @ 2:46pm 
To be quite honest, I haven't, the systems are so compressed and hidden into the minimal chassis that I couldn't add anything else without making it even larger. That however sounds like a nice idea wich I'll likely mess around with and see what happens, and I hope they don't use that much energy, those bikes are at the limit, I had to somehow fit 8 reactors without any ports showing around breaking the design lines and looking ugly, and in a way 'easy' to access. A battery would be a no go, can't fit, and just one reactor less and power would go critical. I suppose people will have to behave and not try to reach out to the space with them for a while :)
budisourdog 15 May, 2017 @ 2:33pm 
Another fine job, Well done. Also- Have you considered using a sensor that toggles upward thrust on/off when crossing the 50m from ground, to make it more "hovery"/ less flying contraption? Its just a suggestion, and sensors somehow use LOADS of power despite their pathetic ranges.
bestrindberg 15 May, 2017 @ 10:37am 
@Captein Hmm.. never seen anyone actualy replying to the comments... i Really like that you did! Btw i did not really use it for anything useful, more because it looks amazing and drives well. :3
Rodrigo  [author] 15 May, 2017 @ 10:26am 
@bestrindberg -- thanks, i'm glad it has proven useful to you! for a second you got me worried there, when you said you couldn't spawn it, I thought I had uploaded a blank blueprint with the latest update.
bestrindberg 15 May, 2017 @ 9:42am 
Nvm i just realised i was in survival. Dont mind that. PS EVERYONE GET IT IT IS AMAZING! :O
bestrindberg 15 May, 2017 @ 9:40am 
As awesome as it looks, dont get it once i downloaded it i could not spawn in ANY blue print.
J4R 12 May, 2017 @ 6:44am 
Insane looks!!
JCapt 11 May, 2017 @ 4:01pm 
Nice fancy ship!

And yeah, it would be nice to use tools and weapons in the passenger seat.
Rodrigo  [author] 11 May, 2017 @ 8:13am 
That would be awesome if your colleague could shoot as a passenger wouldn't it? so long that they dont shoot the back of your head...
Quartofel 11 May, 2017 @ 7:13am 
Looks great as always. Hoveebike for prestigeous engineers :D

Shame you can't use tools and weapons on passengers seat though :/