Tabletop Simulator

Tabletop Simulator

AEGIS Combining Robot Strategy Game - 2 Player Demo
12 Comments
Rota Abyssian 28 Oct, 2019 @ 7:50pm 
@Zephyr Workshop Awsome!
Zephyr Workshop  [author] 27 Oct, 2019 @ 6:17pm 
@Rota There is actually a full version if you check out this link https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1532669905
Rota Abyssian 19 Oct, 2019 @ 8:59pm 
@Zephyr Workshop. It absolutely works for me now! Thank you so much, as this game looked really fun! looking forward to testing this out with friends. Any thoughts to making a full digital version (for purchase of course) for TTS? My friends and I live pretty far across country, so this is our way of actually being able to experience certain board games
Zephyr Workshop  [author] 17 Oct, 2019 @ 3:30pm 
@Rota, I've recently updated the two player demo, everything should work correctly now and there's a whole bunch of new art. Let me know if this is working for you.
Rota Abyssian 28 Sep, 2019 @ 11:35pm 
Only the only textures that would load are Ainer and Gamound's health card, the quick guide, and the board and Hex tiles for the units. Every other card stays a blank white, even the ones in the bags which say that they are an unsupported format.
Zephyr Workshop  [author] 26 Sep, 2019 @ 4:43pm 
@Rota, try pulling the cards out of the bags - for some reason they don't show up until they're on the table. If that's not the issue, let me know (if you see this).
Rota Abyssian 12 Sep, 2019 @ 10:04pm 
For some reason, the cards aren't loading properly for me or my friend who tried it out today
Ravor 15 Apr, 2019 @ 1:01pm 
There is a couple of missing links.
MarioFanaticXV 10 Sep, 2017 @ 6:42pm 
While I'll agree that more robots would be fun, this is just meant as a demo version, so it makes sense there wouldn't be many there.
Evie 10 Jun, 2017 @ 8:29am 
Got the announcement that we successfully funded the Kickstarter! Can't wait to get the physical copy, but for now, maybe this can tide me over! <3
windy boy 12 May, 2017 @ 12:39pm 
@Codo Hey! Yeah, Assault types are the simplest, so we included more of those -- The final game has about 10 or 11 of each Class of robot. We may put up another "advanced" demo for more eager players within the next few weeks. It'll have more E's, I's and S's.
Codo 11 May, 2017 @ 4:10pm 
So I'll say that I am definitely loving the idea of this. But it could use more cards of different classes. As it stands, just having ONE evasive unit, while having four assault units... Eh. Once it gets to about 5 of each type, I think it'll be just fine, but as it stands, it could still do with more. But I'm very much interested. Love the art style, love the concept, love combining robots and love the 5 classes... It's honestly a lot of what I've ALWAYS wanted to make in a game myself, and to see SOMEONE making a game like it just gets me super excited. Especially since the game design is super simple, yet still quite a fun concept. I'm eager to see this develop.