RimWorld

RimWorld

Tecolocualli
17 Comments
Special Lizard 3 Oct, 2019 @ 2:01am 
Dead mod buddy.
NerdCuddles 29 Sep, 2019 @ 5:09pm 
Please add Feathers so they actually look like raptors instead of lizards
Friendly Noob 31 Jan, 2019 @ 7:33am 
plase update
DioWithIt 19 Oct, 2018 @ 9:31pm 
Long time, no update, it's 1.0 now, my how long we took to get here, this mod was actually a nice run, till you update it. Peace
Special Lizard 20 Jun, 2018 @ 11:54pm 
dead? would lvoe to use this mod
wincentweynard 1 Aug, 2017 @ 1:12am 
They are in fact verry fast and verry violent. Even my visitors killed one of them themself - and blame me for it :(
P.S. I think you can half the walking speed for sure to 10-15 m/s, its still faster then any animal and i wont get sick while trying to watch my builder rex work .
KTMOE  [author] 1 Jul, 2017 @ 11:07am 
fixed
DioWithIt 29 Jun, 2017 @ 11:17am 
Um hey there man, there are some errors to you mod. It is the xml files and the faction not corresponding to the existing factions. Can you look into it please?
dinosaur 14 Jun, 2017 @ 6:11pm 
Also, can you make it so that you can get a Tecolocualli by the regular three-passenger crash scenario?
dinosaur 10 Jun, 2017 @ 2:30pm 
I ran into an error on startup using this mod. Where would I post it?
DioWithIt 27 May, 2017 @ 12:17pm 
It's something. I won't stop you from updating it to alpha 17, might need more content.
Sergeant Skyhigh 13 May, 2017 @ 7:59pm 
screen shots?
Dr. Ben Carson 10 May, 2017 @ 10:21pm 
if you do make another version maybe just give them a very high mental thresh-hold? But again not saying you have to tweak it because I personally like the challenge. and they are raptors afterall so they are suppose to be quite deadly. but when I shot at them it seemed like they had some sort of armor for skin and bullets bounced off so not sure if that was intended
Dr. Quackers M.D. 10 May, 2017 @ 8:31pm 
But thanks for adding another great race!
Dr. Quackers M.D. 10 May, 2017 @ 8:30pm 
If its sentient it would have learned some mesure of control in order to survive else its carnivorous nature would have cuased the extriction of to many food sources. To even reach population of 7 billion they wouls have had to learn some level of control.
KTMOE  [author] 10 May, 2017 @ 4:15pm 
I am glad that you are enjoying the mod. However I don't think everyone will be up to the chalenge that is trying to get a feircely predatorial species that really like to eat humans to behave.

With this in mind it would probably be best if I made a more "friendly" version of these things for those who don't want the challenge and keep this version for those that do.
Dr. Ben Carson 10 May, 2017 @ 2:22am 
I love new races so thank you for making this

but I had one of these things join my colony and he had a mental beserk within 2 days (final straw was grimy) and I had no idea how deadly these were, he literally killed 3 of my colonists and knocked down the rest within about 10 seconds. and the bullets seemed to just bounce off. What also made him so lethal was how fast he was.

When you said they were fast I had no idea. its like a jogger colonist set on warp speed, maybe even faster. This T-rex was gonna be my dedicated cleaner and hauler and it worked great for a little bit but then he went crazy.


Im not saying you should tweak this. because I love a challenge and maybe I'll just have to keep these creatures away from the other colonists. Just wanted to share my encounter with them and what happened lol