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I dont know if you are interested on adding features, but I will comment the ideas anyways...
Would be nice to have a multiplier for flying up and other for flying down,
then we can make our own skydiving dinos from config, no sound no effect just speed tweak,like
FlyUpSpeedMulti=0.5,FlyDownSpeedMulti=2.0
You need to build an Genetic Transmitter in order to make the implants work. If it is working the speed percantage (stats of dino) of the ptera should go up.
we didn't changed/added anything in the GuS for this mod
Try the vanilla ini options ( google is your friend ;-) ). The engram names are:
EngramEntry_GeneticTransmitter_DiMo_C
EngramEntry_GeneticImplant_DiMo_C
EngramEntry_BoneRaptorCostume_DiMo_C
EngramEntry_BoneTrikeCostume_DiMo_C
EngramEntry_BoneCarnoCostume_DiMo_C
EngramEntry_BoneStegoCostume_DiMo_C
EngramEntry_ReindeerStagCostume_DiMo_C
EngramEntry_BoneQuetzCostume_DiMo_C
EngramEntry_BoneJerboaCostume_DiMo_C
EngramEntry_ProcopBunnyCostume_DiMo_C
EngramEntry_BoneSauroCostume_DiMo_C
EngramEntry_BoneWyvernCostume_DiMo_C
EngramEntry_BoneRexCostume_DiMo_C
EngramEntry_BoneGigantCostume_DiMo_C
@Lao: It's not working because "DinoCharacterStatusComponent_BP_Phoenix" isn't a child of "DinoCharacterStatusComponent_BP_FlyerRide"
Also, like Lin said, some birds tend to become dumb with the implant in them. If set to follow or attack, they'll fly off in a straight line :(
Error: http://prntscr.com/g9msw3
Maybe do something like this to prevent invalid WorldContext: http://prntscr.com/g9mttv
http://prntscr.com/fvnqri
If an animal has attracted the implant / costume, and you re-join the server (or transfer), the game crashes.
If you are successful on the server, there are no more problems. Then you can do what you want, everything works. The crash is only when you enter the server.
Now that I've build it, I can't reproduce your bug. I've cheated in a costume (bone quetz) and equipped it on the quetz. Everything was working fine. Well at least no crash. But I already relized (some time ago) that reverting back the speed on unequipp isn't working correctly.
http://prntscr.com/fuq8g6
Regarding your question about health and damage. Following official options just came to my mind. No need for me to implent this.
Damage:
- DinoClassDamageMultipliers
- TamedDinoClassDamageMultipliers
Health:
- DinoClassResistanceMultipliers
- TamedDinoClassResistanceMultipliers
Just have a look here:
http://ark.gamepedia.com/Server_Configuration#Game.ini
Regarding the 5s check. We will see. But the speed check before this update was every 0.2s. So if you didn't had any performance issues so far I guess this is OK. But keep in mind that all things wich this mod is doing are done by the client and server. Not only the server. So if there is a low performance client, this client maybe has issues.
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