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updated the mod list
My personal mod list => http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=970941616
i recommend u go check out my altis version. is the last one and im waiting on bug reports to correct and update a final version to all maps like thisone . this should work but the other one has more things
MOD LIST => http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=970941616
this might be the last update i make of this style of game. comment on the altis page
ALTIS: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=894019528
BIG CHANGES 1.4.5
*added mk6 mortar and ammo box for manual use only
*added all project opfor units for a more random enemy
*switched the SAF faction to our side
*added new ace fuctions with the new config
*added whale vehicle transport to the ALIVE support
*NO music when logging in (FINALLY)
*added back headless client support
*added defibrilator and splits that actually work
*added all new vehicles from rhs and new vanila DLCS
*added new groups 4 full squads, 4 tank squads, 2 sniper teams and helicopter and figter pilots
*added loadouts to all units, no need to make new loadouts for new players
*removed asr ai3 in favor if vcom ai but not integrated so any ai mod can be used
BIG CHANGES 1.5
*added mk6 mortar and ammo box for manual use only
*added all project opfor units for a more random enemy.
*switched the SAF faction to our side.
*added new ace module quick mount
*added whale vehicle transport to the ALIVE support
*NO music when logging in (FINALLY)
*added back headless client support
BIG CHANGES 1.4 (hope it is the last)
*fixed alive supports in dedicated server (I hope)
*added drivers and pilots at the begining easier to find
*FOB can be build near markers now (inside towns to build defenses there)
*increased the enemy count a little.
*added ASR_AI3 back!
http://gtm.steamproxy.vip/sharedfiles/filedetails/?edit=true&id=970941616
*increased performance and fps in all mthe maps
*added uss freedom as quimera in all the water map.
*fixed rhs soc boat now you can build it (the last building)
*reworked all the caps
*added crawler both versions.
*now static weapons are in building too, to be able to build them inside buildings
*added 3 new maps
<<<<<NEW MAPS>>>>>
MY LIBERATIONS
ALTIS: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=894019528
TAUNUS: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=931400540
LYTHIUM: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=914718580
TAKISTAN: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=914703625
CHERNARUS: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=914713860
LINGOR: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=966116613
TANOA: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=966123925
MALDEN: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=966128265
*removed ASR_AI3. The resource demand with this mod active is too high, specially when reinforcements appear.
*Medics now can use the PAK anywhere but one use only. going to need more from the med vehicles.
*fixed spawning with gear to skip the arsenal (choosing gear while deploying).
*fixed alive supports using gas (resource) if you dont call them.
*removed ASR_AI3. The resource demand with this mod active is too high, specially when reinforcements appear.
*Medics now can use the PAK anywhere but one use only. going to need more from the med vehicles.
*fixed spawning with gear to skip the arsenal (choosing gear while deploying).
*fixed alive supports using gas (resource) if you dont call them.
ALTIS: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=894019528
TAUNUS: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=931400540
LYTHIUM: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=914718580
TAKISTAN: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=914703625
CHERNARUS: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=914713860
*balanced the ammo from secondary mission and the prices of the shop.
*fixed zeus and unlocked everything for it
*deleted some big building that wasnt possible to recycle
*added unarmed UAV at a reasonable price
*added medical vehicles witrh custom loadouts (including the alive med evac)
*fixed weather, not it rains and there is no fog
*vehicle inventories refill on mission restart
*there is a hospital in quimera with a medic that can fully heal you if alone. (same action in the alive med evac)
*created more spawn points for enemies to get more diversity.