Portal 2

Portal 2

Atlas In The 1950s: The Beginining
24 Comments
?  [author] 22 May, 2017 @ 8:52pm 
?  [author] 22 May, 2017 @ 8:52pm 
Alright that one was also broken
?  [author] 22 May, 2017 @ 3:32pm 
Hold on guys that link is broken let me get the new one
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=931100160
?  [author] 22 May, 2017 @ 3:12pm 
Alright guys this was contiuned since I got the latest version of Bee2 so and fixed all the errors so I can contiune this series. Btw guys the first chamber of the 1960s is out http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=931091398
?  [author] 12 May, 2017 @ 8:34pm 
Hey guys this series was discountiuned due to issues with the 1960s sorry but I'm now working on a new series called "Wheatley's Rescued Stuff" its basically overgrown styled and wheatley chamber styled I made the first one of the series the link is here:
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=924584086
ThePortalMaster 7 May, 2017 @ 4:18pm 
"if old aperture had high energy pellets"
?  [author] 2 May, 2017 @ 6:52pm 
The Finale One tht takes you to the 1960s (AKA The Finale Chamber of The 1950s) is out! Go ahead and check it out
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=918120949
?  [author] 2 May, 2017 @ 3:56pm 
OH THANK YOU BABY JESUS MY BEE2 WORKED TO CHANGE THE MUSIC!!
?  [author] 2 May, 2017 @ 3:49pm 
I've done nothing but sacrifice for Bee2 to work.
?  [author] 2 May, 2017 @ 3:44pm 
Just Bee2 is an ass.
?  [author] 2 May, 2017 @ 3:44pm 
This series may be discountiuned due to Bee2 being an ass I can't fucking change the palette. I was going to put some music since I was going to make the finale chamber of the 1950s
?  [author] 1 May, 2017 @ 3:32pm 
Yeah I think the second link broke
dmuk 1 May, 2017 @ 12:32pm 
Decent. I like the "emerging technology" testing...
quatrus 1 May, 2017 @ 10:27am 
Very easy. Thanks for mapping.
dven1 1 May, 2017 @ 4:03am 
The link to the second chamber returns an error, the link to the third chamber works OK.
?  [author] 30 Apr, 2017 @ 8:25pm 
Sadly I do not think it works in cooperative
?  [author] 30 Apr, 2017 @ 8:24pm 
This only works in Bee2. Here are the steps:
1.Open BEE2>Compile Options>Map Settings>Playermodel (SP)>*Choose player model*
qiunn 30 Apr, 2017 @ 6:58pm 
Sorry for being a moron, but I am SOOO confused about the BEEmod, How do you change playermodel>
?  [author] 30 Apr, 2017 @ 5:47pm 
When you set the playermodel to Atlas it will automaticly change the portal gun to blue.
?  [author] 30 Apr, 2017 @ 5:47pm 
I used Bee2
qiunn 30 Apr, 2017 @ 5:12pm 
How did you get the Portalgun to be blue when it's singleplayer?
. 30 Apr, 2017 @ 4:18pm 
Nice map. Try my first map please.
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=915815791
All suggestions are welcome.
?  [author] 30 Apr, 2017 @ 8:36am 
Thanks I will try my best to make harder chambers I made the second one and third one already if you want. Here is the link to the second chamber: http://gtm.steamproxy.vip/sharedfiles/filedetails/id=915211364&searchtext=Atlas+in+the+1950s

Here is the link to the third one:
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=916022581&searchtext=Atlas+in+the+1950s
dven1 30 Apr, 2017 @ 6:36am 
Nice easy map, well made and sufficiently lit. Thanks for your efforts.