Stellaris

Stellaris

Choose Syncretic Species Appearance
155 kommentarer
reDDragon 2 okt, 2021 @ 6:01 
Pls I dont understand how this mod works
Manyeyedgirl 1 feb, 2021 @ 19:42 
This is exactly what I need to base my tertiary species origin on
JACKOB 19 jan, 2019 @ 6:25 
can you update this mod to version 2.2.3? Without it I cannot play this game
david.breitenstein 25 jul, 2018 @ 8:32 
aha, cool.. so it is a vanilla feauture now, i see :)
Sugoi_Dekai.exe 26 nov, 2017 @ 17:10 
RIP we hardly knew you...
Autumn 16 okt, 2017 @ 18:41 
@MSGV Why would he update this? It's a vanilla feature now. It was a great mod while it lasted, but it simply isn't needed anymore.
MK.Jeon 30 sep, 2017 @ 0:55 
Update plz
NeuralStunner 28 sep, 2017 @ 12:32 
Not having any problems with PDX's in 1.8.1, I can choose any mod portraits I want. (Except Mechancial, of course.)
Price 27 sep, 2017 @ 9:35 
I also have the issue where paradox's version of this doesn't work with mods.
Black Wind 26 sep, 2017 @ 3:29 
i have found that for me with any mod paradoxs one dose not work anyone else with this issue
Judith 23 sep, 2017 @ 19:24 
oki so no need for this anymore ?
Breadsmith 23 sep, 2017 @ 14:13 
Paradox finally added this into the base game
Laggfestttt 2 sep, 2017 @ 6:28 
can you make that we can select mod species portrets too?
Saint Ronan 1 sep, 2017 @ 15:11 
If you could please update this mod I'm sure everyone would be very grateful.
Judith 12 aug, 2017 @ 18:28 
here it works
Elunamar 12 aug, 2017 @ 17:31 
I can't use :( Please update.:steamhappy:
12 7 aug, 2017 @ 12:45 
Sad that only paradox created portraits can be used for second species... I usually play sci-fi all-in games and have the Naboo species with the Naboo planet and the elven ships as shipset, would be nice to put gungans as syncretic species. Good work anyway, mate. Subscribed and used.
Eisvisage 28 jul, 2017 @ 7:44 
This is actually going to be in vanilla in 1.8
Gunvarrel 20 jul, 2017 @ 1:31 
Is it possible to add the "Elven" appearance type (Elves) from https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=915432220 Elves of Stellaris to your selection list? Or is there a compatibility patch you can make?
(I'm not sure if this would be something to be done on your end or the EoS author's end.)
Duzy Pies 9 jul, 2017 @ 12:44 
Hey! Good mod, deserves to be vanilla. It works in the current live version (1.6.2?) despite saying the game saying it isn't compatible.
MangoCobra 8 jul, 2017 @ 22:27 
I wish I could use my spiders with this..
Oninoted 22 jun, 2017 @ 21:46 
Can you update to use custom portraits?
Ares 20 jun, 2017 @ 11:08 
is this going to be compatible for 1.6? It still says for me that it dousnt support the current version.
啊!臭中杯 4 jun, 2017 @ 1:06 
Doesnt work for me as well
AbyssalEden 3 jun, 2017 @ 15:11 
It's not working for me or my friend
Soyuz. 2 jun, 2017 @ 3:18 
Nevermind; looked at the images and understood
Soyuz. 2 jun, 2017 @ 3:16 
Mod isn't working for some reason; are you sure it is compatible with 1.6?
LAJ-47FC9 29 maj, 2017 @ 18:38 
@Darkers - Yes, it is. Can confirm: have used with 1.6.*
Supersanttu7 28 maj, 2017 @ 0:52 
@Darkers nope.
MK.Jeon 27 maj, 2017 @ 23:36 
This mod is compatible with 1.6.* ?
LAJ-47FC9 27 maj, 2017 @ 16:02 
@DefinitionF - It won't break a save game, but it won't do anything on a save game, either. You need to have it active at game start in order to change your secondary species' form.
Also, it's not for robots, it's for syncretic evolution. The civic you pick at the start of the game that gives you a few pops of a separate species that evolved alongside yours.
DefinitionF 26 maj, 2017 @ 17:23 
Does this activate when you select the Sythetic Evolution perk?
DefinitionF 26 maj, 2017 @ 17:10 
Does this work with saved games?
Celestial Caesar 26 maj, 2017 @ 8:09 
I wish there was a mod that let you do this but with gene modification instead, that way you could turn all your Humans into Cockroaches or vice versa.
Locklave 20 maj, 2017 @ 17:35 
@Deveyer srsly, wrong and rude.
LAJ-47FC9 20 maj, 2017 @ 17:18 
@Spectre - it doesn't need one, it's perfectly functional with 1.6.1 as-is. Can confirm, have used with 1.6.1.
Liseq 20 maj, 2017 @ 3:41 
Will be any update to 1.6.1?
YggdrasilsSword 18 maj, 2017 @ 8:49 
@Deveyer You got it wrong, this mod has nothing to do with synthetics. It's for the Syncretic Evolution feature from Utopia.
KrysisMode 16 maj, 2017 @ 14:06 
Just something for when you wake up. They put out a new update so your mod seems to be borked until you update it yourself. Nice one though.
Haarlock 16 maj, 2017 @ 11:45 
Can't pick portraits with newest update
rolstone76 16 maj, 2017 @ 9:50 
Loving the idea of this! but it does beg the question, why the hell is this not a vanilla feature????
Notoko 13 maj, 2017 @ 9:26 
I getting and error invalid text when I hover over the icon that looks like a plam tree?

running 1.6 with all DLC's in a new game.
Nozeminer 13 maj, 2017 @ 3:47 
If it isn't too much to ask, would you be so kind and cover the localizations in your next update?
(No need for translating, just copy/pasting the English language into the other localizations, ([de_DE] in my case) so that those who don't use the english version won't get the underscore_text instead of Humanoid, Fungoid etc.)
Typh 12 maj, 2017 @ 20:13 
Needs update to pick the new portraits. It seems.
MK.Jeon 12 maj, 2017 @ 3:20 
update please.
Haarlock 11 maj, 2017 @ 23:25 
Does this need an update to still function properly?
tilarium 11 maj, 2017 @ 16:01 
@Chris Then go into the mods files and change the version number. That's all that controls if the incompatibility warning shows or not.
Arakhor 11 maj, 2017 @ 15:34 
@christopherflagel Try reading the message literally right below yours.
LAJ-47FC9 11 maj, 2017 @ 2:08 
I've tried it and it works flawlessly.
brucethemoose 11 maj, 2017 @ 0:18 
Cool, thanks.