The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Reveal Ingredient Effects (vanilla edition)
13 Comments
Ion Gaming 6 Feb, 2020 @ 7:01am 
Good one mate !
AlphaGodith 23 Jul, 2014 @ 2:36pm 
none of these worked at all for me, even at the very bottom of my load order.
RexJayden 25 Apr, 2013 @ 9:26am 
Thanks mr sharky. I appreciate the rapid response and of course, your mods!
Sharkeh  [author] 24 Apr, 2013 @ 11:11pm 
You should only need the dawnguard and dragonborn versions. Make sure you have the dragonborn one loading first.
RexJayden 24 Apr, 2013 @ 8:46pm 
Do we need all three mods is we have the two DLCs?
Sharkeh  [author] 7 Sep, 2012 @ 10:42am 
Yes anything that alters the alchemy tables will probably clash with this mod but as you said you only need to use it once and the effects are revealed, even if you then remove the mod. Glad it helped. :)
Mikhada 6 Sep, 2012 @ 7:39pm 
This mod seems to clash with my Breezehome mod, which alters the alchemy table, so I assume the same would apply to any other mod that alters/moves an alchemy table somewhere in the game. However, I have successfully loaded this mod, went to a later-unaffected-by-other-mods area, got the ingredient effects, then disabled this mod from the Data Files menu and played with the revealed effects and no downsides.

This mod is a Godsend when you like to make new characters and you've already revealed ingredients 20 times over... Thank you for your efforts!
FurryGuyJeans 22 Aug, 2012 @ 1:07pm 
The alchemy table in Riverwood works just as it did in the previous version of the mod. You have to create a potion before the mod recognizes and reveals all carried ingredients.

Thanks for the hard work, and thanks for a quick response in fixing the problem. It works the same as the previous version as near as I can tell. Thumbs up again!
FurryGuyJeans 22 Aug, 2012 @ 12:20pm 
Thanks for the update. I really do like the mod, I dd save the last version. Hopefully no more CTD.
Sharkeh  [author] 21 Aug, 2012 @ 11:11pm 
Updated the mod. Tested with and without other mods and it works fine for me (save for riverwood). Hopefully it works for everyone else as well. :)
Sharkeh  [author] 21 Aug, 2012 @ 8:54pm 
I've done some more testing and it does cause a crash. I'll hopefully have a working version up soon. Also, downvote if you want to, this was purely created for myself and shared in the hope someone would find it useful.
FurryGuyJeans 21 Aug, 2012 @ 3:24pm 
Replacing this vanilla mod with the previous version I zipped up before all the mucking around.
FurryGuyJeans 21 Aug, 2012 @ 3:23pm 
This mod CTD a non-Dawnguard vanilla game, after the Bethesda logo before the main menu loads.

Unsubscribed! And very, very tempted to thumbs down this mod.