Starpoint Gemini Warlords

Starpoint Gemini Warlords

Fog of War Revealer
23 Comments
Knot Yu 6 Jan @ 1:26am 
Worked fine enabled at the top of the modlist.
berserkerbg 2 Sep, 2023 @ 12:20am 
Not working...:steamthumbsdown:
evil tomatoes 9 Nov, 2019 @ 6:42pm 
yep, it still works. just used and it disabled it after as advised.
DiabloMuerto 11 Apr, 2019 @ 10:33am 
Just wanted to say this still works in 2019, just used it on a save game.
Minecraftlinux 12 Aug, 2018 @ 10:25am 
your mod is the only one iam using and i got no dlc too and it still doesnt work even if i start a new game :(
Little Strawberry  [author] 12 Aug, 2018 @ 9:23am 
I started it up and it works just fine. Make sure to disable every other mod and see if that works. If it does, save the game and that will be enough to permanently reveal the map. After which you can disable it and enable all the other mods. I also don't have the Endpoint DLC, that might cause an issue.
Minecraftlinux 12 Aug, 2018 @ 4:44am 
your mod does not work in version 2.030.0
Xherdos 19 Nov, 2017 @ 8:52am 
sry i didn't played the game over months
Little Strawberry  [author] 19 Nov, 2017 @ 8:20am 
If you would've read the comments, I fixed it within a hour after you've reported that, which was many months ago.
Xherdos 19 Nov, 2017 @ 1:14am 
did you fixed the problem when i have this on that i can't go into character creator on the beginning?
Vandul 14 Nov, 2017 @ 6:45am 
I used this as of 11/14/2017 and it worked for me. Activated it and the fog of war was removed on a saved game.
Little Strawberry  [author] 11 Nov, 2017 @ 3:25pm 
The script function was (or still is) broken by 1.5. I think it always tries to load scripts from the main data folder now, rather than loading from a mods folder - according to the log file. It might or might not be intentional, but this is not something I can fix. The only thing I can do is to adjust it to not use a script call anymore, which I just did and updated. Also keep in mind that this mod may not work sufficiently if any DLC expand territories, because I don't own them.
ThatThereFella 11 Nov, 2017 @ 8:33am 
this mod doesnt reveal fog anymore. may have been the latest update changing file names. i tried everything i can think of
Virkon 28 Oct, 2017 @ 10:45pm 
I think that fixed it. The weird thing is that before the issue persisted even after I disabled the mod. I had to revert to a save before the mod to get rid of the mission icons for the t-gates outside my territory.

Anyway, thanks for fixing that within the day. That was fast.
Little Strawberry  [author] 28 Oct, 2017 @ 9:28pm 
It shouldn't affect game logic at all, but just in case I've updated it. If the issue persists, just disable the mod after saving the game.
Virkon 28 Oct, 2017 @ 1:57pm 
I noticed after using this mod that I can now build and repair T-gates in territory I don't own. Are you aware of that bug/side-effect?
zeko_i_mrkva 29 Jun, 2017 @ 6:08am 
Thanks for update.
Little Strawberry  [author] 29 Jun, 2017 @ 6:08am 
Thanks for the note. I wish players would complain about it sooner, rather than causing a lot of bug reports that have nothing to do with the game.
zeko_i_mrkva 28 Jun, 2017 @ 11:53pm 
Hello Little Strawberry,

please update your WorldReadyForUse.sal script.
Little Strawberry  [author] 1 Jun, 2017 @ 9:57am 
Updated it.
Xherdos 1 Jun, 2017 @ 9:06am 
you mod is destroying the character customization pls fix that
nobrien 19 Apr, 2017 @ 11:15am 
good stuff thx.
Staubkappe 19 Apr, 2017 @ 3:34am 
Thank you!