The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Dragonborn Longhouse
130 Comments
tyfire02 19 Dec, 2022 @ 6:49pm 
Once again it's really great to see authors working on older mods, and not just abandoning them.

Thankfully not being able to train smithing isn't a big problem, I just reinstalled the mod after training.
I could have kept it installed and just used a cheat to train, but I wanted to be legit and pay the correct amount of gold.
Vahlan  [author] 18 Dec, 2022 @ 10:27pm 
Okay I looked into it and as I suspected would be the case , editing the mod now could be tricky and possibly cause bigger issue! Wish it could be done easier, it's a simple and minor fix but updating an already uploaded mods regularly becomes a pain in the rear. I can confirm the bug you've noticed as I too found that the blacksmith no longer offers me training. I did'nt realize however that it affected the training gamewide! So as not to mess up or destroy the mod I'm going to leave it alone for now and place a warning in description. Thank you again for bringing this to my attention.
tyfire02 11 Dec, 2022 @ 10:40am 
So glad to see older mods that aren't totally abandoned.
Thankfully It's not a game breaking bug or anything crazy, I'll just reinstall after training up the skill.
Vahlan  [author] 11 Dec, 2022 @ 7:05am 
Okay sorry to hear that, I don't currently have CK installed but I will find time during next week to look into it. Very rusty since I have not used in a long time but I'm sure I can rectify the issue simply by removing the blacksmith within the mod to no longer be a trainer. Hopefully steam will allow the edit to go through without having to re-upload entire mod. Will post back once I figure it out, thank you for using the mod and notifying me of this bug.
tyfire02 11 Dec, 2022 @ 5:16am 
POSSIBLE BUG WARNING

I had a bug that made training the smithing skill not work.
After a lot of testing this is the mod that was causing my issue.

Otherwise good mod.
UlyssesThePagan 26 Mar, 2019 @ 8:51pm 
Awesome home, but I had one bug. I'm not sure if this has already been reported, but the tall display weapon racks on the upper level, after I placed weapons in them, later they disappear.
HALTBLAZER22 21 Sep, 2018 @ 1:25am 
I love this mod, but i'm having some issues with the weapon rack in the dragonborn's room. It won't let me take the weapons I put on, off. I've tried the other weapon racks you put around and no other one has broken, aside from the one in the dragonborn's room. Idk if it's just my game or just that part of the house. Other than that small complaint, Nice damn job my friend!
Alliecienti 28 May, 2018 @ 4:48am 
Is it a major thing to add a number of torch sconces (empty ones) around varied parts of the home so that those of us who want more lighted areas can add it without just dropping torches on the floor and dragging them to an out of the walking path spot? I espically like to have good lighting on manikins so that you can see the armor set details on it.

Homes that I have used for years I have ingrained the spots of where to place the torches to light up the place the way I like. As soon as I aquire the place, I go to the chopping block and chop a bunch of firewood and then make at least a dozen torches just for this purpose. I collect torches out of dungeons and caves where they can be taken from the sconces and I notice the sconce stays there and you can place a torch back into it if you want to. When you mouse over the sconce you can "activate" it. (either take the torch out or put one in)

I've never seen this option in a home before so I wanted to ask about it.
Alliecienti 12 May, 2018 @ 9:51pm 
Great job! A really nice looking home. Took me a bit to get used to the layout but VERY well done! I like homes that are "center of the map" places and this one is definitely a keeper.
paintedcrow5405 4 Mar, 2018 @ 9:03am 
im also having trouble with the guards, they approach like a city guard with weapons drawn and non-optional dialouge, but say "good to see you again friend" etc... i tab out of the conversation but they immediately repeat. im having similar issues with city guards, dont know if its related but if anyone has an idea i would appreciate the help, thanks all!
I'm Special 16 Jan, 2018 @ 4:08pm 
Good to hear that you are getting a new rig. Looking forward to seeing this mod on nexus and for skyrim spec ed. This is by far the most complete home that fits the lore and landscape of skyrim.
Special rEd 14 Jan, 2018 @ 6:41pm 
The guards are asking me to leave during night time ... is there a quest I have to complete first?
Vahlan  [author] 26 Dec, 2017 @ 4:05am 
Simply having the mod allows ownership of the house! Sorry but child beds have not been provided.
Nic9282 25 Dec, 2017 @ 1:59pm 
Hey, how do i claim ownership of the house, any way to move my orphans there, ect?
Vladmir_Squatman (DJ_Slav) 21 Oct, 2017 @ 1:42am 
Great mod
✪King Sebass✪ 11 Oct, 2017 @ 3:09pm 
Is there anyway I can get my followers to stay here? That would be super helpful!
RivetingEel238 2 Oct, 2017 @ 4:44pm 
Oh hell yeah! This mod looks badass!
Vahlan  [author] 15 Sep, 2017 @ 3:38pm 
Click on link in required dlc box on right colunm.
Handsomepianist 14 Sep, 2017 @ 12:43pm 
Does anyone know where I can find the
DLC. This looks really cool and I would love to play
YoYoduh 3 Sep, 2017 @ 3:06am 
I still love your mods and will keep them, thank you for your quickreply !
Vahlan  [author] 3 Sep, 2017 @ 1:35am 
Thanks for comments, the rain water inside is to give the feeling of the ice and snow melting and coming through the roof and mainly dropping on the planters below. As far as the bard is concerened yeah she did'nt turn out as expected, cant seem to figure out whats going wrong there sorry. Hope you enjoy the rest tho.
YoYoduh 2 Sep, 2017 @ 3:34am 
This is a wonderful place. Great job , I have the Viking Longhouse and the Cabin in the Rift also. Other then the fact it's raining inside both long houses and the Bard doesn't sing ( and You can't ask Her anything other than what do you do here ? ) I love them all .
tocinohuevomuchacho 13 Aug, 2017 @ 11:20am 
theres a bug in the mod where if you put a dragon mask into the bust then take them out, you don't get the item. Any hope you could fix this?
Alvishar 22 Jul, 2017 @ 8:28pm 
@Man Morter - Like any other house mod, this one is yours once you get it loaded, that is unless that one odd house mod actually has a story to get it. But yeah It's yours once you get it working.
Morter 22 Jul, 2017 @ 8:07pm 
Is the house automatically yours? or do you have to claim a key or something?
Vahlan  [author] 21 Jul, 2017 @ 12:24pm 
Thanks for the feedback all. My current laptop is on it's last legs and hence I have not made any updates or changes to address glitches or bugs found. I am however awaiting delivery of new pc and will then get back to using creation kit! I'll also be looking into nexus versions of a couple of my mods and ofc new ones too over the coming weeks.
ミ★ Sucrelune ★彡 20 Jul, 2017 @ 11:54pm 
It's so great it could be Bethesda's.
I mean, i really appreciate.
Like a reward after Dragonborn.
Thank you.
Love the house : )
Bovi 20 Jul, 2017 @ 12:43pm 
As pormised, I tried the Longhouse, today, and found it to be an excellent mod. The only problem I found was the difficulty of getting back to the front door, after sitting on the ... ahem ... throne. There were other characters around, and for some reason, I couldn't jump over the table. Otherwise, it is a mod I shall keep and use.

Kudos!
Bovi 19 Jul, 2017 @ 10:33pm 
Since I'm going up to High Hrothgar to be aclaimed as "Dragonborn", I will check it out, tomorrow, and let you know how I like it. I normally use the Nexus for mods, but I like this one, from what I can tell ...
Ratbag 17 Jul, 2017 @ 10:23pm 
is this on nexus too
NíosFearr 17 Jul, 2017 @ 7:00am 
Glitch with guards... cannot fast travel because the guards of the longhouse are pursuing you, but they are not hostile towards the dragonborn. They spam their speech lines as if you we kept trying to talk to them.
DreadnaughtVCN 16 Jul, 2017 @ 6:04am 
@Bob, Eugh, if you're going to rag on paid mods at least get the name of the company that is doing it right. It's Zenimax Media, mate.
Infernape the Destroyer 14 Jul, 2017 @ 3:36pm 
Can you move your family into the Longhouse?
snake 14 Jul, 2017 @ 2:59am 
Polecam
Rhaviana 12 Jul, 2017 @ 1:14am 
Beautifully done, good work. One of the best houses i`ve seen so far. :whiterun:
safelane enjoyer 11 Jul, 2017 @ 8:14pm 
гг
RZor 10 Jul, 2017 @ 11:54pm 
Great house!

Would like claw storage in it, but love the masks!
Deio95 10 Jul, 2017 @ 7:21am 
Great :D
afederowicz 9 Jul, 2017 @ 8:46pm 
Great Everything in this MOD, and the Video was excellent too, so I subscribes to it as a thnks ! Very Well Done !!!
SorXchi 9 Jul, 2017 @ 3:35am 
тОпчик
Gregory House 8 Jul, 2017 @ 1:50pm 
Великолено! 10/10
Vahlan  [author] 7 Jul, 2017 @ 5:42am 
It's on the way to High Hrothgar, if it's a case of the house not appearing for you it most likely means you have a conflicting mod for that location or you may simply need to change the load order.
Kvelden Ulv 6 Jul, 2017 @ 11:36pm 
How can i get the lonhhouse at the game?.
I'm susbribed to the mod, but i don'tn know how get it.
Ivatachi777 5 Jul, 2017 @ 10:25am 
Good
Vigilant 4 Jul, 2017 @ 8:09pm 
yo I made a video kind of doing a full tour of the place, it's 7 minutes but if you wanted to know a bit more check it out: https://www.youtube.com/watch?v=17FQdycWV2I
lovetydoll 4 Jul, 2017 @ 1:53am 
cool
Lil Annie 4 Jul, 2017 @ 1:48am 
Really nice <3
maxime loves mya 2 Jul, 2017 @ 11:12pm 
Cool
Ванька Дрочихуй 1 Jul, 2017 @ 6:52am 
Cool
Gennji 30 Jun, 2017 @ 1:21pm 
Muito bom