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You will find it under my OneDrive Link: https://1drv.ms/u/s!Ah67PnZDpIHViiI4Cmm1_ZVnQk-y?e=yQWYvc
[2565416.329] [Gameplay] ERROR: table RequirementArguments has no column named ModifierId
In my modding log, it points me to [2565416.329] Warning: UpdateDatabase - Error Loading SQL., which is surrounded by your ancient policies. Any ideas?
2) Would this be "zh_Hans_CN" or "zh_Hant_HK" or something else? Not sure what the language key is.
Hope that these translation works. Please double check the Icons' names.
One question: for Strategos, does "all land units" contains settlers and workers and traders?
土地测量员:购买一个单元格的[ICON_Gold]费用降低20%。建立城市可获得额外2格领土。
Strategos - +1 Great General Point per unit kill. +1 Movement to all land units.
将军:每击杀一个单位+1[ICON_GreatGeneral]大将军点数。所有陆地单位+1移动力。
Survey - Double experience and +25% production for recon units.
调查:侦察单位获得的经验值翻倍。为生产侦察单位+25%[ICON_Production]生产力。
Urban Planning - +1 Production, +50% district adjacency bonuses, and -1 gold in all cities.
城市规划:所有城市+1[ICON_Production]生产力,+50%区域相邻加成和-1[ICON_Gold]金币。
商队旅馆:所有[ICON_TradeRoute]贸易路线+1[ICON_Food]食物,+1[ICON_Production]生产力和+2[ICON_Gold]金币。
Triangular Trade - +1 Food, +1 Production, +1 Faith, and +4 Gold for each trade route.
三角贸易:所有[ICON_TradeRoute]贸易路线+1[ICON_Food]食物,+1[ICON_Production]生产力,+1[ICON_Faith]信仰值和+4[ICON_Gold]金币。
Discipline - Double support bonus and +25% combat experience.
纪律:2倍支援加成,战斗中获得的经验值+25%。
God King - +1 Gold, +1 Faith, and +1 Amenity in the capital.
君主崇拜:[ICON_Capital]首都+1[ICON_Gold]金币,+1[ICON_Faith]信仰值和+1[ICON_Amenities]宜居度。
As I said, not sure if this is a problem on my end, or an unexpected issue with GS update, but figured I would post it here.
https://www.youtube.com/user/PotatoMcWhiskey
Working on learning to better use lua scripting and trying to make Norway actually fun to play....We'll see if I get anywhere with that.
All the rest just seem like a boost, but that one is weirdly nerfed?
I prefer it without that one. c_c