Hearts of Iron IV

Hearts of Iron IV

50 Construction Slots
548 Comments
AHDPEN 19 Oct @ 1:15am 
+1 pls make it for TNO if it isnt already
Kobrin 12 Oct @ 10:06am 
Can you make it for TNO, please?
MrBlazzar™  [author] 10 Oct @ 6:15pm 
Yes
Star1337_online 10 Oct @ 3:21pm 
are these things for the A.I. too?
Arrow 3 Oct @ 3:18am 
Could you also remove the cap on states for how many mils can be in them?
MrBlazzar™  [author] 1 Oct @ 6:00am 
This mod doesn't edit any map modes or anything related to map modes so I don't see any reason this mod is the cause of such a error.

Feel free to post screenshots in the bug reports thread but again I don't see how this mod is the issue unless PDX is stupid and did things in a round about way.
Jiyuu 1 Oct @ 5:04am 
There's a visual bug with the states map mode where the state modifiers are not where the state is, is this fixable?
MrBlazzar™  [author] 29 Sep @ 4:38pm 
Feel free to add this mod to your mod just make sure you give proper credit for using the mod in it.
Count Tyme 28 Sep @ 7:42pm 
@MrBlazzar Would you mind if I used this mod in 1930? Alternatively, if you'd rather make a patch, I'd be glad to go that route.
Legio XIV Gemina 15 Sep @ 1:37pm 
can you do road to 56
Emovaroo 28 Aug @ 8:57am 
can you do europe in flames agora version
Chinese-Russian Femboy 13 Aug @ 1:34am 
希望作者可以更改一下补给中心和铁路成本,造价太高昂
MrBlazzar™  [author] 4 Aug @ 6:32pm 
I don't have any mods that make it go over 50 and I remember a few of the major overhauls go above 50 but I don't know off any mods like this one that JUST do the construction slots over 50.
formaLORD 3 Aug @ 10:27am 
do you have a mod which makes the building slots more than 50? or do you know any mod that does the work. Your help would help a lot as i fail to find any mod that works.
Lucifer 29 Jul @ 7:28am 
think you make this compatible with Millennium Dawn Economy System for Vanilla mod
MrBlazzar™  [author] 3 Jul @ 11:33am 
If that isn't enough for you I'd search for a mod that unlocks the maximum shared slots thru a idea or something similar.
MrBlazzar™  [author] 3 Jul @ 11:32am 
The industrial research increase your global_building_slots_factor which is the amount of building slots in all of your owned states by a percentage. So yes it should scale perfectly fine with this mod as it should be a percentage of your maximum shared slots not a hard limit.
FrAmed46 3 Jul @ 8:13am 
only via cheats
Perfect_Mene07 3 Jul @ 7:59am 
So does the construction slots get unlocked when you so the normal tech tree research or only via cheats?
NewName50 19 Jun @ 8:30am 
can u pls make it compatible with road to 56
namale210 17 Jun @ 5:48am 
Is this mod compatible with TNO?
菜鸟904 27 May @ 4:29am 
@MrBlazzar™ I will include your mod link in the introduction. Thank you very much!!!!!!!
MrBlazzar™  [author] 27 May @ 3:09am 
@菜鸟904 Yes as long as proper credit is given.
菜鸟904 27 May @ 1:58am 
Hello author! Great mod! can I use it inside my mod?
MrBlazzar™  [author] 25 May @ 11:31am 
@Him check the collection under the subscribe button there is a OWB version in there.
Him 24 May @ 1:02pm 
Compatible with Old World Blues?
Sauronus 23 May @ 10:11am 
Hi bro,
Can you do Eight years of resistance version? On this version it doesn't produce ammo
MrBlazzar™  [author] 23 Apr @ 7:40pm 
There is a Equestria at war version in the collection above the description.
compiko 21 Apr @ 8:11pm 
does this work with equestria at war?
Ticker175 20 Mar @ 6:54pm 
@MrBlazzar of course, thanks for making your mod and giving me permission to use some of your code! :WH3_clasp:
MrBlazzar™  [author] 19 Mar @ 6:16pm 
@Ticker175 I'm fine with stuff being used in other projects if credit is given with a link back to the mod page of the mod you used stuff from.
Ticker175 19 Mar @ 2:48pm 
dunno if your okay with me using your code/sprites/ect for my mod, i have referenced you but let me know if you want me to remove your stuff
Ddd06 4 Mar @ 3:41am 
Can you please make this but compatible with eroupe in flames agora?
MrBlazzar™  [author] 18 Feb @ 4:35am 
It would work but RT56 edits the base buildings file which this does as well so wouldn't surprise me if something was missing/broken if used together.
Invictus123 18 Feb @ 4:30am 
Does this mod work with Road to 56?
MrBlazzar™  [author] 10 Feb @ 7:43am 
Unless they changed how techs worked additional slots were unlocked thru the industry technologies. I haven't played the game since like 4 months before the latest DLC came out so no idea tbh.
Generic 9 Feb @ 11:57pm 
how do I unlock the slots again? I'm pretty sure it was automatically usable before the Gotterdamerung DLC?
MrBlazzar™  [author] 19 Jan @ 4:48am 
@Captain Ripley 1.15 of HOI4 changed how the buildings file is structure so it won't work on old versions anymore.

I won't be supporting older versions on the workshop unfortunately.
^6Captain Ripley 15 Jan @ 8:21pm 
Did you change this recently? It used to work but now it now causes a crash (by itself or with other mods) when loading on my 1.11 game
mixalisnt 12 Jan @ 9:11am 
Its very usefull mod! If you can fix this to run with the mod "Great War Redux". Thanks :))
AHDPEN 18 Dec, 2024 @ 1:39pm 
this is the vanilla version
AHDPEN 18 Dec, 2024 @ 1:39pm 
person below me u gotta download the 50 construction slot the great war version
Shad0w632 11 Dec, 2024 @ 12:08pm 
does not work with great war redux cause crash when loading to map :(
BaggySmiles 1 Dec, 2024 @ 2:59pm 
is this compatible with R56?
MrBlazzar™  [author] 1 Dec, 2024 @ 6:20am 
The mod is already up to date with the latest version and works perfectly fine for me and shows the monuments where they should be.
Sauron 1 Dec, 2024 @ 4:59am 
Not working chaps, causes my game to freeze, probably something to do with the new special project building slots.
Kharnath 22 Nov, 2024 @ 7:42am 
is this compatible with r56?
3317892879 18 Nov, 2024 @ 7:32pm 
nice!
ThatSpaceMann 16 Nov, 2024 @ 4:16pm 
Just wanted to say that MrBlazzar is really cool for making this mod, makes my life so much easier.
MrBlazzar™  [author] 16 Nov, 2024 @ 12:35pm 
@Kakers I would need a screenshot of the issues as I'm not sure exactly what is happening. Please screenshot the gui and the issue and post it and a small explanation in the bug reports discussion. Thanks.