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A question : are special units of Angrund from the DLC "the king and the warlord" included in this reskin ? Thanks !!
ok tell me what's the problem. I may not able to explain enough in English.
Added mails to Longbeards and Hammerers.
Reworked ROR units.
I have a plan for Dwarfs. (Add mails, Reskin Slayers, etc.)
I will finish before TWW2 release.
From GPM [author] on Dec 18, 2016 @ 12:29pm, author of Slayers Reskin mod:
"I gave permission to anyone to take over my mods. I dont have warhammer installed anymore. I dont have time to mod games anymore. Any other modder could just update the tables with this file it would be a quick fix."
Dryrain, would you like to take a stab at reskinning slayers, both type, for this mod? Would love to see what you can come up with. Understand if you are to busy at the moment, but thought I would let you know about this.
yes.
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1102535987
yes you can.
It was updated just now.
Dwarf Rangers got new shields.
yes. you can manage it with tww launcher.
They don't have color mask. I can't set color of them.
I'll check it.
I modified color table and shield textures.
There is no way to use the mods that modify those.
Thanks for this mod I keep waiting for.
Just one question.
It there any way NOT to impact the shield of CLAN ANGRUND?
I am using the mod which the color changes into black but shield doesnt :/.
Just wanna know.
I have no idea but you have to set your unit detail setting to ultra. it may reduce fps.
@TheGrandSirPiggy
Is there any way to keep the remodels of the RoR units (the capes, the helmets, the new weapons), but just change their colors back to vanilla?
-> To do so, you need to create new texture. It's the only way but hard.
Also, how can I get rid of the horns on the Ironbreaker RoR unit? I don`t personaly like how it looks.
-> There is dwf_warriors_ironbreakers_norgrimlings.variantmeshdefinition.
Remove these texts.
<SLOT name="helmet" >
<VARIANT_MESH model="VariantMeshes\wh_variantmodels\hu3\dwf\dwf_miners\head\dry_miners_helmet_03.rigid_model_v2" />
</SLOT>
Also, how can I get rid of the horns on the Ironbreaker RoR unit? I don`t personaly like how it looks.
Keep up the great work! Can`t wait for that beastmen reskin!
the new skins reduce fps or something?
I hope so but editing metal materials is hard work for me.
아뇨. 근데 그 모드가 적용된 환경에서 작업한 거라서 웬만하면 구독을 권장합니다.
예. 저는 그 모드가 적용된 환경에서 작업을 했습니다. 없어도 작동하긴 합니다.
이 모드도 다운 받아야 하는건가엽 ?
본문에 링크가 있습니다. 저는 프리셋을 받고 딱히 설정을 바꾸진 않았습니다. 다만 저 버전은
게임이 정상 종료가 안되는 문제가 있다고 하네요.
Open the packfile and remove the variantmesh directories and textures.
And you have to change the packfile name.
Anyways, even if this, SOMEHOW, sways you, you are way to busy now (or so I heard) to change something minor like that.
Keep up the great work and hope to see the ork reskin oneday, since they are in dire need of one!
There is a guide. It was really helpful to me.
here
okay I'll check that when other work is done. not sure about dwarf lord.
usually I don't edit lord and heroes.
Here 2 tips:
-Could you remove that hammer (https://i.gyazo.com/ca8b6a61d9685cf7c919fa710d623fc5.png) from the dwarf warriors? I think it's too rich for them, it should be reserved to longbeards only. This hammer (https://i.gyazo.com/c879e54a22fd6c948b7c6561d633545a.png) is enough for dwarf warriors...
-Could you allow the dwarf lord to wear an rich axe (like the thane axe) in variation? Having only hammer for him is sad...