The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Improved alt. enemy designs
24 Comments
hutdavide 27 Nov, 2018 @ 12:48pm 
I meant if it had been implemented in the official game. However thank you, in fact sprite overhaul is more complete!
o'night  [author] 24 Nov, 2018 @ 11:29pm 
o'night  [author] 24 Nov, 2018 @ 11:29pm 
not sure what you mean
hutdavide 23 Nov, 2018 @ 5:51am 
is this in the main game?
o'night  [author] 7 Jun, 2017 @ 1:09pm 
@Hugh Mungus Wut
you should ask Mr. Gummy Kitten
JR3DFUL 7 Jun, 2017 @ 1:03pm 
Can I incorperate this into a mega monster modpack I'm making? You would be credited, linked to, and be made a contributor.
Amanach 7 Jun, 2017 @ 11:50am 
@Vokama™ Not trying to start anything when I say this, but how is this even in the least bit "Edgy" to you? do you mean the spritework itself? or just the comment section in general. was just wondering. :spycon:
Vokama 12 May, 2017 @ 4:56am 
2 edgy 4 me
quilennnn 29 Apr, 2017 @ 9:25am 
blue conjoined fatties from this mod give me nightmares
MsGummy 20 Apr, 2017 @ 3:52pm 
@mtov.bg Don't worry, I'll keep the main features of the new designs. But the thing I want to do is to get rid of some tiny unecessary details, which is what I meant by 'Overdesign'. I don't know you can consider them more 'simple' because of that, but they will definitely be more polished. Like I said, I'm re-doing the sprites entirely, while still keeping a few things that I liked from their original designs
FlamingBoy 20 Apr, 2017 @ 10:52am 
Please don't remove the complexity of these designs. That's the exact part I love about this mod. They actually do look like a different enemy and most of them make perfect sense like balck bonies having a bomb inside them. And they fit perfectly with the game's style. Polishing would be awesome if you have any plans but don't simplify them.
MsGummy 15 Apr, 2017 @ 8:12am 
@O'Nightmare! Hey, it's me again. I'm almost done with the updated version. And actually, you can keep the re-upload if you want. I'm completely changing the re-designs of theses enemies (Some of them, at least) I felt like the original designs that I've made (Basically, the current ones of this mod) were a bit 'overdesigned', to a point were they don't fit that much with the rest of the game. These sprites are old now, and I learned a lot. So, like I said, my updated version should be different enough, so I guess it can co-exist with your re-upload
MsGummy 5 Apr, 2017 @ 11:57am 
@O'Nightmare! Alright. The new version should be uploaded in a few days or so. I can't really confirm when It will be done, since I still have to work on some of the sprites. But when it will be completed, I'll mention it by updating the original mod page right here: https://moddingofisaac.com/mod/2382/improved-alt-enemy-designs
o'night  [author] 5 Apr, 2017 @ 1:40am 
Mr. Gummy Kitten
will remove as soon as you upload the updated version
Teacyn 4 Apr, 2017 @ 6:40pm 
@Mr. Gummy Kitten I haven't even seen the poster online since this was posted.
MsGummy 4 Apr, 2017 @ 1:23pm 
Hey there. I appreciate the fact that you liked my mod enough to re-upload it here, but honestly, you should've asked my permission first, even if you gave me credits. I was planning to upload an updated version on the Steam workshop with extra content. So if you don't mind to remove the re-upload, that would be appreciated. Thanks
Hugh Mungus 3 Apr, 2017 @ 12:55pm 
T h i c c
Gitaroo Man PS2 3 Apr, 2017 @ 12:09pm 
looking good
Teacyn 2 Apr, 2017 @ 5:34pm 
@Jesse4060 this is only certain ones. Your mod covers a lot more.
ThatChainmecha 31 Mar, 2017 @ 6:29am 
those cloud things are creepy
CoolDrinks 30 Mar, 2017 @ 7:23pm 
Alternate, not improved
girlmeat 30 Mar, 2017 @ 5:23pm 
these new sprites look lit. :steamhappy:
Elya Draganesti 30 Mar, 2017 @ 10:04am 
Lovely <3
Lizarb 30 Mar, 2017 @ 8:53am 
Nice