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http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=366894044
Only thing here is that all the blocks (monsters and friendlies) have the same indicator.
I have noticed that it does not show for pets/allies, like the ones added in the BiA and Warbound mods, that's no big deal.
Well done on a great mod based on a simple idea! This should be for everybody, at first I wasn't sure, had to see how it looked and now I'm keeping it :)
That's where I learned that skills and effects can spam the rendering/particle cache of the game.
If you could test this out and let me know if it comes up. If it does btw, for now you can go to town and back and it will reset. As far as I can tell so far, it's stopped though. Thanks!
Using adjustment tools inside art apps like Paint.net is usually the most efficient way to edit art without manually painting them with a brush!
I rely on them when I don't want to "damage" the structure of the icon yet need to change it's final appearance within the game.
Paint brushes tend to be used when there's no image yet.
Adjustment tools tend to be used when there is an image already.
Ok so with the help of doudley the shield icons have been updated. They should show up better in all environments now. Feedback about the change is most wanted. I'm happy to tweak it more if people think it needs more work.
That will give it a nice angled shadow that can be seen against a light backdrop.
To be honest with you I've been adding these to my own personal-use combo mod, to stay within the 10 mod limit...
how did i miss this GREAT add-on?! Subscribed! I love what you guys are doing with lots of neat improvements *!thumbsup!*
I think, "Absorbed" is the only indicator we cannot touch...or I'm wrong about that?
The utility of this mod can be seen as a welcome visual overhaul of the "Verbose" option setting inside TL2 which displays "in game events" like "health and mana steal" among a few other things.
A fix towards "Better Blood Effects Mod" may also be of interest here for all those packs like TL2 Essentials out there on the Workshop.
I would love to see a compilation of added/improved indicators next!