Stellaris

Stellaris

Faster Research Speed
64 Comments
Prime Nexus™  [author] 23 May @ 7:16pm 
New update for 4.0!
Prime Nexus™  [author] 19 Dec, 2024 @ 7:21pm 
It should be yes, I used it a month ago
Kaos 19 Dec, 2024 @ 7:14pm 
working?
Lucifer 15 Jun, 2024 @ 6:59am 
Is this mod still working for 3.12?
Prime Nexus™  [author] 17 May, 2022 @ 5:46pm 
Updated to 3.4
Prime Nexus™  [author] 5 Apr, 2020 @ 4:26pm 
@Jemandanders Yes
Prime Nexus™  [author] 18 Mar, 2020 @ 7:57pm 
Updated to 2.6
Prime Nexus™  [author] 13 Jul, 2019 @ 8:41am 
@P-90 trait_faster_research
DiceDragon88 13 Jul, 2019 @ 7:24am 
I'd like to add this trait to my already existing game via console. Does it have a console id?
[FURRD] Silentwolves059 10 Jun, 2019 @ 2:51am 
@Prime Nexus yes it seems to work, i asked for update before trying to see it did work or not.
it works just the launcher says it shouldn't, so your good ^_^
Prime Nexus™  [author] 7 Jun, 2019 @ 8:05pm 
@Silent Does it not work?
[FURRD] Silentwolves059 7 Jun, 2019 @ 1:51am 
update for 2.3 please
Joe 2 Mar, 2019 @ 12:21am 
50% version please???
Prime Nexus™  [author] 11 Dec, 2018 @ 2:56pm 
Updated to 2.2
Untested if it works
Prime Nexus™  [author] 26 Oct, 2018 @ 12:01am 
@Ś𐌂𐍈𐍂𐠨𐌆𐍈Ś™ Thanks you, Im glad you enjoy the mod.
Scorvius Prime 25 Oct, 2018 @ 11:10pm 
Thanks alot for updating your stuff, especially since u don't play much, I stopped for awhile now back in full force! haha. We appreciate u guys who update alot! Thanks dude!
IzzaBinSeen 16 Aug, 2018 @ 4:13pm 
Wow old memories here, yeh i went on a rant for awhile cus how sucky this game was, sorry developer for giving you so much of a hassle and being a pain in the ass my bad mate i hope you continue to do great work and continue adding fun and cool mods to this game once 2.2 is released
IzzaBinSeen 16 Aug, 2018 @ 4:11pm 
btw im talking about stellaris BEFORE utopia even was released and when endless space 2 had some decent features and ran pretty damn well until newer updates of that game came in and it was just ruined pile of trash
IzzaBinSeen 16 Aug, 2018 @ 4:08pm 
Ok if anyone is reading the endless space comment 2 dont, that game is absolute trash because you apparently spend building on both econ AND government policies and you can only do one at a time not both which is absolute shite, if you want a good game come back to this game and enjoy it since it has been fixed, although this mod now is kinda useless since the game now made it way easier to get research from before, before it was impossible to grab a single thing of reserach because either A: The Ai broke every rule and just shimmied all the way through their tech tree with ease and B: Research options were lacking in taste and were more time consuming. I feel like its going to be another rollercoaster with the new 2.2 update but in all honesty play with this mod if you want to explore the tech tree and play around with the game. This is really the only good use for this mod is to explore the game and have fun.
tsteele93 3 Mar, 2018 @ 6:19am 
@x[BoW]x| IzzaBinSeen I tried Endless Space 2.0 last night and I couldn't figure it out. I see it mentioned a lot, but I felt like I was seeing a TON of "stuff" but nothing was telling me how to use it and - I don't know - maybe the tutorial wasn't working properly. I asked for a refund.

Maybe I will try it another time. I really and disappointed with 2.0 Stellaris and wanted something to replace it - but ES2.0 wasn't the answer for me - at least not last night. :-(
Prime Nexus™  [author] 2 Mar, 2018 @ 5:59am 
Updated look at change log or notes
Prime Nexus™  [author] 11 Oct, 2017 @ 6:00pm 
Updated and tested it works
Prime Nexus™  [author] 11 Oct, 2017 @ 5:31pm 
Updated but untested
Freddy Fazballs 11 Oct, 2017 @ 7:34am 
It doesn't show up in the trait points for some reason
Prime Nexus™  [author] 22 Sep, 2017 @ 8:51pm 
@IzzaBinSeen I'll take a look at it when i have money
Prime Nexus™  [author] 22 Sep, 2017 @ 3:36pm 
@izzaBinSeen I play this game sometimes but after so long the prformance goes down as in i have to play on normal speed or i will get stutters and such, i play another game and like it slightly more its Sins Of A Solar Empire: Rebellion, let me know how Endless Space 2 is i might take a look at it if its good.
Prime Nexus™  [author] 22 Sep, 2017 @ 1:17pm 
Updated but i don't know if it works as i have not tested, if you could please try it and let me and others know if it works.
IzzaBinSeen 30 May, 2017 @ 12:23pm 
yeh i dont think this mod was for new version cus this came out before utopia, then again theres no point of this mod if u get utopia pack, but since i dont use utopia i use this cus the game is so FFIFIFIFIFIIFNG SLOWOOOOOOOOWOWOWOOWOWOWOWWOWOWO and i want it like a Civ 5 research speed not a 20 years into the game and i finally learned to build a synth
Solidstate89 30 May, 2017 @ 9:28am 
It's very possible that the bug only occurs when choosing a ring-world start using the Zenith of a Fallen Empire mod, and not just a regular stand-alone ring-world start mod. I don't use one of those so I couldn't test it. But the only variable I was able to find that caused either of your research mods to stop functioning was changing to a different starting type with the ZFE mod.

It's possible that mod changes something in the game beyond the starting location. I don't know one way or the other. I don't want you to feel like I'm rushing you or anything. I already started a game on a regular planet and everything works just fine right now. Just trying to get you as much info as possible.
Prime Nexus™  [author] 30 May, 2017 @ 1:09am 
@solidstate89 I have played with ring worlds in the past and have not run into this problem however i do know that getting a bad starting planet sucks and to just remake the game, i play with that mod but dont play as them so i don't know if that would make a difference, at the moment i can't do anything with my mods because my computer crashed and i built a new one but because of problems i wont get it back until a week or so. Thank you for doing a test for me so i can fix it and put it in the bugs.
Solidstate89 27 May, 2017 @ 5:34am 
I noticed that there's a bug in both this mod and your instant research mod, if your starting planet isn't...well, a planet. If you start on a ring world for example, the research buff doesn't get applied. I've tested both versions independentliy, and I've enabled/disabled several mods at a time to figure out the conflict, and from what I could gather, the conflict occurs when using Zenith of a Fallen Empire (http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=899611868) and choosing to start on a ring world.

No other variable or option I choose or mod I enable seems to make a difference, but if I choose the ring world as an option for my starting planet, then the research buff doesn't apply. I've even tested at keeping every variable the same, except changing the start planet to a conventional planet and the research buff applied. This seems to be a bug with both versions of your research mods.
Prime Nexus™  [author] 12 Apr, 2017 @ 12:37pm 
It's all good i understand
IzzaBinSeen 12 Apr, 2017 @ 12:27pm 
yeh and the game is still updating itself too, i see, im new to this whole mod thing im sry :[
Prime Nexus™  [author] 11 Apr, 2017 @ 8:14pm 
You want to make them part of your empire and give them the traits so there not useless, i know what you mean but still cant do it.
IzzaBinSeen 11 Apr, 2017 @ 3:12pm 
i wasnt asking to force trait to Ai at start but to add it to them if they are part of ur civ as you move through the game
Prime Nexus™  [author] 11 Apr, 2017 @ 2:02pm 
No i can't force a trait to the ai at the start so in turn it wont work, you might be able to add gene points through console cammand but i dont know the cammand.
IzzaBinSeen 11 Apr, 2017 @ 7:23am 
so your saying you cant add the trait that adds more trait points to it?right?
Prime Nexus™  [author] 11 Apr, 2017 @ 1:38am 
While i was testing, the traits are there but because the species only have like 2 trait except your species because of the more trait points mod, you can't add the traits to the species your modifying because the traits cost 10 trait points. I can't think of a work around, if this is still some how not what you're talking about then i don't know.
IzzaBinSeen 10 Apr, 2017 @ 5:54pm 
btw the add traits is after you start da game
IzzaBinSeen 10 Apr, 2017 @ 5:53pm 
no its just the mods arent there when adding the trait to other population in your civilization, then again for some reason i was being booed for slavery yet the slaves werent in my territory but it said it was in my empire but i loooked at every planet, so wierd, but anywhoo ill talk tmorrow for now gn m8
Prime Nexus™  [author] 10 Apr, 2017 @ 5:04pm 
I think i understand, you want to give one of the ai the trait. if so i dont think you can becase of a line of code i put in, if i remove it it might give the trait to all ai, or is the trait not in the list or is it cost to much to add to the ai.
IzzaBinSeen 10 Apr, 2017 @ 3:27pm 
but the mod thing thats what im mostly talkin about
IzzaBinSeen 10 Apr, 2017 @ 3:27pm 
oh thats bullcrap gotta get the Dlc for that, nvm
IzzaBinSeen 10 Apr, 2017 @ 3:26pm 
trust me check it out its freagin awesome love the new update, dont know what to do with the megastructure tho have no idea where to put it
IzzaBinSeen 10 Apr, 2017 @ 3:21pm 
so in the game you can now modify species, you can change their traits, its all part of the new update because it wasnt there before, if you go into species tab and click on another species other than your own it allows you to add traits to it, the traits that are missing are the mods you have are not there so im asking you to pls put those mods in there and it is not just this mod its all the mods you have made so far, like the adding traits, the other fast research, this mod too, the game updated check it out
Prime Nexus™  [author] 10 Apr, 2017 @ 2:45pm 
@Izzabin I dont understand what your asking, i know you can edit species traits but dont know what you mean "update these mods" and "into the system" please explain.
IzzaBinSeen 10 Apr, 2017 @ 12:58pm 
when you get in the game you will know what im talking about
IzzaBinSeen 10 Apr, 2017 @ 12:58pm 
so the game recently updated and now it allows you to take other species and add traits to them, well i wanted to get the more traits and faster research speed here but of course you just got back so pls do take ur time, its not just this mod specificly but its all the other mods as well, when you enter the game if you go under the species tab and click modify you get to set traits so can u help update these mods from the one more used to this as well into the system, pls and thank u
IzzaBinSeen 7 Apr, 2017 @ 8:09pm 
woopsie doodle :p
IzzaBinSeen 7 Apr, 2017 @ 8:08pm 
problem fixed, he didnt know it was a trait