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Small bug: The map never ends, the elevator just keeps ascending into blackness.
Great map as usual !
3 remakrs :
> It would be nicer with an autosave for each problem. When you fall in water in the last pb, it's a bit frustrating !
> I didn't find out the utility of laser relay too. I did without
> The 3 and 4th problems with (with jumpers than with two cubes) are awsome
Keep mapping !
Also it laser relay simply for turning cube is nice prank :)
I spent some time figuring how to turn it on simultaneously with receiver, and after figuring it - found that relay does nothing.
- gekaler : i'll work on lights
- Bayram : THX ! I agree with you ^^
and thanks everybody (and lol) for testing !
you may review your lightconcept as it is sometimes too bright, and give a hint in the map for the first cube
got cube & completed map.
I suggest making cube more noticable. though its up to you, your map, your choice.
I found the map it difficult.
did not understand laser relay. was it just to stop lightbridge ?
solution to this chamber was very good.
when going to upper area via reverse funel, it was extremly bright up there.
maybe delete some lights.
the cube traped in the multiple fizzlers had me stumped for a while.
then it was so obvious, (in hind sight).
the faithplate ride, I took a while to notice the pedestal button.
then good solution again.
the last part I took a swim, but managed to jump while firing portal, for lightbridge.
tricky.
I nearly gave up a couple of times, but glad I did not, as good puzzles.
please try my latest map:
"faithplate conundrum"
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=101830125
I am by entrance, their is orange goo dispenser, not active.
a button, but cube droper much to far away.
near by portable areas, no help.