Portal 2
Portal Era : Season 2
22 comentarii
Klaatu 6 dec. 2021 la 14:40 
Intense. (Also fun.)
snowhog 16 mart. 2019 la 9:56 
Nice!
Fuku Yamama 13 oct. 2017 la 23:59 
This is an excellant map, but it made me very jumpy near the end. Please keep making more!
mbrown259 3 apr. 2016 la 6:53 
You've got a real talent for creating complex and difficult chambers. It took me 90 minutes but I found may way through, exhausted by the end. Well done! Please keep making new ones!:steamhappy:
dven1 4 dec. 2015 la 12:59 
Just WOW! The whole map was hard, but that last deal with the lightbridge(s) was positively diabolical! I thought to quit several times but persevered and made it out. Great work!
Petutski 27 nov. 2015 la 8:28 
Amazing, complex, massive map! Excellent. As always, there are some elements that can/need to be ignored! F6/F7 is an absolute requirement. That last lightbrige puzzle getting to the top was epic! Thanks!
EuroSong 26 dec. 2014 la 6:14 
Cool chamber. However I don't know if I completed it in the way you intended. I got the companion cube out from the fizzler corridor with no problems - but then you need another cube to put on the second button to open the flap. There is no way I can see of getting another cube (the first cube of the chamber) into that annex, because the only entrance and exit have fizzlers over them. So the only solution I could find was a bit of a cheat. You can fire a portal through the tiny crack between the fllor and the glass panel, and simply portal your way down. You don't even need the companion cube from the corridor. . I'm sure this is not the way you intended it to be done - so do you have a hint on how you're supposed to get the second (first) cube into that annex?
kimist108 29 nov. 2014 la 13:55 
Thumbs up, but I am going to fuss about the laser relay. Wasted time trying to get it and the catcher activated at the same time. It does not seem that the relay is needed at all.
Thenger 21 iul. 2014 la 16:31 
<3 loved this one merci !
Tyr Anasazi 5 iun. 2014 la 3:03 
trainphreak: spoiler alert - You need to hit the walk button (arrows here) just when you enter the portal, to make you drift in the right direction (over the top of the low grid). Took a few tries here, but it's very doable. [/spoiler[
Tyr Anasazi 5 iun. 2014 la 2:59 
very very nice map. Had to F6/F7 a LOT of times, MAN that lava-floor is anoying! :-/

Small bug: The map never ends, the elevator just keeps ascending into blackness.
GraveNoX 22 mart. 2014 la 5:55 
Incredible good map !
Trainphreak 1 nov. 2013 la 1:16 
The cube behind all the emancipation grids has me completely stuck. I don't see how to get it over the short grid!
76561198065623090 1 mai 2013 la 8:13 
Hi
Great map as usual !
3 remakrs :
> It would be nicer with an autosave for each problem. When you fall in water in the last pb, it's a bit frustrating !
> I didn't find out the utility of laser relay too. I did without
> The 3 and 4th problems with (with jumpers than with two cubes) are awsome

Keep mapping !
paul 20 mart. 2013 la 11:19 
Nice map :)
Also it laser relay simply for turning cube is nice prank :)
I spent some time figuring how to turn it on simultaneously with receiver, and after figuring it - found that relay does nothing.
La Petite Magicienne  [autor] 12 mart. 2013 la 12:40 
- mood3rd : The laser relay is usefull to turn the lasercube. Thx for not give up^^

- gekaler : i'll work on lights

- Bayram : THX ! I agree with you ^^

and thanks everybody (and lol) for testing !
1980 9 mart. 2013 la 16:41 
wow... it was an awesome advanture map :D
Bayram 27 febr. 2013 la 7:35 
A very enjoyable map. Difficult at times, but all problems yielded to careful thinking, exploration, persistence and a bit of skillful execution - I would not change anything, especially not the first cube, which I found with no problem at all.
Penkro 5 ian. 2013 la 13:14 
wow, really one of my favourites, good setup;
you may review your lightconcept as it is sometimes too bright, and give a hint in the map for the first cube
mood3rd 15 oct. 2012 la 13:17 
thankyou.
got cube & completed map.
I suggest making cube more noticable. though its up to you, your map, your choice.
I found the map it difficult.
did not understand laser relay. was it just to stop lightbridge ?
solution to this chamber was very good.
when going to upper area via reverse funel, it was extremly bright up there.
maybe delete some lights.
the cube traped in the multiple fizzlers had me stumped for a while.
then it was so obvious, (in hind sight).
the faithplate ride, I took a while to notice the pedestal button.
then good solution again.
the last part I took a swim, but managed to jump while firing portal, for lightbridge.
tricky.
I nearly gave up a couple of times, but glad I did not, as good puzzles.
please try my latest map:
"faithplate conundrum"
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=101830125
La Petite Magicienne  [autor] 10 oct. 2012 la 15:47 
the first cube is under the entrance. you can see it from the cube receptor.
mood3rd 10 oct. 2012 la 15:19 
is it broken, or am I missing something ?
I am by entrance, their is orange goo dispenser, not active.
a button, but cube droper much to far away.
near by portable areas, no help.