Total War: WARHAMMER

Total War: WARHAMMER

Ado's Dwarves (inc Retexture and reskin)
30 Comments
Black Diamond 11 Mar, 2019 @ 10:24am 
can u bring this Mod to WHTW2??
Blade 31 Oct, 2017 @ 11:20am 
Good work for these mods, author. But, have you considered about making a pack and put all your units and reskin mods together? That would be good for everyone.
Glenius Maximus 30 Oct, 2017 @ 1:25pm 
Can you bring this to TWW2???
Adopotato  [author] 18 Sep, 2017 @ 4:34am 
updated :)
Das Berk 18 Aug, 2017 @ 7:07pm 
Damn I love TW but CA keeps spoiling the fun.
Adopotato  [author] 18 Aug, 2017 @ 4:10pm 
Wish I could warplock , but games workshop/CA don't want anything like that on the workshop as they'll remove it strait away :(
Das Berk 18 Aug, 2017 @ 9:27am 
will you please make a dwarfs of erebor reskin?
Lurchy 9 Jul, 2017 @ 6:20am 
I loved the mod but the capes on the longbeards are really ugly
Adopotato  [author] 1 May, 2017 @ 5:46am 
Letting everyone know that i will be redoing this mod entirely one day as i have picked up alot more since i created this mod :) it will still be the same idea but just better :)
Adopotato  [author] 4 Apr, 2017 @ 11:41pm 
bad news guys, slayers look rediculous with any other leg varients and i personally like the armour better so am going to keep it :)
Adopotato  [author] 3 Apr, 2017 @ 4:16am 
have just realeased my new reskin for chaos!
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=896823830
Adopotato  [author] 3 Apr, 2017 @ 12:37am 
yeah have been trying haha even ones with helmets ive tried adding different coloured beards but to no success as im not an experienced modder yet, will definitely have a look though thankyou
Ligma Bababooey 2 Apr, 2017 @ 1:59pm 
great idea , also instead of showing bald heads of the dwarfes add some helmet variety , it's just a proposition , you could check out mod called "dwarfs redone" for refrence, guy does great reskins but only for vanilla he add some stat changes and units, so i dont use his mods cuz me and like 90% of players use steel faith or radious
Adopotato  [author] 2 Apr, 2017 @ 1:30pm 
Sure is Naughtius but was discussing with CheeseIsKing that i should remove the armour but give them better pants and shoes!
Ligma Bababooey 2 Apr, 2017 @ 9:45am 
i hope that added armour to a slayer is only purely cosmetic ?
Ligma Bababooey 1 Apr, 2017 @ 6:51pm 
amazing mod
Adopotato  [author] 31 Mar, 2017 @ 9:16pm 
historically no......but cartoons yes
DaneBeard 31 Mar, 2017 @ 1:54pm 
viking helmets??? vikings did NOT wear horned helmets -.-'
Adopotato  [author] 30 Mar, 2017 @ 10:24pm 
very nicely! ill use that and ill give you the credit! yeah ill see what i can do with the longbeard armour as it will set them out from the rest....less dirt and more gold i reckon

only issue is i dont know how to make two different irobreaker head varients so that i can have a clean one for the hammerers and original for the ironbreakers
Adopotato  [author] 30 Mar, 2017 @ 10:17pm 
very nicely! ill use that and ill give you the credit! yeah ill see what i can do with the longbeard armour as it will set them out from the rest....less dirt and more gold i reckon
Cheese is King 30 Mar, 2017 @ 9:47pm 
https://gtm.steamproxy.vip/ugc/84847599622079114/8FD34A878FBF965F3B068540D45AE01C4F77975F/

i was just trying some stuff for the hammerers. this is the longbeard cloak you used, with the old hammerers helmet and the ironbreaker head slot. they overlap quite nicely:P

armour wise you wil have to see what you like the best.

You might be right on the lonbeards, more rugged veterans might be cool:)
Adopotato  [author] 30 Mar, 2017 @ 9:13pm 
yeah i was going for that (two handed ironbreakers) im going to be changing the long beards too, want them to have a more "veteran look" illl give the hammers the long beard armour then...cape or no cape for hammerers?

having serious issues with creating varients as i dont know how haha e.g giving the warriors more variety in beard colour
Cheese is King 30 Mar, 2017 @ 8:54pm 
I am not sure tbh, i have never tried to change the names of units before. You could always make any changes in stats etc you want to make as a submod.

While we are discussing things btw, i think giving the Hammerers a more "regal" look would be cool, They are Royal body guards, cool as the armour looks, they look slightly to much like a unit of ironbreakers with hammers atm:)
Adopotato  [author] 30 Mar, 2017 @ 7:35pm 
Cheese is King i actually agree!!! will update them with some more apropriate attire, thankyou and yes i want this mod to be as compatible as possible..changing name of units would make an extra issue wouldnt it?
Cheese is King 30 Mar, 2017 @ 7:23pm 
The problem with adding a armour bonus that is that the mod wont be compatible anymore with combat overhaul mods. Its probably easier to just keep it as a pure cosmetic mod tbh.

as for the way slayers look, I think the main thing that makes slayers look a bit goofy are their pants, and lack of shoes. i would keep the naked torso with the cool tatoos, and perhaps try some new pants. or perhaps a variety of leg options.

Just my 2 cents:)
Adopotato  [author] 30 Mar, 2017 @ 7:13pm 
@cheese is king i can definetely update the slayers to have that armour bonus but was afraid theyd be too op, do you think the armour is too shiny?
Cheese is King 30 Mar, 2017 @ 7:06pm 
Really liking this, the dwarfs look way more rugged in general and, wel, realistic? my one gripe is the armoured slayers. since they have zero armour in game it looks kinda odd to have them in gromril plate:)

Anyhow keep up the good work.
Adopotato  [author] 28 Mar, 2017 @ 6:16am 
i have some exciting news!!! will be realeasing a new reskin of another faction soon and it will be kick ass!
Adopotato  [author] 26 Mar, 2017 @ 1:12am 
@Gord Egon thanks man! greatly appreciated! if ya got any ideas for new units or reskins let me know!
QTE 26 Mar, 2017 @ 12:46am 
Nice work. Best mod. Thank you!