Dota 2
Triblade of the Veil
28 Comments
Amendelwyr 30 Dec, 2012 @ 2:47am 
I actually like this blade better than most others. It looks unique and not just another "twin-blade". Thank you for your imagination!
Levый Xyk 26 Sep, 2012 @ 11:08pm 
COOL
sp4wn1g*-. 26 Sep, 2012 @ 6:53am 
nice :)
Surugi 24 Sep, 2012 @ 8:24pm 
love it
Squid Lips 21 Aug, 2012 @ 5:57pm 
Have you considered making it a quad blade? it would be significant for her max ult 4x crit
Kingunreal  [author] 17 Aug, 2012 @ 12:14pm 
The triblade being flipped was how it originally was, after getting a critique to flip it I agree that it looked more suitable in this position.
Kingunreal  [author] 17 Aug, 2012 @ 8:36am 
The scratches in the texture were made by actually sculpting it in zbrush, after that I transfered the normal, ao, and pointlight map to get the textural detail for the low res.
Theekuchi 17 Aug, 2012 @ 4:07am 
Can you tell me how you added the scratches to your texture? I dont seem to be able to add anything similar to that, to mine.
76561198066592072 17 Aug, 2012 @ 3:50am 
looks decent but the tooth on the left side is big and long.. shorten a bit like in the middle and it'll be great :)
Kingunreal  [author] 16 Aug, 2012 @ 1:12pm 
For PA herself, the weapon is lod0 700, lod1 600, my lod0 was 688 or so while the lod1 was 588. Also it is possible to create a weapon like that from naruto, but it's something more suited for bounty hunter.
Theekuchi 16 Aug, 2012 @ 11:50am 
What is your max polygon count for this weapon?
Shang Tsung 16 Aug, 2012 @ 10:40am 
Looks Prety nice....is it possible to Create 1 like a Shuriken-Star like in (Naruto,Sasuke)
DMND_WLV 16 Aug, 2012 @ 7:52am 
i agree with whitefang, it would looks better. as it is now it looks quite weird
Bloodless 16 Aug, 2012 @ 4:16am 
That third tooth on the front looks weirdly small compared to the other two. Make it like the other two and it'll be perfect!
Bloodrain 16 Aug, 2012 @ 2:49am 
If this is a real weapon I don't think anyone can hold it long enough, but you cut off the handle and instead move it a little bit deaper into the circle it will be more logical.
Stonehall 15 Aug, 2012 @ 9:30pm 
well done. i like that weapon for the phantom
Polo 15 Aug, 2012 @ 9:13pm 
damn cool
Fruity 15 Aug, 2012 @ 8:36am 
Instabuy if it gets on the store, screw the scythe I got from the summer sale!
1-800-MY-APPLE 15 Aug, 2012 @ 4:30am 
SUPER AWESOME!
Kastyan 14 Aug, 2012 @ 9:39am 
fucking awesome!
-K1ra- 13 Aug, 2012 @ 3:24pm 
I think the difference between first middle and last spike is a little too big...maybe try making the 3rd spike thicker? see how it looks...my oppinion. But it looks really great overall!
Big Size Egg 12 Aug, 2012 @ 4:15pm 
Looks a little heavy, but overall awesome work.
Soda 12 Aug, 2012 @ 3:25am 
Make the part where the blade joins the handle thicker. or move it in more so it's attaching itself the a thicker part. then I'd extend the middle markings bit. Also I might swap it's direction so that when she striked she hits on the blade edge and then when she crits it's with the pointed bit so it's more brutal like with the regular blade.
IcyDj 11 Aug, 2012 @ 11:40pm 
physics? no? ok...
♥♥♥♥♥♥♥♥♥♥♥♥ 11 Aug, 2012 @ 9:32pm 
I really like this one.
曦和 11 Aug, 2012 @ 8:36pm 
put some texture on the empty space
Invertex 11 Aug, 2012 @ 6:09pm 
Looks way too thick and bulky for a PA weapon... And it doesn't look very fitting when on her =/
Warek 11 Aug, 2012 @ 5:35pm 
Nice but a bit too "classic" on the texture, add some details.