Garry's Mod

Garry's Mod

[CW 2.0] Khris's Revolvers
74 Yorum
gamerjack606 16 Mar 2024 @ 21:54 
people who like civy weapons to!!
Bill  [yaratıcı] 19 Tem 2023 @ 21:15 
I can assure under normal means it does.
1001IDKWHY 17 Tem 2023 @ 3:41 
Bruh,reloading,shooting,aiming,nothing works.
PatchyKanjuden 23 Oca 2023 @ 21:30 
no way funny judge from pd2????
shard 24 Haz 2020 @ 22:11 
The Model 642 has an invisible viewmodel and produces this error when equipped:

[Customizable Weaponry 2.0 Rev75] lua/weapons/cw_base/cl_model.lua:1107: attempt to index upvalue 'vm' (a nil value)
1. performViewmodelMovement - lua/weapons/cw_base/cl_model.lua:1107
2. v - lua/weapons/cw_base/cl_hooks.lua:33
3. unknown - lua/includes/modules/hook.lua:84
Pons 27 Nis 2020 @ 22:28 
Goose, just go into settings and then keyboard. Scroll down and you can rebind 1 to 1, its by all the other numbers in order on the bind section.
:0 25 Nis 2020 @ 14:10 
I accidentally unbinded "1" and I need that to put on attachments, please help?
Wgairborne 22 Tem 2019 @ 1:52 
some of the revolvers have a glitchy sound at the end of their draw sound
Bill  [yaratıcı] 1 Haz 2019 @ 20:24 
Ahhh I see.
lonewolf0187 1 Haz 2019 @ 17:26 
it was the cw2.0 mag system
Bill  [yaratıcı] 26 May 2019 @ 19:22 
Glad to hear. What was it?
lonewolf0187 26 May 2019 @ 14:11 
I found the problem so its good now
Bill  [yaratıcı] 24 May 2019 @ 22:41 
This could likely be a problem on your end. Sorry. Go through some of your addons and see what it might be, the console should tell you where the error is occurring from. Remember not all addons are compatible.
lonewolf0187 24 May 2019 @ 15:55 
i cant reload all the guns help
GROKUB 26 Mar 2019 @ 10:55 
why i can't equip hl2 explosives
Fyne 25 Eyl 2018 @ 22:01 
revolvers and shotguns are errors for me. i downloaded the content and this is in the console

Giving JKgaming101 a khr_38snub
Failed to load sound "<weapons\revolverz\shot.wav", file probably missing from disk/repository

[Customizable Weaponry 2.0 Rev75] lua/weapons/cw_base/cl_model.lua:82: attempt to index a nil value
1. unknown - lua/weapons/cw_base/cl_model.lua:82


[Customizable Weaponry 2.0 Rev75] lua/weapons/cw_base/cl_model.lua:82: attempt to index a nil value
1. unknown - lua/weapons/cw_base/cl_model.lua:82


[Customizable Weaponry 2.0 Rev75] lua/weapons/cw_base/cl_model.lua:82: attempt to index a nil value
1. unknown - lua/weapons/cw_base/cl_model.lua:82

Silvy Softpaws™ 7 Nis 2018 @ 5:31 
k ill have a re look at it
Bill  [yaratıcı] 6 Nis 2018 @ 16:54 
well if you have shared content and the adddons requried there shouldn't be any issues
Silvy Softpaws™ 6 Nis 2018 @ 6:27 
nope i just pulled out a random cw weapon and fired and added attachments including a sight and it still kept changing recticle and diddnt say there were errors so ye idk
Silvy Softpaws™ 6 Nis 2018 @ 6:19 
ill have a look at it now for any LUA errors but i dont think there is
Silvy Softpaws™ 6 Nis 2018 @ 6:18 
i have 8 there only weapons exept 1 thats says shared content
Bill  [yaratıcı] 6 Nis 2018 @ 5:43 
How many cw addons do you have? Are there any LUA errors?
Silvy Softpaws™ 6 Nis 2018 @ 5:20 
and its not working for ALL my guns not just the revolvers btw
Silvy Softpaws™ 6 Nis 2018 @ 5:18 
for some reason the sights on all my guns arent working and i mean that when i press to go onto a sight then tthe next sight it customizes the reciticle even when i no hold it plz tell me how to fix
Bill  [yaratıcı] 4 Nis 2018 @ 6:49 
FA:S and CW generally don't work together.
Patrick the Legendary 4 Nis 2018 @ 0:07 
there has to be a mod that fixs broken ammo types due to FA:S swep base
[I'mThe] Scatman  [yaratıcı] 29 Eki 2017 @ 9:57 
I can test around on some with that
92carmnad 29 Eki 2017 @ 7:17 
So the shoot animations play whilst aiming down sights, rather than the gun being static relative to the viewmodel.
Bill  [yaratıcı] 29 Eki 2017 @ 7:15 
Huh?
92carmnad 29 Eki 2017 @ 6:57 
I think these guns look better with SWEP.ADSFireAnim = true
[I'mThe] Scatman  [yaratıcı] 21 Eki 2017 @ 13:38 
if someone is admin already, they already have powers at hand to be abusive by default. banning, noclip and god killing, etc. letting them use this wont have any effect at all, cause its not this attachment that'll make them an abusive admin. they either are or arnt. the good admins will not use it, the bad ones will. just like how the bad ones abuse, and the good ones dont. but like i said, i'll see if i can make the attachment admin only. if not, im still getting rid of it entirely
Bill  [yaratıcı] 21 Eki 2017 @ 13:35 
I disapprove, because then that's like litterally encouraging admin abuse
[I'mThe] Scatman  [yaratıcı] 21 Eki 2017 @ 13:33 
i can try. but it was a joke attachment to begin with. khris made it as a "haha" sort of deal. so if it goes it doesnt impact the weapon as a whole. the only reason you'd think that is if you only used it as a joke weapon
Taka Mata Nui 21 Eki 2017 @ 13:22 
cant you at least restrict it to admins
Taka Mata Nui 21 Eki 2017 @ 13:22 
shit
[I'mThe] Scatman  [yaratıcı] 21 Eki 2017 @ 13:20 
that attachment is being removed next update. which i'll try to have the update out later tonight
Taka Mata Nui 21 Eki 2017 @ 13:17 
no you just press the suit zoom button and you have it
Bill  [yaratıcı] 21 Eki 2017 @ 13:13 
the op thing is removed
Taka Mata Nui 21 Eki 2017 @ 10:42 
i thought you said you removed it
Taka Mata Nui 20 Eki 2017 @ 12:54 
says in golem voice I NEED IT
Bill  [yaratıcı] 20 Eki 2017 @ 12:53 
400dmg per shot 100% accuracy 250 rpunds of ammo
Taka Mata Nui 20 Eki 2017 @ 12:16 
how op
Bill  [yaratıcı] 19 Eki 2017 @ 18:31 
Cause it's op
Taka Mata Nui 19 Eki 2017 @ 14:51 
oh but why
Bill  [yaratıcı] 18 Eki 2017 @ 17:12 
it's gone.
Taka Mata Nui 18 Eki 2017 @ 16:31 
how do i get the kek barrel for the snub nose
Xev 9 Eki 2017 @ 19:22 
Does that break textures and doors? Or just the packs alone
Bill  [yaratıcı] 9 Eki 2017 @ 14:45 
FA:S and CW 2.0 don't work togehter
Xev 9 Eki 2017 @ 14:24 
Say, if I have the FA:S Medical Kit Standalone, and the Khris stuff, would that be the reason why my textures are deleting themselves and I can't see doors?
Bill  [yaratıcı] 4 Eki 2017 @ 14:11 
Everyone I know. we are working on fixing it we are having trouble pin pointing the problem.