Making History: The Great War

Making History: The Great War

Rise of Evil - 1938
43 Comments
UncleBarry 15 Mar, 2019 @ 2:37pm 
I see that there is something like that but i didnt get it i waited till the actual date which is around 80 something turn and it didnt pop again so i guess i had to choose other trigger options
UncleBarry 15 Mar, 2019 @ 2:27pm 
Is there a trigger for going in war with Poland or do you have to do it manually?
armyforlyfe 11 Apr, 2018 @ 4:44am 
You*
armyforlyfe 11 Apr, 2018 @ 4:44am 
Yuo did the wrong date for Anchullus it should have been on turn 9 the 11th of March, its closer to the 12th, the actul date it happened.
Bartley  [author] 12 Mar, 2018 @ 8:05pm 
You probably invaded some other countries like Austria and Czechoslovakia without the triggers. That would mess with them.
Viktor06 12 Mar, 2018 @ 3:32pm 
i am 2 monthes after the danzing should go off and it still hasn't happend
Bartley  [author] 11 Feb, 2018 @ 2:33pm 
This mod was made before MH: SWW came out.
Yaseenicus 11 Feb, 2018 @ 8:44am 
This reminds me of another Making History game...
Bartley  [author] 15 Sep, 2017 @ 7:36am 
Thanks!
... 15 Sep, 2017 @ 4:57am 
ohh.. btw i allied italy. and 20 turns after that the "ally with italy" comes :)
Mod is awesome btw
Bartley  [author] 13 Sep, 2017 @ 2:55pm 
It may not appear if you don't select the correct options. Being at peace might also be a requirement.
... 13 Sep, 2017 @ 6:52am 
For some reason there didnt come the "anchluss of austria" thing and im at turn 31
while your pic it shows turn 8
Bartley  [author] 14 Jun, 2017 @ 4:53pm 
Thank you!
Ulfarkir94 14 Jun, 2017 @ 6:33am 
very nice mod :D
ahiob 30 May, 2017 @ 10:07am 
i found the solution to the wartime economy problem, when you choose 200 arms, it disables that choice, the gas shells, purge and canal are okay, its just the arms.
The King 21 Apr, 2017 @ 6:41pm 
I found the agreement and now I scrolled through it is ther an accept button or is it one of the links to accept it?
ahiob 20 Apr, 2017 @ 4:04pm 
did you ever find any solutions to the wartime economy happening only once
Bartley  [author] 20 Apr, 2017 @ 3:49pm 
Add me if you have any questions are want to play multiplayer.
Bartley  [author] 20 Apr, 2017 @ 3:33pm 
I've had to do this before.

Assuming you're not using Big Picture mode, look at the top of the steam window for "Help". Under help will be the steam subscriber agreement. Have fun making mods!
The King 20 Apr, 2017 @ 2:20pm 
Hey anyone know how to accept the steam subscriber agreement to upload mods? (BTW this mod is awesome aI only asked on this thread bc ur obviously experienced)
ahiob 14 Apr, 2017 @ 2:44pm 
also, every turn now since vichy france was established, it gives me a notice of how we have established a puppet regime that is based in southern france
Bartley  [author] 14 Apr, 2017 @ 2:33pm 
It is supposed to be every turn. Ill take a look.
ahiob 14 Apr, 2017 @ 2:23pm 
the first time i declared war on france, it asked me my wartime enonomy, is this just a one time thing, or is it every turn, because i had this option only once.
Bartley  [author] 10 Apr, 2017 @ 7:31am 
@(((Fuhrerstein)))
I've been made aware of Ireland's independence already and intend to add it. Thank you for your comment though!
dalek626 10 Apr, 2017 @ 4:06am 
great mod overall. just want to point out that ireland should be independant, in the game u have it occupied by britain
Bartley  [author] 9 Apr, 2017 @ 7:38pm 
@My Face is Tired
Manchukuo has the same color as Japan, which is a bit deceiving, but it is there.

@Doge /w Rave
I tend to call genocide evil kek.

#vctr_lozada
This mod will only be for Germany. You can save and load games just fine with this mod.
PAYSO 6 Apr, 2017 @ 3:12pm 
so based off your mod the spies and etc will be for all the new nations as well? another question if my game is already saved can i add it on ?
Malazag 4 Apr, 2017 @ 8:34am 
"Rise of Evil" sounds so negative. :(
Korthor 1 Apr, 2017 @ 11:16am 
is it not possible to play as other nations in this
Korthor 1 Apr, 2017 @ 11:08am 
okay cool. its just that in the screenshots it shows Manchukuo as part of japan for some reason when it wasnt
Bartley  [author] 17 Mar, 2017 @ 7:24pm 
I know what Manchukuo is, again I already have it.
Korthor 17 Mar, 2017 @ 6:09pm 
Manchukuo was created as a puppet empire in 1931. mengkukuo (menjiang) was formed in 1935
Bartley  [author] 17 Mar, 2017 @ 3:00pm 
Japan does puppet Manchukuo, they probably annexed it in your game.
Korthor 17 Mar, 2017 @ 9:20am 
why does japan control Manchukuo and Menjiang?? they should be puppets!
Bartley  [author] 16 Mar, 2017 @ 8:17pm 
Thank you for the naval assistance. I still need to update this but I'm a bit busy at the moment.

I'm glad you guys enjoy this mod. If you want more, Prussia 1866 is currently more popular than USSR 1942 for my next mod.

Lastly, I would like to alert you all to the Community Patch, which is a mod in production that aims to improve the default game:

http://gtm.steamproxy.vip/groups/TGWCommunityPatch
Mak3to 16 Mar, 2017 @ 1:22pm 
Lol this mode is awesome pls do more like it !!! <3 <3 <3
ProphetInReverse 14 Mar, 2017 @ 7:53pm 
Not terribly difficult, Germany in 1938 had one dreadnought (the Gneisenau, completed in May 1938), one dreadnought under construction (Scharnhorst) two pre-dreadnoughts, three heavy cruisers (Deutchland-class), three more under construction (Admiral Hipper-class), 6 light cruisers, and about 7-10 destroyers.

Italy had 1 seaplane carrier, 4 dreadnoughts, with 2 standard battleships under construction, 7 heavy cruisers, 1 armored cruiser, 14 light cruisers (although since 2 of them were old German vessels Italy got after WWI, perhaps protected cruiser is better), and 19 destroyers with a few more under construction.

These pages are helpful
https://en.wikipedia.org/wiki/Regia_Marina
https://en.wikipedia.org/wiki/Kriegsmarine

You may also want to adjust the technology a bit since nearly every country had most of the abilities researched
Bartley  [author] 14 Mar, 2017 @ 6:37pm 
Wow, thank you for your compliments!

I actually remembered about Ireland, but I haven't got around to changing it. I'll take your advice for the ethnic changes, I'll look up an ethnic map. As for naval composition, it may take a while for me.
ProphetInReverse 13 Mar, 2017 @ 11:04pm 
As for this scenario, one or two hiccups I've noticed. For starters, Ireland was free by 1938. Also, ethnic boundaries have to be adjusted to reflect WWI (for instance, Alsace Lorraine would be French, and Ephesus would be Turkish). Also, would have been nice to see actual naval composition instead of merely pruning back fleets.

I want to stress right now that this is all nitpicking and this is probably the best mod created yet, so far.
ProphetInReverse 13 Mar, 2017 @ 11:00pm 
Prussia sounds great, once you find a way to add in different ethnic groups/nations so you can have a divided Germany.
Bswantini 12 Mar, 2017 @ 6:32pm 
Prussia
Bartley  [author] 12 Mar, 2017 @ 11:26am 
What would you guys be interested in seeing next- a scenario for the Soviet Union on 1942 or for Prussia in 1866?
Bartley  [author] 11 Mar, 2017 @ 12:18pm 
If you enjoy this mod be sure to give it a like.