Starbound

Starbound

KC - Protectorate Ship (Human)&Platform Hatches Patch
9 kommentarer
The Jim 21. mar. 2019 kl. 3:39 
YES. Just yes.
Jokiu 26. feb. 2019 kl. 19:19 
Oh thank goodness! I was just wondering about this!
Nilo 11. sep. 2017 kl. 17:39 
Thanks for the help! That makes a lot of sense.
Kizzycocoa  [ophavsmand] 9. sep. 2017 kl. 17:28 
yeah, then there's no doubt why this is crashing. this is only intended for the human one, and requires it. if it doesn't detect the required mod, it won't run. This mod isn't compatible without that specific mod. So, it's not configured for that one.

I've not touched Starbound modding for a while, so I don't recall how to mod the game proper anymore. I'd advise you ask the original author to add in base support honestly. they have full permission to dissect this mod, naturally.
Nilo 9. sep. 2017 kl. 17:02 
I have the Protectorate Ship Refactored
Kizzycocoa  [ophavsmand] 9. sep. 2017 kl. 15:06 
Ah, do you have the "Protectorate Ship (Human)" mod, or is it a different variant of the mod?
Nilo 9. sep. 2017 kl. 11:36 
Yes, I tried that
Kizzycocoa  [ophavsmand] 1. sep. 2017 kl. 7:10 
Hmm, odd. it should work. are you certain it is definitely this mod? As in, if you enable this mod, it crashes, disable, it doesn't crash?

Also, I've had that issue before. have you tried to load it up twice or so? I don't know what mod causes that issue, but that was before I made mods, so I think it just happens now and then with mods.
Nilo 31. aug. 2017 kl. 18:41 
As soon as I got this, starbound stopped loading up. I couldn't even enter it. Could you fix this issue? I want to use this, but I physically can't.