Conan Exiles

Conan Exiles

Unlimited Durability Version 3.0 OUT OF DATE! will not resume.
62 Comments
JaaR 24 Jul, 2023 @ 8:39am 
hs with age of war
TVSNOWOWL 5 Jan, 2022 @ 1:42pm 
So anno 2017 In 2022 total broke not working lol. and never up to date, better delete incompatible mods from stream shop
Dad Frontier Too 30 Nov, 2021 @ 6:17am 
To clarify: Does not work.
Sadly.
Thank you Ryza for making it, regardless.
Peace. (Y)
Alpina-Weiß 21 Apr, 2021 @ 10:35am 
mod id ????
Witchedwick 29 Jul, 2018 @ 12:32am 
Can you stop building decay for single players, please?
Chris  [author] 21 Apr, 2018 @ 4:27am 
It's no longer supported for the latest patch/update and probably never will since i started doing different things, feel free to recreate this mod.

P.S: If you want to recreate this feel free to do so, i won't stop you nor will i provide you with files because all backups are deleted and are gone for good.
tophfox 20 Apr, 2018 @ 7:31pm 
Update ?
Grouchy_Guardsmen 19 Nov, 2017 @ 4:32am 
ok i tried what Semayza said and tried putting a - in front of whatever value i put in and it doesnt work, instead it the game resets the value to 0 everytime i try to apply it, sigh what to do, what to do
Mori The Vampire Lord 19 Oct, 2017 @ 12:36am 
my map wont appear anymore, i have majestic and pause on escape mods on as well i suspect its pause on escape doin it
Mori The Vampire Lord 19 Oct, 2017 @ 12:34am 
doesnt work, pick axe still breaks, as does everything else
TheOrigin 13 Oct, 2017 @ 2:03am 
Broken mod
Reeva! 26 Sep, 2017 @ 11:29pm 
this would be a great feature, considering there are now bugs where repairing something can eat all your recources needed instead of just taking 4-15, then remaining as broken as it was before you clicked repair, my friend that joins me on servers tends to lose her items completely (it literally vanishes from her toolbelt) and this makes it quite problematic when she wants to wield a pickaxe that is NOT made of plain stone, since i'm the one who has to keep crafting her new ones.
Reeva! 26 Sep, 2017 @ 11:26pm 
this mod really helps me!
Shay 20 Sep, 2017 @ 12:44pm 
Guys, I used to love this mod as well, but since it doesn't work, a small bandaid - set the durability multiplier on your server/single player session to '-10' or '-100', '- whatever' basically, but it has to be negative (in case you have problems with this due to slider not going that far, you can just click the value and type :)).
This way you will use your tools normally while harvesting stuff, but hitting something like a wall will actually repair your tools.
This works for tools, weapons, etc. And armor is invincible as well, since the server setting works correctly for armors.
Why does this work? I've noticed that durability setting is borked only partially, as in it does work for cases like armor or tools hitting walls and ground. The setting is ignored for actual harvesting for some reason.
I hope this helps you guys, I found it on some site while searching for a way to somehowa make the game playable for me in the absence of this mod :)
Grouchy_Guardsmen 12 Sep, 2017 @ 11:17pm 
perhaps handing this over to the community is the best idea, the devs will probably see this feature as a "game-breaking" feature even if it is just for singleplayer. its cool that yu reached out to em but i wouldnt get my hopes up
Chris  [author] 8 Sep, 2017 @ 6:27am 
So.... i have send them a mail asking them to make this mod an actual ingame option that you can turn on/off IF you are a server host or if you play singleplayer, i told them we got 2.699 people backing this mod.... so i do really hope they contact me back to make some kind of deal, i really would update it myself but it just asks so much time and rendering effort that i just can't put into it right now, a mod like this takes hours just to render.
Chris  [author] 8 Sep, 2017 @ 6:12am 
I will send funcom a mail with the Current Subscribers to this mod, and perhaps they can add a option to emable it or disable it.
Nobody19666 8 Sep, 2017 @ 4:38am 
Deadly sorry, mate. Without this mod ce is totally unplayable. Ill help but i fear i can't do nothing at all since i understand nothing at all about programming or reverse engeneering... Well, lets hope funcom will ear us and fix the durability iusees herself...
Chris  [author] 7 Sep, 2017 @ 2:15pm 
I don't play the game anymore, and the mod will probably not be updated anymore, feel free to PM me if you want to take over this mod or if you want to help me out updating it, i don't have the game installed nor the Dev Kit wich takes a long long time to install it again, i'm sorry boys/girls.
Nobody19666 1 Sep, 2017 @ 7:03am 
This was the best of all mods for CE, but after the last patch this great mod doesn't work anymore, at least to me. Plz re-update it because the vanilla solo game its nearly unplayable without it since with only 4-5 attemptes even a good stell sword will break...
Grouchy_Guardsmen 31 Aug, 2017 @ 9:30pm 
this mod is helps alot, however i found that certain buildings, crafting tables and so on, are affected by this mod which in turn prevents me from crafting armour, crafting certain building types (only noticed this with insulated buildings so far) ultimately id say this mod has been alota help and abit of a downer. an update is needed, PLEASE AUTHOR!!! UPDATE THIS MOD!!! I NEEDZ IT TO WORK WITH EVERYTHING!!!!
kelloggst8419 8 Jul, 2017 @ 7:40pm 
Thanks for the mod, but we had trouble crafting glass molds from the blacksmith station and potions from the cauldrom.
Suspense 30 Jun, 2017 @ 2:24am 
I hate durability in games. IMO, it's just padding most of the time. Time spent on remaking and gathering can be spent elsewhere. Thanks.
RAHZEN 29 May, 2017 @ 8:14pm 
@Chris Tested out your Unlimited Durability Version 3.0 mega durability mod again today. And I can confirm that though it may work there are missing item with new content added. Breaks the Lantern Shield Icon, new weapons missing including ancient bow. For me it is unusable. Mod hasn't been updated since March and a lot has been added. Also the Dev Kit ability to add your own item id's. Instead of writing over existing Funcom ones. Honestly there should be an Admin Option or cheat code to turn Durability off. Anyway hope you can fix this.
LyraBnnuy 12 May, 2017 @ 1:29am 
Hey, wanted to say that if you can't get this to work or just want a safe route that doesnt' mess with item tables and found .1 durability setting to still degrade too fast, you can set durability to a negative number like -10 or -100 and it will actually restore the durability after each swing. My temporary work around for compatibility reasons. This makes it unnecessary to mess with the item table IF you are going for a shields and armor and items all inclusive thing. Not sure if it has any bad side effects though! Won't work to get specific things infinite like the other versions of the mod thoough. Only helpful for people looking at this version.
Chris  [author] 20 Apr, 2017 @ 4:01am 
Not sure but my mod is still working fine as we speak, i got a few people that keep me up-to-date daily to tell me if my mod works or is outdated.
RAHZEN 19 Apr, 2017 @ 9:34pm 
I`m using a 1000 stack mod as well that works fine. Tested this today and CTD after 2-3 seconds of loading up the game. Perhaps it`s the load order or out of date. Please advise.
Shacks 11 Apr, 2017 @ 8:33am 
@anthonydemonlane it has to be at the bottom of the mod list.

This sucks for me, because so does the 1,000 stack mod. lol
Chris  [author] 11 Apr, 2017 @ 7:58am 
I got no idea to be honest, but i only use one mod on my server, and that is my mod.
If the mod does not work that means you got a other mod that uses the same items table something we modders can't do anything about as of yet, maybe in the future if they support it.
anthonydemonlane 10 Apr, 2017 @ 7:04pm 
does this mod needed to be loaded first like in ark?
Shacks 10 Apr, 2017 @ 1:07pm 
Is there a way to make this work without it being at the bottom of the load list?
Chris  [author] 9 Apr, 2017 @ 11:50am 
Update 09.04.2017: Working on a update, if everything go swell it will be online by tonight.
KingBahamut 23 Mar, 2017 @ 6:52pm 
thanks
Degasai 21 Mar, 2017 @ 8:56am 
@thao_charles

You can get it to work if you make sure it's the last mod loaded. However, it will then break any other mod that changes the item tables (Like Armor Loot, for example). That's an issue with the current Dev Kit and the overall game design. No idea if they are going to fix that. The only way to have multiple mods that alter the item tables is to combine those mods into one mod. This should really be done by the authors collaborating with each other to build and release a new (combined) mod.

Or, you could familiarize yourself with the Dev Kit and do it yourself. However, uploading that new, combined mod to the workshop without the express permission of the mod authors is not something you should do.
JklJkr 20 Mar, 2017 @ 4:48pm 
The durability mod doesnt work for me. The weapons, tools, and armor still gets damaged and busted. Does the mod require a specific order or something for it to work?
ErikRedbeard 20 Mar, 2017 @ 7:22am 
I've been tracking this myself, but due to the fact it changes the itemtables itself it's not compatible with things like new armor, weapons, stacking and weight change mods.
And thus I actually went to have a look-see in the DevKit myself.

I've actually made two mods with alternative ways to prevent durabililty loss from using a weapon/tool or getting hit for armor.
I've changed how they're calculated myself.

Mine won't be as robust, but they are compatible with said mods that add armor, weapons, tools and such.

I've mostly just made them for myself, but since there's a lot of ppl asking in this modpage I might as well tell.
Chris  [author] 19 Mar, 2017 @ 4:08am 
@greyice1199 mods like (new armor/all armor craftable or new weapons) anything that has to do clothing/armor weapons/tools will break one mod and sometimes bug the main mod, so you have to sacrifice a mod to get a other mod working, that's just how conan works for now :(
Chris  [author] 19 Mar, 2017 @ 4:05am 
@greyice1199 that's because you also got a other mod that use the item tables, that's why this mod is not working, it's the same for all mods that work with item tables, nothing i can do about it, honestly you are the very first one to say it won't work, that's why i know you are using more mods than just this one, item table modding is a b!tch in this game.
KingBahamut 18 Mar, 2017 @ 9:41pm 
doesnt work for me
Degasai 16 Mar, 2017 @ 9:12pm 
@jprince12: It's not a mod. The devs changed the item tables for *their* idea of a buff to sheild durability...which still sucks. You might be able to get it working simply by reinstalling the mod so it overwrites the new Funcom item tablesl I quit using it because it completely breaks the Armor Loot mod. Can't be helped, unless the mod authors get together and release a combined mod, so the item table only gets overwritten and changed ONCE. The Alrmor Loot mod has already been updated to include the very cool Pythagoras mod. There is now a release combination mod in the workshop.
᠌ ᠌᠌ ᠌ ᠌ ᠌ ᠌ ᠌ 16 Mar, 2017 @ 8:02am 
@Older Than DIrt My sentiments exactly. Even someone with a modicum of sense can see how silly the degradation system is. Anywho.. I don't understand why anyone would come to this page expecting something other than the advertised function of this mod. It quite literally states "Unlimited Durability." Are people expecting something other than what the mod quite literally states in the header?
jprince12 16 Mar, 2017 @ 7:59am 
Mod suddenly stopped working for tools and weapons. Armor still has 9,999,999, but the other stuff went back to normal. Pretty sure its a mod conflict but not sure which mod.
older than dirt 15 Mar, 2017 @ 1:25pm 
I got a 30+ year old axe I could hit 20 people with, had I a desire, and it would not break. The whole degradation = survival game is beyond stupid unless you like your survival in an alternate universe, even from E. Robert Howard's Conan. Thanks for the mod!
Degasai 13 Mar, 2017 @ 8:32pm 
I agree that there should be durability loss and repair, but the current tables are awful. A dozen steel ingots to repair a sword after one fight? I guess if you are constantly grinding out iron and steelfire, you might not have time to wonder about content? *shrug*
Liyayil 13 Mar, 2017 @ 2:59pm 
It kinda defeats the point of an open world survival game if the stuff don´t breaks but I guess as a "creative mode" it could work
Chris  [author] 13 Mar, 2017 @ 12:53pm 
@Klarum Honestly i won't, i just made those mods for my own server, for me and friends.
Chris  [author] 13 Mar, 2017 @ 12:52pm 
@Degas it's because both mods are modded using the text mod within the items, those will never work together unless the developers of the game will patch that in the future.
Redden 13 Mar, 2017 @ 12:33pm 
Great mod, thanks!
Klarum 13 Mar, 2017 @ 6:02am 
Do you have a mod that just increases durability not completely remove it? Would you consider making one? Maybe with x2, x3, ... options?
Degasai 12 Mar, 2017 @ 6:10pm 
This mod conflicts with another very popular and useful mod, ArmorLoot. I can't explain in detail and stay within the character limit for workshop comments. I tried to find a link to send you a PM, but couldn't find a "Send Message" link in your profile because you've hidden everything by making it Private. So, I sent a Friend Request instead.

Basically, Armorloot adds a chance for all armor to spawn in loot chests. This includes things like the Zamorian Dancer and Relic Hunter armor sets. Installing your mod after Armorloot breaks that spawn and reduces the AR on the items so as to make them useless. I hope to be able to detail this more fully in a PM.