Hotline Miami 2: Wrong Number

Hotline Miami 2: Wrong Number

HARD ROCK | Jacket | All Masks | Medium
38 Comments
MechaMike  [author] 14 Aug, 2017 @ 11:49am 
Sweet Thanks
Arty0m_23 14 Aug, 2017 @ 10:22am 
I can say i like it:Owl:.
MechaMike  [author] 14 Mar, 2017 @ 12:16pm 
@-chillout Probably one day, no idea when
AgnisX3 14 Mar, 2017 @ 5:34am 
Будут ли еще работы
MechaMike  [author] 12 Mar, 2017 @ 8:34am 
Спасибо брат
On a side note I'm using google translate and don't actually speak Russian :spycon:
Tragedia di Firenze 12 Mar, 2017 @ 1:55am 
вы такие сексуальные
MechaMike  [author] 11 Mar, 2017 @ 8:12pm 
получить хорошее :)
arachnoid 11 Mar, 2017 @ 7:38pm 
Враги стоят в неприятных для игрока местах, особенно на третьем этаже
arachnoid 11 Mar, 2017 @ 7:37pm 
Гавно тупое, дизайн уровней убогий(особенно двери в странных местах стоят), я конечно понимаю что это хардкор и тд... НО ТЫ САМ ТО ПРОБОВАЛ В ЭТО ГАВНО УБОГОЕ ИГРАТЬ, А?!
Molotov Milkshake 11 Mar, 2017 @ 6:14pm 
Like I said, enemy layout is more about fun than challenge.
MechaMike  [author] 11 Mar, 2017 @ 6:12pm 
•_•
Molotov Milkshake 11 Mar, 2017 @ 5:20pm 
666 subs
Miracle Musical 11 Mar, 2017 @ 5:10pm 
for me easy is medium medium is hard hard is super hard
M3RKMUS1C (2000 subs!) 11 Mar, 2017 @ 4:38pm 
oof
MechaMike  [author] 11 Mar, 2017 @ 3:50pm 
Hope you enjoyed it.
salad butt 11 Mar, 2017 @ 1:03pm 
Downloading it right now. Can't wait to see how it is!:steamhappy:
MechaMike  [author] 11 Mar, 2017 @ 10:09am 
Well thanks I appreciate it.
Molotov Milkshake 11 Mar, 2017 @ 5:28am 
It certainly wasn't bad :)
MechaMike  [author] 10 Mar, 2017 @ 9:22pm 
I get it, for the most part I tried to make sure nothing was too excessive like stacking fat enemies together or putting guards with guns in open areas that you can't see, my goal was to make something that was challenging enough that is wasn't boring to play but having but not have anything that would frustrate the player.
Molotov Milkshake 10 Mar, 2017 @ 8:40pm 
Lots of enemies does not automatically mean increased difficulty. Less can be more.
MechaMike  [author] 10 Mar, 2017 @ 4:30pm 
Didn't want it to be too easy ;)
Molotov Milkshake 10 Mar, 2017 @ 2:20pm 
It was ok. Could do with fewer enemies though.
LegitACarWithAGun 10 Mar, 2017 @ 12:23pm 
Amazing work dude :Owl:
team y fortress hacen 2 cacas 10 Mar, 2017 @ 9:57am 
a bugged dog didn't let me pass :c
Raven von Ungern-Sternberg 10 Mar, 2017 @ 7:41am 
this is awesome
Lecaps 10 Mar, 2017 @ 1:27am 
The doors looked a bit awkward at moments but it sure as hell was fun to play with Brandon, nice job!
MechaMike  [author] 9 Mar, 2017 @ 8:03am 
Thanks a lot.
Not the winner 9 Mar, 2017 @ 6:27am 
this map is realy good.
MechaMike  [author] 8 Mar, 2017 @ 6:43pm 
Thank you for the kind words, I'm glad you enjoyed :)
Jonathinmint8 8 Mar, 2017 @ 3:20pm 
Twas quite excellent my friend. Pure good ol HM1 feel. I'd love to play more like this one.
Scrabble 8 Mar, 2017 @ 9:10am 
I finished this with the brandon mask btw
Sloth 8 Mar, 2017 @ 7:07am 
tony is so slow.
MechaMike  [author] 7 Mar, 2017 @ 8:38pm 
Awesome! I'm glad you liked it.
Scrabble 7 Mar, 2017 @ 8:32pm 
thanks. I loved this level it felt like that trance of brilliance that i experienced in the first game.
MechaMike  [author] 7 Mar, 2017 @ 3:24pm 
Thanks for the info, its fixed now
Scrabble 7 Mar, 2017 @ 3:07pm 
only bug i found was that some enemis walekd off the balcony in the final floor.
MechaMike  [author] 6 Mar, 2017 @ 4:31pm 
Thanks!
Red Z 6 Mar, 2017 @ 4:30pm 
Fantastic, I love the references to HM1! :)