Tabletop Simulator

Tabletop Simulator

Battle Diks
34 Comments
chryssjanzonio 24 Nov, 2023 @ 7:34am 
does this still work?
Failure 3%  [author] 10 Feb, 2019 @ 12:40am 
It's my goal is to be able to have a 100% complete physical version of the game by the end of the year.
Dog girl 10 Feb, 2019 @ 12:24am 
Are you still planning on trying to make physical cards ??
Failure 3%  [author] 9 Feb, 2019 @ 10:32pm 
Health and Armour points are combined to give you a total number (ex. 45HP + 15AP = 60HP). If a character has a total health of 15 he can not be healed above that number unless it's using an Armour card. If a character with 15HP has only 10HP, using a healing item will only bring him back up to 15hp. An official rule book for the game is the next thing I'll be working on so that the mechanics can be better explained.

Glad to hear your feedback and I hope you had fun playing!
tanning korosu 9 Feb, 2019 @ 7:23pm 
should there be 2 counter to keep track of both health and shield just in case your low on health but got some scrap?
RogueDivot 21 Oct, 2018 @ 2:07am 
found this game and loved it.
QChaoz 18 Nov, 2017 @ 8:39pm 
Hell yee 1000000/10 bls get this rad gamu
Failure 3%  [author] 22 Aug, 2017 @ 4:38pm 
Yes they can still be healed. Ghost and Zombie require a 10 to kill using the D6 (damage dice).
FallenSock 22 Aug, 2017 @ 2:02pm 
Also, can a dik be healed if they are stunned sch as haunted by a ghost dik?
FallenSock 22 Aug, 2017 @ 1:48pm 
For the ghost dik, what roll is needed to kill it? Is it a 10 or more on the d20 or an attack roll of 10 or more using six sided dice?
Dog girl 16 Aug, 2017 @ 8:09pm 
im excited id love to have a copy
Failure 3%  [author] 12 Aug, 2017 @ 3:37pm 
I am working on making a physical version of this game. Currently I have the 1.0 version of the original deck printed. I do look into getting it mass produced eventually.
ТПЦ 12 Aug, 2017 @ 8:11am 
I feel like this is a FAQ but is there a real version of this game or no if not it needs to be a real board game (although some people might concider it a munchkin clone) its extremely indepth and good for all ages and expeinces with board games
Failure 3%  [author] 9 Jul, 2017 @ 3:18am 
Seperate rulesets need to be made for 1v1 matches as well as 2v2 matches. They will be done in time but they are in the works as well as the first expansion to the game.
Tren God Trent 9 Jul, 2017 @ 12:37am 
You should probably put a restriction on that for 1 on 1 matches for the rules to add some balance maybe a turn restriction as an optional rule. Kinda like a specal addendum to give people in 1 on 1 games a more balanced experience. A house rule works but if your game gets more popular having that in looks like the only real issue I could find in the game.
Failure 3%  [author] 8 Jul, 2017 @ 5:03pm 
Instances like this can happen, it's just a stroke of bad luck. 5 Star cards are genuinely the best cards you can get in the game but there's also not alot of them. Going up against a hand like that 1v1 is hell but in a 4 player game the person with all the 5 star cards would normally be the priority target.

What you could do as a house rule is before you start the game you could throw away X amount of character cards/inventory cards and draw again giving you a 2nd but final chance to get better cards.
Tren God Trent 8 Jul, 2017 @ 12:45pm 
So why are there 5 star cards that are just legiti better then the other cards and no restrictions on the rules for jsut summoning them all out. I just tried the game and got all these 1 star cards while my friend just laid out nothing but 4 and 5 star cards without a problem after we shuffled. Is there a rule missed in the notebook i'm not reading?
Failure 3%  [author] 1 Jul, 2017 @ 2:55am 
In cases like that you'd be best targeting Quaterback because of his passive. Spider and Tribal Dik both are able to inflict damage depending on what rolls you get. Good chance you just had shit luck.
брат 2 1 Jul, 2017 @ 2:04am 
Alright thanks for respond! Also I think poison damage or rather any "dot" should pierce through defence so, for example, quarterback or/and buffed viking with helmets dont absorb the damage completely. But half of this says my PTSD from fight against quarterback and cavedik with helmets, where my tribe dik couldnt do any damage, as well as spider which I'd say a lil underpowered for 5 star dik but well, I guess I just had shit luck.
Failure 3%  [author] 30 Jun, 2017 @ 4:54pm 
I would reccomend following the info on the card, thanks for bringing this to my attention I'll be sure to fix this tomorrow!

With the new rule yes, this would mean Mad Scientist will be able to attack for 1D6.
брат 2 30 Jun, 2017 @ 1:51pm 
Hey this game is a tons of fun! But it seems like on some of the cards roll requirements dont match with info (for example alien, gordon, fbi). So should we follow the info or req. on picture?
Also if, lets say, mad scientist buffs himself with the same buff, is he allowed to attack for 1d6?
Dog girl 28 Jun, 2017 @ 2:52pm 
i would love that im ure im not the only one
Failure 3%  [author] 28 Jun, 2017 @ 7:31am 
The rule book does need some more work but if you have questions feel free to message me. I've been wanting to do a how to play video for those who have difficulties understanding.
Dog girl 27 Jun, 2017 @ 10:05pm 
so im having some problems understanding the rules im not sure if this is just me over thinking it or what is there someone who would be able to explain it a little more
Jinti 23 Jun, 2017 @ 8:59pm 
Seems all kinds of fun, though I've yet to play it. You might consider finding some means to credit the artist of the cards, though their pages are very NSFW.
Mr. DJ 14 Jun, 2017 @ 9:07pm 
Old dik caned me to death. 10/10 would get caned again.
Lin Kuei 14 Jun, 2017 @ 9:03pm 
Got beaten to death by an on old dik. 10/10
Barazi 14 Jun, 2017 @ 8:59pm 
My old dik caned another dik to death. 10/10
Failure 3%  [author] 16 May, 2017 @ 3:49pm 
Attacking both targets is for the full amount rolled, Shared damage being the number rolled halved between both units. Shared damage rolls always round up to the next even number.
Freddie117 16 May, 2017 @ 3:44pm 
Having just played a 4-man game, I found this to be pretty damn fun (and funny).

When we were playing though, we found an issue: whats the difference between 'shared damage' and 'attacking both targets'?
e.g. War Vet Dik has both targets, and Explosives Dik has shared damage.
FallenSock 16 May, 2017 @ 3:28pm 
Thanks for the quick response and clarifying things. I'll have to remember these things for the next time I play this with friends. The idea of teams is a great thing I didn't think of.
Failure 3%  [author] 16 May, 2017 @ 2:45pm 
1. Yes when A new character is brought onto the field it can also attack on the same turn.

2. Shared damage is between your opponents characters. meaning you attack both of their characters at once for half of what you rolled each. for example: if I roll 15 for shared damage it rounds up to 16 and both targets take 8 damage each.

3. The game has been tested for 2 - 4 players but yes it can be easily expanded to more than that. You can even do team games of 2 v 2.
FallenSock 16 May, 2017 @ 2:33pm 
It's an amazing game. The cards have great characters and the combat is great fun to play. I have a few questions about the rules though.

Can you clarify if a dik can attack when it's been brought into the game in the attack phase?

Also, how is shared damage done? Is it between the attacker and the attacked or both of the attacked player's diks? Is this the same as attacking both targets?

And just out of curiosity, this looks easily expandable for more players. Is that the case?
Meowacats (GG) 6 May, 2017 @ 12:10am 
Awesome battle game, didn't think I'd love dik until now