Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Advanced doors are very...unique in how they work. So I would love to try it.
I would have to make it an entirely new mod with new code if it *is* possible. :)
---------------------------------------------------------------------------------------------
=>Unified the Block Categories.sbc g-menu slot names to be the same across all the Shutters and Blinds Packs, and they will now take up only one g-menu entry in the g-menu list.
---------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
=>Fixed Missing Data Files now. WHOOPS!
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
=>Added in Block Variants code and brought all the blocks/code in-line with the Master Pack now.
----------------------------------------------------------------------------------------------------
Always functional:)
MOD_CRITICAL_ERROR: Advanced Shutters & Blinds Hybrid's Mod Pack, in file:
MOD PARTIALLY SKIPPED, LOADED ONLY 1/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
Sandbox.Game
at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload)
MOD_CRITICAL_ERROR: Advanced Shutters & Blinds Hybrid's Mod Pack, in file:
MOD PARTIALLY SKIPPED, LOADED ONLY 2/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
Sandbox.Game
It goes on like this for a bit more but more characters are not allowed. Thanks For any help!
----------------------------------------------------------------------------------------------------
=>Improved the audio on almost all blocks.
=>Removed Transparent Materials.sbc so it no longer overwrites any mods that use GlassInside or GlassOutside.
=>Tweaked more of the settings for the animated blocks.
=>Tweaked the Opening and Closing speeds a little bit.
----------------------------------------------------------------------------------------------------
I will fix that tomorrow when I'm on my computer it will no longer affect vanilla glass. :)
Just be patient it will be fixed tomorrow :)
Is the reflectivity much better now? :D
----------------------------------------------------------------------------------------------------
=>Adjusted Reflectivity of the window versions.
=>Fixed Missing Audio Sounds. (Sorry it took so long)
----------------------------------------------------------------------------------------------------