XCOM 2
Fix Merged PCS
46 則留言
Whyte One 2022 年 9 月 30 日 上午 8:06 
Can someone tell me if this was fixed either by the WotC or the Highlander pack? I Have looked but I cant find an actual answer. thank you to anyone who helps me out. I am sure that I am not the only person wondering this.
Shavy 2019 年 11 月 2 日 下午 5:24 
k
KeeganKLM 2019 年 3 月 26 日 下午 11:08 
@shavy:

As I stated before, the problem was "it resulted in my Sharpshooter having a negative dodge stat."
The negative dodge stat wasn't too harmful in and of itself, but I think that the same 'debuff' could happen to other stats that PCSs increase, such as Aim and Health. (It'd only lower them, not make them negative.) But I'm pretty sure it just has to do with the timing of when you get the "all PCSs are better" upgrade.

Without getting too technical, I think this was the problem.
If a PCS gets merged onto a soldier *before* you get the PCS upgrade, removing the merged PCS *after* you get the upgrade will actually permanently lower the stat the PCS was improving.
Shavy 2019 年 3 月 24 日 下午 5:14 
so would you explain why this a problem? i didn't quite understand that.
KeeganKLM 2018 年 8 月 16 日 上午 9:39 
I don't even know if the issue I have is fixable, and it's not a huge deal (to me), but I wanted to at least let it be known in case somebody else experiences the same issue.

I got some of my PCSs "merged" before I got the upgrade that improves the PCSs. I then downloaded this mod and used it to remove a Dodge PCS, but it resulted in my Sharpshooter having a negative dodge stat. I figured the reason was because before the PCS upgrade, it was +18 Dodge, but after the PCS upgrade, it was supposed to be +24, but since it was merged, it wasn't upgraded.

Basically, the merged PCS on my soldier had the stat increase of the original PCS, but when removing the merged PCS, the mod was decreasing the stat as if I had the upgraded PCS, taking away more than it should.
Dragon32 2018 年 1 月 15 日 上午 10:21 
@Toni:
Can't see it mentioned in the WoTC Highlander change log [github.com].

I don't know if Firaxis fixed this in WoTC.

But yeah, great mod.
Toni 2018 年 1 月 14 日 下午 5:27 
@GauravDas:
I see it's been a while, but in the hope you're still maintaining this, back may of last year you said, "Yes, this mod is not required if you are using LW2 1.3 or the Community Highlander."

I would think it should be safe to assume then that if WotC alone didn't fix this issue, the WotC Community Highlander probably does?

Gave this a thumbs up in any case, since it's a relatively elegant workaround for an otherwise very annoying and hard to squash bug.
DarkPhoenix 2017 年 9 月 18 日 上午 4:46 
I've got this bug multiple times. Would be cool if mod could be updated for WotC.
Malidictus 2017 年 9 月 11 日 下午 5:49 
Out of curiosity, does this work with War of the Chosen and is it even still needed?
zion6 2017 年 8 月 18 日 下午 4:01 
You should mention in the notes this is not needed with LW2after version 1.3
GauravDas  [作者] 2017 年 5 月 16 日 上午 4:42 
Yes, this mod is not required if you are using LW2 1.3 or the Community Highlander.
Dragon32 2017 年 5 月 15 日 上午 10:34 
Looks like the fix got ported into the Community Highlander from LW 2 1.3
=[NK]= Col. Jack O'Neil 2017 年 5 月 14 日 下午 6:26 
Thanks :)
Boisegangpc 2017 年 5 月 14 日 下午 5:44 
If you're using LW 1.3, yes. If you're using 1.1/1.2 or the vanilla game, then no.
=[NK]= Col. Jack O'Neil 2017 年 5 月 14 日 下午 5:12 
Is this going to be redundant with 1.3??
From the changelog
- Fix base game bug with PCS items disappearing from soldiers.
GauravDas  [作者] 2017 年 4 月 8 日 下午 10:30 
@boisegangpc
Haven't tested it personally, but I had a look through the Shadow Ops classes source code a while back, and I am 100% positive this mod will work with it.

The Dragoon class applies the second PCS on the proper (CombatSim) slot. This mod just lists any equipped PCS chips which do not have a proper inventory slot (Unknown) location.
Boisegangpc 2017 年 4 月 8 日 下午 8:39 
Does this work with the standalone Shadow Ops Dragoon or the Shadow Ops Class packs? The Dragoon gets a GTS perk to get a second PCS slot, but I'm not sure if that causes any issues.
ebeneezerdahk 2017 年 3 月 22 日 下午 10:13 
Seems to be working well with LW2 and lots of other mods also installed. Provides a much needed fix for a slightly annoying bug, thanks GauravDas.
Maebalzurakin 2017 年 3 月 12 日 下午 5:08 
I would love multiple PCS! Ideally added as a proving ground project so you need to work to upgrade it. And as long as you are in there tinkering, an advanced project that adds 3 slots and another project to add them to sparks would be amazing.

I have heard that another mod..."Shadow Ops LW2 Class Pack" has a class called Dragoon with a perk that adds two PCS. It opens a new window with two slots or something like that. However, I want multiple PCS on all of my squad and not just 1 class.

GauravDas  [作者] 2017 年 3 月 5 日 下午 10:15 
Yeah, could be a mod conflict. Well LW2 patch 1.3 notes do mention that the PCS bug will be fixed, so it's all good.
Nitsah 2017 年 3 月 5 日 下午 10:12 
Anyways I don't know how to upload it anyways.
Nitsah 2017 年 3 月 5 日 下午 10:11 
I don't know I think it could be just one mod relaetd after multipel testing. Just going to play other stuff until that mod and lw2 pumps out its next update.
GauravDas  [作者] 2017 年 3 月 5 日 下午 10:06 
@Touka
Can you share your save file? It should be at "Documents\My Games\XCOM2\XComGame\SaveData".

Note that the option only shows up if the soldier has a merged PCS chip. And in my testing, I have never encountered the bug when equipping a PCS chip through the armory. But I don't exactly understand why the bug happens, so a save file would be helpful.
Nitsah 2017 年 3 月 5 日 下午 9:09 
Well the option doesn't show up for me.
Nitsah 2017 年 3 月 5 日 下午 6:17 
Weird I get mine from doing it in the armoury. Hopefully it fixes that until lump slaps his update out.
Nitsah 2017 年 3 月 5 日 下午 6:05 
LOL THANKS I WAS G OING CRAZY AND SACKED MY CAMPAIGN
GauravDas  [作者] 2017 年 3 月 4 日 下午 10:27 
@aleksandr777
Updated. Thanks a lot!
aleks55524 2017 年 3 月 4 日 下午 9:14 
GauravDas  [作者] 2017 年 3 月 3 日 下午 8:29 
@Arekusandoru
PCS chips equipped on a soldier sometimes disappear, but the soldier keeps the stat bonus. You can then equip another PCS chip without losing the previous stat bonus.
This can happen multiple times, and the soldier can end up with crazy high stats. I managed to make a 72 mobility soldier that you can see in the screenshots.
Imagine how game-breaking stacking aim on your soldiers would be. And it can totally happen accidentally.
Mad Scientist 2017 年 3 月 3 日 下午 5:26 
What exactly that bug is?
BE02-Raziel 2017 年 3 月 3 日 上午 9:29 
Your mod and recent update to it just saved me from losing a pair of really good PCSs just now. Again, thanks for this mod!
Kaerius 2017 年 3 月 3 日 上午 3:41 
I'd love a multi-slot PCS mod. Though the primary thing I want an extra slot for are the LW2 Fire Control chips. Heck I wouldn't mind if the extra slot was limited to only LW2 perks(no vanilla stat bonus perks) or even only Fire Control.
DabHand 2017 年 3 月 3 日 上午 2:57 
Make it GTS or unlocked by individual rank (hell why not allow 3 PCS at the highest soldier level), but either way don't limit what goes in them. Looking forward to this immensely!
Dom 2017 年 3 月 3 日 上午 2:06 
Yea I would love a 2nd pcs slot and maybe have it only allow for aim chips only. Or don't...depends if people want it to remain somewhat balanced.
GauravDas  [作者] 2017 年 3 月 3 日 上午 1:30 
Not really sure. Will try to keep it scalable.
DabHand 2017 年 3 月 3 日 上午 12:19 
Out of curiosity would the multi PCS chip mod be scalable (i.e. like vanilla weapon slots), so that bonuses like the Dragoon GTS upgrade give an additional 1 to make 3 for that class?
GauravDas  [作者] 2017 年 3 月 2 日 下午 10:29 
Alright, I'll do it.
Wolf 2017 年 3 月 2 日 下午 9:58 
I for one would like a multi-PCS mod. As for what's allowed in the second slot, I'd like an option for it to be unrestricted in what PCS's are allowed even if it wasn't the default.
GauravDas  [作者] 2017 年 3 月 2 日 下午 9:27 
I will update this mod to add a remove merged PCS button instead of modifying the existing PCS button.
GauravDas  [作者] 2017 年 3 月 2 日 下午 9:04 
I had a look at LW2 armory code. It's pretty easy to add another PCS option without breaking anything else.

I can start on a multi-PCS mod if people really want it. The only question is what PCS chips should be allowed in the second slot.
DabHand 2017 年 3 月 2 日 上午 11:53 
The Dragoon class GTS upgrade allows an additional PCS. I havent got there to test it with LW2 but l assume it has the necessary gui changes to show it > i.e. borrow the code and credit the author? LW2 would certainly benefit from a multi-PCS mod and l gather the appetite by Pavonis to do it is low (plenty else to be doing l guess). So a mod like this would rock.
BE02-Raziel 2017 年 3 月 2 日 上午 9:47 
Great to know. Thanks.
GauravDas  [作者] 2017 年 3 月 2 日 上午 9:36 
@Oberfuhrer-Razgriz
Definitely applies to mission infiltration squad selection. Or any other mission types for that matter.

By squad management, I assume you mean through the Avenger. No problems here.
BE02-Raziel 2017 年 3 月 2 日 上午 9:10 
> The bug occurs when applying a PCS though squad selection.
And I was like... OH SH!T. Well... now I know... Hang on, does this apply to mission infiltration squad selection or squad management screen or both? I technically outfit my squad through the squad management screen because I'm paranoid of crashes on the infiltration squad screen.

Also, in regards to the matter of modifying the UI, probably check in with the guys who did "LW2: ShowMeTheSkills Revived"? They did something pretty cool for squad selection screens in that they made primary weapon upgrades visible and shortcut'd there.
GauravDas  [作者] 2017 年 3 月 2 日 上午 8:38 
@Domiel
Definitely possible. The game already allows a soldier to equip multiple PCS chips. Only problem is modifying the UI to add support for multiple PCS chips.
Dom 2017 年 3 月 2 日 上午 8:24 
Since you seem to know a thing or two about pcs mods, is there a way to add an extra pcs slot for long war 2 so you can use one of the fire % pcs chips along with another one?