Medieval Engineers

Medieval Engineers

Chat History
35 Comments
Digi  [author] 15 Jan, 2019 @ 10:00am 
Well according to the 0.6.4 major the game has chat history now, I've not tried it so I dunno if this mod is still useful, but it sounds like it's obsolete.
Teddybear72N 15 Jan, 2019 @ 8:03am 
This mod does not work in my game :-(
Digi  [author] 27 Apr, 2018 @ 3:22pm 
Well the author of that mod said they changed the packet ID (in their mod comments), so it should be fine I guess.
shad 27 Apr, 2018 @ 3:11pm 
Are the compatibility issues with the Server Messages mod resolved yet?
FiddleSticks 25 Apr, 2018 @ 10:42am 
Works!
Digi  [author] 25 Apr, 2018 @ 8:44am 
Try it and let me know if it's broken :P
FiddleSticks 25 Apr, 2018 @ 6:52am 
Does it work with 0.6.3 update 2? =)
Ragnar 9 Jan, 2018 @ 1:57pm 
Thank you!
Digi  [author] 9 Jan, 2018 @ 1:23pm 
Fixed for v0.6.2 :}
peaceman 9 Jan, 2018 @ 10:58am 
Broken in new update
ᴋᴇᴎᴏ 25 Nov, 2017 @ 6:14am 
Very nice ! Thank you :ss13ok:
Digi  [author] 24 Nov, 2017 @ 3:12pm 
Fixed for ME v0.6.1.
Renson 24 Nov, 2017 @ 5:13am 
Is this going to be updated to 0.6? I'd really like to have it back
Arta Vulgaris 6 Jul, 2017 @ 12:14am 
yeah, the order thing now makes sense) thx for explaining.
Digi  [author] 5 Jul, 2017 @ 9:23am 
That non-centered text is something the devs need to fix since I don't have access to the UI and that window is generated with a really basic call.

As for the order, it would be more annoying having to scroll down to see the latest messages when there are too many to fit the window, this way you only need to scroll down if you need to see further back in time.

As for the "(error)" thing, that's the other mod copying my code and not changing the packet ID, therefore my mod receives them too, and the error part there is the missing timestamp from the message.
I could ignore messages that have no timestamp, but it would be better for performance if every mod used its own channel, so I'll ask the server messages' author to change :}
Arta Vulgaris 5 Jul, 2017 @ 3:49am 
forgot to mention, plugin is installed on dedicated server and running latest version. client display resolution is 1080p.
Arta Vulgaris 5 Jul, 2017 @ 3:45am 
hello Digi.
first of all i want to thank u for such great plugin, it's must have! i hope such functionality will be added in-game by default..

incompatibility/bugs:
looks like this plugin are incompatible with server messages , it shows this [image.prntscr.com] to me.
and some text under window name is non-centered..

idea:
could u make messages stack the way they going in normal chat? i mean latest on the bottom, because now it a bit confusing..
FirePhoenox 3 Jun, 2017 @ 4:06pm 
Hahaha omg thank you so much. I do feel stupid now.
Digi  [author] 3 Jun, 2017 @ 11:14am 
It's in the link.
/?id=875189305
FirePhoenox 3 Jun, 2017 @ 10:12am 
how do i find the mod ID? its installed on local but i can't seem to find the ID to add it to my dedicated
Digi  [author] 14 May, 2017 @ 10:50am 
Yep, fixed.
Androox 14 May, 2017 @ 8:39am 
can you update to 0.5 please :)
Terence Powderly 1 May, 2017 @ 6:00am 
Ok, I'll give that a go and come back if they report anything.
Digi  [author] 30 Apr, 2017 @ 7:43am 
It sounds like the mod on their side doesn't work at all, probably the old deserialization issue...

You can ask them to delete the %appdata%/MedievalEngineers/Mods/875189305.sbm file (the number is the workshop id found in the link, if you wanna do this for other mods too) then have them rejoin, if that doesn't work then ask them to send the game log (MedievalEngieers.log, it's in the folder that contains the Mods folder).
Terence Powderly 30 Apr, 2017 @ 5:28am 
I'm having an issue where some players /ch command is being sent as text. (those players are all on laptops. I hypothosise its something to do with their slash being the wrong type of forward slash?) and also an issue where some players chat isn't being recorded. (EG: 5 players speaking, only 3 are recorded in the history window). Any ideas?
mudhenn 25 Apr, 2017 @ 11:12am 
Yeah, I found it. had to open a local game and add the mods. Then copy it to my server and modify the sandbox-file.
Digi  [author] 24 Apr, 2017 @ 5:34pm 
The "Mods" button in world settings if you're hosting it using the game, subscribed mods show up there.

For dedicated servers you need to add the ID from the link.
mudhenn 24 Apr, 2017 @ 2:27pm 
How do I download this to add it to my server?
Digi  [author] 18 Apr, 2017 @ 12:59pm 
Can you send the log ?
donraffae 18 Apr, 2017 @ 9:52am 
raise an exception with last update
Androox 14 Mar, 2017 @ 10:56am 
Haha boii told ya everyone will like it :) :ggechamp:
Agent_Phil 5 Mar, 2017 @ 10:30am 
why this is made by a modder and not by keen itself? :D
NacoChata 4 Mar, 2017 @ 2:18pm 
Good job ;)
Androox 2 Mar, 2017 @ 7:19pm 
Just tested on Dedicated server, it work perfectly !
Androox 2 Mar, 2017 @ 7:09pm 
Fiiiiiiinnnnnnnnnnaaaaaaaallllllllllllllyyyyyyyyyyyyyyy
this go on Methyma Server straight up !! :toast: