Installera Steam
logga in
|
språk
简体中文 (förenklad kinesiska)
繁體中文 (traditionell kinesiska)
日本語 (japanska)
한국어 (koreanska)
ไทย (thailändska)
Български (bulgariska)
Čeština (tjeckiska)
Dansk (danska)
Deutsch (tyska)
English (engelska)
Español – España (spanska – Spanien)
Español – Latinoamérica (spanska – Latinamerika)
Ελληνικά (grekiska)
Français (franska)
Italiano (italienska)
Bahasa Indonesia (indonesiska)
Magyar (ungerska)
Nederlands (nederländska)
Norsk (norska)
Polski (polska)
Português (portugisiska – Portugal)
Português – Brasil (portugisiska – Brasilien)
Română (rumänska)
Русский (ryska)
Suomi (finska)
Türkçe (turkiska)
Tiếng Việt (vietnamesiska)
Українська (ukrainska)
Rapportera problem med översättningen
Or just use the searchfunction of Windows (ctrl + f)
Any help or information on this would be great.
So even if city can't work more 3 tiles, It force AI have better City spacment wish could make conquest more interesting and may AI City more effecient...
You are right ZeroShitsGiven..
For example, I place cities 6 tiles apart so that each city can work the 3 toward each other. The AI places their cities 2 or 3 tiles apart so when you attack you have to deal with multiple city defense, which is annoying, but worse the AI cripples itself with crappy cities with only a few workable tiles, thus creating unhappiness and barbarians. I have attacked a civ many times only to see it already destroyed by barbarians it created from poor spacing.
This is NOT intended for your cities to work 6 tiles in each direction, thus placing cities 12 tiles apart. That would be silly
It's sure, we have to modify DLL.
Good luck Alex.
On the other hand I manage to push no more than three the working and purchase price of workers.I have Tried to change
Global parameter nothing.
Game effect or Modifiers like CITY_PLOT_YIELDS too nothing.
I am thus surrounded in my work.
And for the trouble i'm searching solutions like i explain on description.
So I dont understand the value of the mod.