Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
Or just use the searchfunction of Windows (ctrl + f)
Any help or information on this would be great.
So even if city can't work more 3 tiles, It force AI have better City spacment wish could make conquest more interesting and may AI City more effecient...
You are right ZeroShitsGiven..
For example, I place cities 6 tiles apart so that each city can work the 3 toward each other. The AI places their cities 2 or 3 tiles apart so when you attack you have to deal with multiple city defense, which is annoying, but worse the AI cripples itself with crappy cities with only a few workable tiles, thus creating unhappiness and barbarians. I have attacked a civ many times only to see it already destroyed by barbarians it created from poor spacing.
This is NOT intended for your cities to work 6 tiles in each direction, thus placing cities 12 tiles apart. That would be silly
It's sure, we have to modify DLL.
Good luck Alex.
On the other hand I manage to push no more than three the working and purchase price of workers.I have Tried to change
Global parameter nothing.
Game effect or Modifiers like CITY_PLOT_YIELDS too nothing.
I am thus surrounded in my work.
And for the trouble i'm searching solutions like i explain on description.
So I dont understand the value of the mod.