Sid Meier's Civilization VI

Sid Meier's Civilization VI

Time X10 All In One
45 Comments
Roghain 16 Nov, 2024 @ 6:24am 
Love the whole concept, but the era's are really messed up - at marathon it takes a few thousand turns t ge to classical calender wise, but the era starts after 120 turns. Is there a simple fix for this? I notice that in the 'TimeX10AIO.sql' file is a line that seems to change the era starting turns, but it doesb't do abything I can notice.
petit chat mystérieux 17 Jun, 2023 @ 10:30am 
ne veux plus fonctionner avec risse and fall
Papa Ours (le vrai) 8 Mar, 2023 @ 4:07pm 
NON compatible avec tous les DLC's officiel
La recherche passe plus lentement pour vous mais pas pour la AI
je me suis retrouvé avec la premier recherche non trouvée alors que l'IA avait déjà passé toutes les recherches d'une Aire.
Existe t'il un MOD qui soit compatible avec avec tous les DLC's officiels ?
Merci de votre réponse !
Commander 16 Jan, 2023 @ 3:30am 
I'm playing Standard Rules only. Can't confirm the dark ages mechanic
alex29mc [ BZH ]  [author] 15 Jan, 2023 @ 11:46pm 
I'm testing update. It's seems not be compatible with "random Tech and Civic mode" game options.
I don't know if "dramatic age mode" work too.
Commander 15 Jan, 2023 @ 5:05pm 
It's perfect. Thank you For this. Never ejoyed a civ game more :steamthumbsup:
alex29mc [ BZH ]  [author] 15 Jan, 2023 @ 9:24am 
UPDATE 15/01/23: Era Update and GreatPerson Fix
Tenshi Kirai 15 Jan, 2023 @ 8:40am 
I just found a problem. When using the mod, it unlocks robotics research bypassing its requirements. Even if you're early in the game
alex29mc [ BZH ]  [author] 15 Jan, 2023 @ 8:18am 
All Time X work at this time,there's no need update exept era. I see it now.
Tenshi Kirai 30 Dec, 2022 @ 8:43am 
it work?
Nullified38 9 Feb, 2021 @ 8:54pm 
The mod doesn't seem to change anything. Research and everything else is all still same amount of turns.
alex29mc [ BZH ]  [author] 19 May, 2020 @ 11:49pm 
thanks Ace, i have just buy the 2 DLC because now a game seems sell not finished at 60€ and its after 5 years+20€+20€+20€+20€ you can have a the complete game for 200€.
So i have direct update my mods who was totaly compatible exept from workshop.
2 command lines later it was compatible.
Eras are Classique/Middle Age/Renaissance/Industrial Age/Modern.............

I Think ERA RISE it like The the month increment:

<Update>
<Where gamespeedtype ="GAMESPEED_EPIC" monthincrement ="300"/>
<Set>
<MonthIncrement>150</MonthIncrement>
<TurnsPerIncrement>280</TurnsPerIncrement> "THE BEGINING -4000BJ"
</Set>
</Update>

<Update>
<Where gamespeedtype ="GAMESPEED_EPIC" monthincrement ="180"/>
<Set>
<MonthIncrement>90</MonthIncrement>
<TurnsPerIncrement>180</TurnsPerIncrement> "AFTER -1000 I don't Know When"
</Set>
</Update>
ace 18 May, 2020 @ 3:11pm 
@alex29mc I found it from "Alex's Dynamic Eras"

UPDATE Eras_XP1 SET GameEraMinimumTurns = GameEraMinimumTurns*1.5;
UPDATE Eras_XP1 SET GameEraMaximumTurns = GameEraMaximumTurns*3.0;

UPDATE GlobalParameters SET Value = Value*1.4 WHERE Name = 'GOLDEN_AGE_SCORE_BASE_THRESHOLD';
UPDATE GlobalParameters SET Value = Value*1.2 WHERE Name = 'DARK_AGE_SCORE_BASE_THRESHOLD';
ace 18 May, 2020 @ 2:50pm 
@alex29mc Does it change Era score in the new update?
yutterh 16 May, 2020 @ 1:19am 
AWESOME thanks for the update man.
alex29mc [ BZH ]  [author] 16 May, 2020 @ 12:37am 
STEAM UPDATE IS HERE !!!
alex29mc [ BZH ]  [author] 4 May, 2020 @ 10:40am 
Hello Update Is coming !!! R&F and GS
sachmet 26 Nov, 2019 @ 12:31am 
Please update this to the Gathering Storm!
Supremax67 15 Mar, 2019 @ 9:50pm 
I have a working GS version for extended Civics, science and Eras; since those items specifically moves through fast through the game. If I get enough download, I may consider adding more mods, if time permits.
Please see my working GS Version. Thanks
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1684010848
Tatuzka 13 Feb, 2019 @ 9:31pm 
Please update this to the Gathering Storm! This mod is a must have :'D
Denthamos 23 Nov, 2018 @ 11:47am 
Can confirm on Quenser with that as well, even without Rise and Fall active, late game techs and civics default to 1 turn.
alex29mc [ BZH ]  [author] 20 May, 2018 @ 2:03am 
Hi ! I havent got Rise and Fall, Thats why i havent make an update now. I don't know when i make it, Please be patient. Iwill come back home faster.
Equilin 7 May, 2018 @ 6:00am 
Reporting, atm with 10x multiplier some tech and civic (just future tech, but several late-game civics gets affected) got their numbers overboard and reset to 1.
Mestiff 2 Mar, 2018 @ 8:50am 
@Quenser

Add:

UPDATE GlobalParameters
SET Value = x WHERE Name = 'DARK_AGE_SCORE_BASE_THRESHOLD';
UPDATE GlobalParameters
SET Value = y WHERE Name = 'GOLDEN_AGE_SCORE_BASE_THRESHOLD'

with x and y the value you want for a normal age and a golden age. Take care, the first golden age is easy but all others will be more complicated than a normal game since you'll met and discover almost everything in the first age.
Equilin 23 Feb, 2018 @ 7:35am 
btw anyone knows how to adjust era score threshold for age (requirement for normal age/golden age? cuz i'm thinking that hundreds of turns means everyone would enter a permanent golden age)
Mestiff 21 Feb, 2018 @ 7:44am 
Thanks Equilin... I made it to *6 instead of *10 because it seems to fit more with the actual progression in era with science/culture.
yutterh 21 Feb, 2018 @ 7:15am 
Yeah After testing the game more, the 400-600 is overkill. The first era takes about 200 turns and after that it takes about 100 turns. So I changed it to 10-600. Which you will never get to 600 but it works for any game. I haven't fully tested it yet cause the games take forever now (which i love) I also am in the process of trying out more strategy with this mod. I feel that should lower the science amount even more.
Equilin 21 Feb, 2018 @ 5:41am 
I add these and the counter bumped to 400-600 turns which works perfectly.
update Eras_XP1 set GameEraMinimumTurns = GameEraMinimumTurns*10;
update Eras_XP1 set GameEraMaximumTurns = GameEraMaximumTurns*10;
yutterh 13 Feb, 2018 @ 9:40pm 
I got a mod working but since it requires R&F, you have to use the mod fix though. Once I am done testing it i will post it with the mod fix link. So far I have it working great, but I did just start so give me like a day and ill upload it here tell the author can successfully add it to his mod.
yutterh 12 Feb, 2018 @ 3:48am 
I would change it myself but i dont know how. Also if you change this i feel we will need higher scores for eras as well. Don't know how easy it is to get era scores but that needs to be changed as well.
Arthornone 10 Feb, 2018 @ 6:58am 
pls update i cant play without this
yutterh 10 Feb, 2018 @ 12:04am 
I jsut came here to say the exact same thing. Mod needs to be updated now lol
coramdiv12 9 Feb, 2018 @ 6:11am 
rise and fall added an extra era counter for dark/golden ages, which your mod does not support yet. as a result all is nicely slowed, except that counter. resulting in you entering the modern era while still researching one of 1st 3 base techs (pottery, husbandry and mining).

will you be updating the slow time mods to accomadate the dlc's new age counters, or create a new dlc supported X10 mod?
jerry.zhou4 12 Jan, 2018 @ 9:22pm 
is there a x10 production mod i can find somewhere?
alex29mc [ BZH ]  [author] 29 Dec, 2017 @ 4:42am 
Nope Quensr Barbotage. Sorry. And a x50 preset will be unplayable due to th most units on map.
Equilin 16 Dec, 2017 @ 6:28pm 
Can this be combined with your other mods?
e.g. Use All-in-One x10 and x5 together for x50?
indianabest 1 Aug, 2017 @ 3:53pm 
Maybe it's just mine, but when I use this mod it prevents me from building districts. I did not have this issue before the latest patch, will there be an update?
kl.borek 30 Jun, 2017 @ 9:40am 
plenty time to see what perks the single nations have, god it took me long to undertsand how the Hansa works. Perfect for testing this out.
alex29mc [ BZH ]  [author] 29 Jun, 2017 @ 8:23am 
all turn have been up by "X time". About late era, normalmently the first Great Person Art would be taked after a long time, but would be proportionat about your era.
kl.borek 28 Jun, 2017 @ 9:13pm 
it is perfect for a long play. Only point i see is that getting a Great Person Art in time is not possible even with ICS and pressing for Amphittheatres everywhere.
alex29mc [ BZH ]  [author] 21 Mar, 2017 @ 4:12pm 
Exactly sir Creme Fraiche.
The more TimeX is long, the biigger Battle will be.
Baddy 18 Mar, 2017 @ 10:45pm 
Because you barely produce something in an era, before you hit the next one.
Production is too slow/research is too fast.
It's for peeps that want to have longer eras and era battles.
NaniTheFruck 16 Mar, 2017 @ 10:08pm 
why would you want ten times LONGER time, its long enough as it is.
alex29mc [ BZH ]  [author] 11 Mar, 2017 @ 1:05am 
I recomend you to begin in the second age.
axatoramus 10 Mar, 2017 @ 7:30pm 
too much of a headache