Sid Meier's Civilization VI

Sid Meier's Civilization VI

Huge Map Settings (OBSOLETE)
41 Comments
Burya Zheleznaya 19 Apr, 2019 @ 2:54pm 
@MT Is there a replacement to this or a similar mod?
Dante 1 Dec, 2017 @ 9:17am 
It was one of my favorites as well. Thumbs up in thanks for your work. I'll probably *still* reference this when I talk about "best mods" for all the good it's done for my games.
GuastardoDellaRadica 23 Oct, 2017 @ 8:03am 
It's really a shame that this won't be updated, it was one of my favourites :steamsad:
MT  [author] 20 Oct, 2017 @ 3:59pm 
Just use http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=871861883 . It's better in all areas anyway.
Knyghthawk 20 Oct, 2017 @ 10:19am 
Broken with the last update:steamsad:
Lego_Teh_Eggo 29 Sep, 2017 @ 7:08am 
Attempting to load huge map size kicks me back to start screen
stelawrence100 14 Aug, 2017 @ 8:07am 
hugex3 inland sea crashes every time. Only mod enabled.
Rax Savvage 3 Aug, 2017 @ 6:35am 
still tiny
MT  [author] 12 Jul, 2017 @ 12:07pm 
@ max - I can't remember to be honest. I haven't played the game in ages, so haven't touched this mod either in ages. It should say so in the mod files though.
Max 12 Jul, 2017 @ 12:05pm 
Are the # of players by default about the same ratio of players/area as the vanilla map sizes? I always found that there were too many in vanilla. I usually reduced huge to 9 players, huge to 7 or 8, standard to 6, etc...
BLÀde 4 Jul, 2017 @ 11:05pm 
x2 map never loads have to alt ctrl delete
Library of Alexandria 8 Jun, 2017 @ 5:01am 
direct dowload please?
ExtraChromosome 17 Apr, 2017 @ 11:22am 
this also happens on x1 and x2
ExtraChromosome 16 Apr, 2017 @ 4:03pm 
whenever i use the 3x huge I dont start near any luxury resource, like i cant even settle other cities near some bc they are so far away. does anyone know how to fix this?
Kepos 6 Apr, 2017 @ 1:28am 
Hugex3 working for me. First loading duration is long as expected. Recognized expanded turn duration from turn 20+. Had this effect also on other large maps, but on Hugex3 it seems to take 1-2min. Any hint to get rid of, except more vram (8GB) ?
B3NN377 3 Apr, 2017 @ 11:42pm 
YNAMP has a larger 200+ size world map, its epic.
MT  [author] 31 Mar, 2017 @ 10:26am 
@Metalmind Thanks. It was intended to be a 120x75 setting - it's fixed now. Old version is included in a folder called "old".
Metalmind 31 Mar, 2017 @ 2:00am 
@Toft You might want to correct your description of the 'HugeX1' map size, which is actually 100x75, not 120x75.
Bubblyhydra 25 Mar, 2017 @ 7:09am 
also, i had no issue with luxury resources. tons of all types on the map.
Bubblyhydra 25 Mar, 2017 @ 7:04am 
great mod, had no trouble, accept the loading times a bit longer. but thats the price i pay for what i wanted all along. i hate how the shrank the map sizes from civ V. this mod made my day. thank you.
Eod 13 Mar, 2017 @ 2:57pm 
Have an issue in Multiplayer (LAN) with this mod. When X2 or larger map size is chosen other players cannot join the game. With X1 I have to use Pangaea or other players can't join game.
force46 4 Mar, 2017 @ 8:13pm 
This mod crash!!!! I'm crying............T.T
jecratty81 1 Mar, 2017 @ 2:43pm 
Is it intended to be that you cant scroll through the map from east tto west? Where it ends on the mini map you can not pass on the regular map and there is a blue line on the regular map at that point.
Homura 28 Feb, 2017 @ 7:33am 
Worked perfectly, only received an expected slow down on loading times. Thank you for the hard work!
potat0 27 Feb, 2017 @ 12:32pm 
I can play the game somewhere up to turn 150-160 and then it starts crashing when you click Next Turn. It produces the "do you want to send this crash info to developers" popup and that's it. Can't load it up anymore, just crashes before the "Continue Game" button appears.
Red Baby Face 26 Feb, 2017 @ 3:16pm 
doesn't let me start the game, specifically telling me that there was a problem with the map size...
MartianHam 26 Feb, 2017 @ 11:01am 
The mod certainly isn't unplayble, but the issues with rescources are noticable. Seems that bonus rescources have scalled with the map but luxary and strategic haven't
Bocephus666 26 Feb, 2017 @ 10:16am 
I'm enjoying the mod, but have been facing some stability issues, and found the following while digging through the database.log file.

http://pastebin.com/aeimgPHq

Oh, and on a side note, I'd suggest renaming all of your files and to prefix them with something, i.e. Settings.xml -> HM_Settings.xml. Trying to find 'settings.xml' with multiple mods installed kind of sucked. Fortuantely there was only one mod witha settings.xml, but just a suggestion.
MT  [author] 26 Feb, 2017 @ 2:10am 
I'm not angry. You just dont understand what this mod does.

Aragorn83 claims 90% of all territory is hills and that there is no resources at all. I posted a picture that clearly debunks that claim. I don't see how this can be considered "helping".

Civ6 modding is modular. This mod is only a change to the size of a map. I needed this setting for a custom map. But instead of just imbedding that feature into my map, I chose to upload it to steam in case other mapmakers wanted a larger map or people just want that option to play the game.

You can use this for custom maps, lua scripts or just as it is with vanilla civ6 mapscripts. I dont really care.

When you say that there's a bug in the mod because it doesnt't do what YOU want it to do, because this mod is NOT a mapscript, then I don't really know what to say other than dont use it.

I can't cure stupidity, sorry.
POTATIS 26 Feb, 2017 @ 12:40am 
@Toft , these guys are trying to help you, not troll you! There's no need to get angry all of a sudden. It appears that there are some bugs in your mod!
MT  [author] 25 Feb, 2017 @ 1:44am 
Like I said, I made it for a custom Earth map. It only changes the size and it is playable - dont use it or stop trolling.
Aragorn83 25 Feb, 2017 @ 1:38am 
@Toft , I only told you that your mod is unplayable. Did you at least try it yourself before posting it? If you don't want to listen to people who were tryin to point out the mistakes of your mod then maybe you shouldn't do any mods at all.
MT  [author] 25 Feb, 2017 @ 1:12am 
Like I said - this mod only makes the map bigger. If you want a better mapscript, then find one or make one.
Aragorn83 25 Feb, 2017 @ 1:00am 
@Toft ,Great. Now look at your screnn shot. 1 iron, 1 uranium, 1 horses, 1 saltpetter. 4 types of luxury resources. Yeah, nothing is wrong with that map.
MT  [author] 25 Feb, 2017 @ 12:37am 
I loaded up the largest map in builder mode, and took a screenshot for you. As you can see it works as intended - resources everywhere on 180x112. The mapscripts from Firaxis aren't super great and the larger the maps get, the more hills etc get clustered. I made this in preparation for an Earth map I wanted, so mapscripts aren't really on my radar. Nothing wrong with this mod though...
comrade_question 24 Feb, 2017 @ 10:13pm 
The first time I loaded up a Huge 2X map, there were no luxury resources near me at all, and I didn't see any after 20 turns of exploring. I reloaded with Abundant resources and Legendary start, but still nothing. I did have literally 7 wheat by by capital, fwiw.
Aragorn83 24 Feb, 2017 @ 9:19pm 
Something is really wrong with your mod. I started 6 times on a Hugex3 map. You always start with hills all around you, no luxury resources on the map at all. 90% of all territory are hills and mountains.
h0sti1e17 24 Feb, 2017 @ 7:25pm 
Does anyone know how long turns take for the two larger maps?
MT  [author] 24 Feb, 2017 @ 3:46pm 
I got:
16gb RAM
3gb VRAM 780ti
i7 2600k overclocked

In my experience VRAM (GPU) is the issue that can cause problems with large maps. But I can run these :)
LasagnaMan12 24 Feb, 2017 @ 3:24pm 
Is 16gb of regular ram good? :P
Amom 24 Feb, 2017 @ 2:45pm 
¡Muchas gracias por poder usar mapas mayores!