Day of Infamy

Day of Infamy

Hastings (Born to kill) - DOI
7 Comments
{WeB}*DoG* 7 Apr, 2017 @ 3:18am 
Played and completed last night with the Kommissar overduns lol. Just gotta think about spawn a and b for the bots but otherwise it's another very nice map that has weather effects and foliage all of which... Can't be bandied by source lol.... I think you need to make tutorials Kommissar to show his IT DOES,
Mamba 5 Apr, 2017 @ 7:37am 
Yah, fun map but initial spawn is horked. Worked okay past that point once I restarted the round, but that's a problem if I'm not around when it loads..
{WeB}*DoG* 1 Apr, 2017 @ 1:49pm 
Be great to get this one fixed too Kommissar the guys liked the layout just the lack of respawns stopped us from completing it!
RedRogueXIII 12 Mar, 2017 @ 1:14am 
In stronghold mode, players did not respawn after an objective was captured, though bots sometimes did.
The Kommissar  [author] 7 Mar, 2017 @ 1:30pm 
Thanks guys, I ported the original from Insurgency so I can see why there's a few bugs - I just made it public so that people could test it out, I'm still working on various things with the map so hopefully in future updates I'll have these problems ironed out
{WeB}*DoG* 7 Mar, 2017 @ 12:20pm 
And we are more than happy to test and report back after any updates
Wolf.Enstein 7 Mar, 2017 @ 12:14pm 
Hi Kommissar, we added your map to our server rotation last night. It has a ton of potential, however, it still needs a few fixes. We all had several texture bugs, on weapons/uniform skins etc., also, you don't respawn when a capture point is taken.

I hope you have some time available to correct these things. "Hastings" will be a great map, one we will gladly keep in our server map rotation.