Tabletop Simulator

Tabletop Simulator

The Castles of Burgundy + Expansions [Scripted]
12 Comments
Yzzom 21 Oct @ 9:10am 
Missing components, how can I fix?
Aiken013 5 Mar, 2023 @ 11:21am 
The "Park" tile is missing from the game.
Iziaky 14 Sep, 2022 @ 9:02am 
TenraiMugen 31 Jan, 2020 @ 11:38pm 
Is there a way to randomize player boards?
Great mod btw!
igorseidl 28 Apr, 2019 @ 10:09am 
oh... nice alternative! thx for the explanation :)
ksVPN  [author] 23 Apr, 2019 @ 5:24pm 
It has been a long time since I've looked at this, but I believe I just used 20 sided dice to keep track of workers instead of adding a deleting worker tokens. I would remove the die from the board to symbolize 0.
igorseidl 21 Apr, 2019 @ 4:27pm 
Hi... I just can't find the workers tokens. Where is it?
SaltyO 14 May, 2018 @ 7:45pm 
Curious about the THIRDDreimplimentation of this game. I love Feld, but was a little mad about having to buy a dice manipulation game twice when it didn't seem to change much. I'd love to give it a spin -- it looks slightly better than the oirginal.
fandrfa 10 Dec, 2017 @ 12:23am 
Excellent mod.
Sabreman 26 Feb, 2017 @ 9:45am 
Thx!
ksVPN  [author] 26 Feb, 2017 @ 8:36am 
This was based off "Castles of Burgundy - Clean" and therefore doesn't have any of the expansion tiles. I also noticed it only had 9 out of the 18 boards to choose from. So when I get some time I'll get the other boards and look into adding the expansions.
Sabreman 25 Feb, 2017 @ 1:20pm 
Does this have the extensions?