Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
P1 Britons, P2 Magyars, P3 Italians, P4 Byzantines, P5 Huns, P6 Vikings, P7 Celts, P8 Franks
Found a solution to the name change fix - you have to create a new scenario in the map editor (set as max civ allowed), save, then select and load the created scenario in Standard game/single player > selecting the civs that names are affected, When I started the new game the names finally went back to their original ones. I then quit the game and used a different game type 'Random map' to test it it worked properly and ithas been right ever since. what I can conclude is that for some reason aoe recognises the last name used in scenario play as the standard for some reason.
GL guys
We've done a lot of testing and we've never noticed anything like this. It's really strange
((Winter is coming))