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You are the author of Tiger 1 with rotating turret https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=547666309
Please say, how did you manage to did that? Im need it for make my own tanks
Here's an example (2 screenshots):
https://abload.de/img/20230406102914_1s4dbr.jpg
https://abload.de/img/20230406103241_152ebt.jpg
More than happy to share screenshots, esp. once the game actually gets going, but I can already show you a few from my WIP. How familiar are you with Eldritch Horror? Given the character count limit here, it's not the best place for lengthy explainers! But the fundamental idea is that there's a strategic layer of wargaming (which we simulate) that happens independently of the players, though they can impact it, and are impacted by it in return. They're trying to stop the cultists from awakening eldritch horrors, but when/if war breaks out, it distracts humanity from this purpose - while also however increasing the availability of stuff that goes boom. Vice versa if players prevent the war, there will be more aid at hand, but weapons/tanks/planes will be developed later and be much slower and more difficult for them to procure (1/2, continuing in the next comment).
Well, let me see what I can do about those. I'd love to see some screenshots of your game if you are willing to share them.
Cheers!
And yes you're right, it's a turreted Jagdtiger with Vampir system attached (finding manual props to attach to models already in-game has proven surprisingly difficult for me!). And I think at least part of the E-75 turret is from that E-79 yes. I'll never understand why that game did that. Do you remember the jet-engined Jpz with the French name? Lmao.
In any case, up to you man, you've already done god's work with this mod. We just wouldn't have, say, Dicker Max, or SU-122, without you. If you do decide to go ahead with these two speculative models, let me know if there's anywhere I can send you a donation at least: work like this shouldn't go unrewarded.
Only reason we're looking into it is that we'd like to do a "WW2 1946" scenario, and there is a huge availability of Soviet and American tanks that, up to arguably the Korean War, are basically built with WW2 doctrine and philosophy of design in mind... but for obvious reasons, nothing like that for the Axis. :D
In terms of the models, those look cool, but are as you say highly fictional, and even though I could probably get something similar in the game (I think I know where the references for that E-75 come from), I would have to model it to a large degree myself, which I don't have any interest for in the moment, mainly because it would not find much use and just sit around in a corner and collect (virtual) dust.
Here they are, in case you're curious:
E-75: http://bitly.ws/CBRL
Jagdtiger II: http://bitly.ws/CBRJ
If it says failed to import, it usually means the detail (i.e. triangle count) is too high.
The github path should only be used if you do not want to go with the steam cloud, which is the recommended way.
I did a quick look around the usual sites that I find my models at. I could have sworn I saw a G&P StuG somewhere before, but I wasn't able to find it now. Other than that, here is a BT-42 for download:
https://sketchfab.com/3d-models/bt-42-girls-und-panzer-version-c851401b749b49d7a2cc356458c9d329
And an IS-2:
https://p3dm.ru/files/auto/tanks/16332-is-2-pravda-sp.html
If you follow my steam guide(s) for importing models, it should be fairly easy to get them into the game yourself. If you are stuck anywhere, you can ask me questions.
(And I am collating all the credits I have to credit - I am doing little original work, just trying to gather things all together in one easy location)
As a throw of the dice, just in case you’ve seen them or any other tank geek comes by, here are the tanks I am still missing:
British Mark IV (WW1)
British Centurion (A41)
Finnish BT-42
Italian Carro Armato P40
Italian Carro Veloce CV.33
Italian Semovente da 75/18
Japanese Type 3 Chi-Nu
Japanese Type 10
- https://gist.githubusercontent.com/anonymous/b4d1bd7091d530c32b68/raw/bfc2e861046f558ad8d49739fc9203e4159dd844/gistfile1.txt
- TankCrew/Tank_CO_02.obj
- Pzkpfw35t/pzkpfw_35t_hull.obj
- Pzkpfw35t/pzkpfw_35t_turret_01.obj
- Pzkpfw38t/PzKpfw_38t_Hull.obj
- Pzkpfw38t/PzKpfw_38t_Turret_01.obj
- Pzkpfw%20I/pzkpfw_IA_Hull.obj
- Pzkpfw%20II/PzKpfw_IID_Hull.obj
- Panzerbefehlswagen/Panzerbefehlswagen_02.obj
- Pzkpfw%20II/PzKpfw_IIA_Turret.obj
- Pzkpfw%20II/PzKpfw_IIA_Hull.obj
- TankCrew/Tank_CO_01.obj
- TankCrew/Tank_CO_03.obj
- sig33/sig33.obj
- Panzerjager/Panzerjager.obj
- Pzkpfw%20III/Pzkpfw_III_Hull.obj
- Pzkpfw%20II/PzKpfw_IIA_Turret_v2.obj
- Pzkpfw%20III/Pzkpfw_IIIf_Turret_02.obj
and some custom tokens as well:
- panther-ausfg1.jpg
- leran-German-bangalore.jpg
- Grosstraktor_800.jpg
Tell me which one, then I can fix it.
http://gtm.steamproxy.vip/groups/BA-ESP
Other than that I can't help you.
Considering the tanks without texture, they are just placeholders. I just made the most important ones so far but if you need a certain vehicle fully fleshed out I can add that.
Marder II
Sturmpanzer II
Wespe
Panzer II Ausf. J
Sturmgeschutz III Ausf. F/8
Jagdpanzer IV L/48
Jagdpanzer IV L/70
Flakpanzer IV Wirbelwind
Sturmgeschutz IV
Sturmmorser Tiger (Brummbar)
As for the missing objects, it somehow seems to be resolved. I just loaded in and had no errors. Usually I get asked to import something and then the program says that the source is "unable to be resolved".
Not rendering correctly? Do you mean things are not loading? Can you specify what exactly is affected?