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yes scout
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TF2 weapons all look weird as fuck....
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>No Download Link
:|
Yes
+150% Clip Size
On hit: Gives 4 pistol ammo
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-70% Damage
Takes ammo from pistol
Uses 2 ammo per shot
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V
Hopefully my suggestions are of some help!
Some smaller details would be nice. A screw or bolt here or there to hold it together, but don't go overboard! How does the Scout break open the gun? Should there be a tiny release lever somewhere to open the bullet chamber? Again, small details are nice, but you do NOT want to clutter up your gun with useless doodads! Make it look like these details have a legitimate use!
The Scout's thumb clips with the gun while reloading, but it's a difficult thing to avoid when reusing other animations. Even on the Shortstop his thumb clips slightly if you watch closely. Not a big deal, and unless you can animate models from scratch, no real way to fix it.
While reloading, I don't see any chambers for the bullets to actually go into, just an open "empty tin can" shape. You need to model those bullet chambers....