Killing Floor 2

Killing Floor 2

KF-MineCraftTest_B7_fix
13 kommentarer
John27 16. okt. 2018 kl. 19:21 
the bright static lighting remind me of the good ol days of 2010...
The solar flare. 12. juni 2017 kl. 11:03 
more mineraft maps please, why, i tell you why.................... low end low spec pcs powerd by potatos
Pokerman  [ophavsmand] 18. feb. 2017 kl. 21:47 
2017/02/19 :

1. Add some nasty zed spawn on the roof (highest roof of giant building)
2. Increases all zed spawn's scale-up range from 4000 to 8000.
poop 11. feb. 2017 kl. 8:47 
DOODY NDOODY DIDODTYDODDY DOOODYU ADODODY DODODYAS DODOODSY
Pokerman  [ophavsmand] 9. feb. 2017 kl. 0:44 
To the tree part, I already set a special path to here.
Zed will jump to the tree from the roof :Batcat:
  9. feb. 2017 kl. 0:26 
Also zed ignore this spot. http://imgur.com/a/3T6s9
  9. feb. 2017 kl. 0:15 
Sry to ask again but can u increase or add more spawns in the castle and castle area and add another trader maybe. We just camped on top of the castle and zeds slowly poured in.
Windows11 6. feb. 2017 kl. 12:47 
thx
High Velocity Raptor 6. feb. 2017 kl. 10:00 
Congrats on your second adjusted outdated map version. This is video so other players can see your work

https://www.youtube.com/watch?v=vOzlqLFIhns
Pokerman  [ophavsmand] 6. feb. 2017 kl. 2:54 
Updated.

2017/02/06 , 6:50

Spawn volume increase to 8.
Spawn cooldown dropped to 10sec from 30sec.
Pokerman  [ophavsmand] 6. feb. 2017 kl. 0:39 
Ok I will try to edit the volume
  6. feb. 2017 kl. 0:18 
Can u increase the spawn rates, its slow for even HoE
Johnson 5. feb. 2017 kl. 20:26 
good