RPG Maker MV

RPG Maker MV

HP Color Controller
34 kommentarer
Garten 25. dec. 2022 kl. 7:05 
I can only find one of the 2 plugins.. so it does not work.. can you pls help?
Tnx a lot.
FirehawkV21  [ophavsmand] 5. nov. 2019 kl. 10:11 
@Rainbow Dash, You can use the plugin for a base. Although some coding will be needed to achieve this.
Spyro The Gamer 🎮 28. okt. 2019 kl. 12:55 
@FirehawkV21 Excuse me, but I am designing
an RPG game right now. I am a big fan of the Disney
Kingdom Hearts games. Whenever you have low health
and are about to die during a battle they always have your
character's face flashing red and an alarm goes off. Is there
anyway I can program that into my game? Or modify this
so it will have that stuff happen too, or......
大巴鸡 28. okt. 2019 kl. 2:59 
可以商用吗?
yifan 29. aug. 2019 kl. 16:36 
效果真棒,可惜沒有中文
Spyro The Gamer 🎮 13. aug. 2019 kl. 12:38 
Anything that could possibly go wrong with this plugin?
I'm concerned about it corrupting my game files so
I think it may be a good idea to make an additional
extra copy of my RPG Maker game just in case.
FirehawkV21  [ophavsmand] 10. apr. 2019 kl. 4:19 
@Malekith , yes.
Malekith 8. apr. 2019 kl. 1:26 
Free for commercial use?
FirehawkV21  [ophavsmand] 25. maj 2018 kl. 14:59 
Drowey Darkness Falls , if you download the plugin from the Github Repository, then you'll need to open the zip file. If you are getting it from the Workshop, youll need to copy the Javascript file over to your project's plugins folder.
AvoidMeh 24. maj 2018 kl. 18:22 
so wait im reading coment i just got this today and i need a zip file? from expriance from other workshops they usaly dont need a zip unles its from another difrent thing, i want to know please.
FirehawkV21  [ophavsmand] 30. juli 2017 kl. 1:11 
@djcs14, download the plugin (you do have to download the zip file of the entire repository on Github) and copy the FSDK_HPColor and FSDK_X_VisualHPBarPatch. Then, on your project, open the plugin manager and add both of the plugins. VisualHPBarPatch needs to be underneath Yanfly's Visual HP Bar and the HPColor plugin underneath any plugin that changes the HP Bar's color.
Corzo 28. juli 2017 kl. 22:05 
i mean the script/plugin
Corzo 28. juli 2017 kl. 22:04 
how can i use it?
FirehawkV21  [ophavsmand] 24. juli 2017 kl. 10:34 
Corzo 24. juli 2017 kl. 8:49 
and it says page not found ;-;
Corzo 24. juli 2017 kl. 8:49 
@AceOfAces thank you very much
FirehawkV21  [ophavsmand] 23. juli 2017 kl. 9:24 
@djcs14, You'll need a third party plugin (such as Yanfly's Visual HP Bars), along with the add-on to support it properly (found here: https://github.com/acemod13/MV-Toolbox/tree/master/UI) .
Corzo 23. juli 2017 kl. 8:23 
how can i put health bars to the enemys?
FirehawkV21  [ophavsmand] 18. juni 2017 kl. 10:26 
@ChronoKatamie3, credit me as AceOfAces.
Aigis 15. juni 2017 kl. 16:35 
how should I credit you?
FirehawkV21  [ophavsmand] 28. apr. 2017 kl. 7:00 
@Zericon, that;s weird... Can you access the folder of the game via the editor? If not, you can download it from my toolbox: https://github.com/acemod13/MV-Toolbox
Zericron 27. apr. 2017 kl. 13:48 
I can't find it. I subscribed to download it, but I can't find it.
FirehawkV21  [ophavsmand] 5. apr. 2017 kl. 15:38 
@Firepaws, no. Just add it in, configure the plugin and it's ready. Check the plugin's help file.
Aperture Science Prototype XR7 4. apr. 2017 kl. 17:20 
Is this complicated to use?
FirehawkV21  [ophavsmand] 3. apr. 2017 kl. 11:18 
@Hcaelb_14, First, copy the HPColor.js file to your game's js/plugins folder. After that, got to your game's Plugin Manager and add it there. Once that's done, save and run.
Hcaelb_14 2. apr. 2017 kl. 17:32 
How I can activate it?
Aisaka 1. apr. 2017 kl. 1:39 
Looks nice!:azuki2:Thanks
Moss 31. mar. 2017 kl. 14:46 
Thanks for this plugin!
sentwick 31. mar. 2017 kl. 10:24 
Pretty nice, thank you for this :)
Mystic 21. mar. 2017 kl. 17:21 
Awesome possum! TY!
FirehawkV21  [ophavsmand] 21. mar. 2017 kl. 13:42 
@Mystic7AuDJa, it's for both commercial and non-commerial projects.
Mystic 21. mar. 2017 kl. 12:29 
Can this be used in Commerical and/or non-commercial projects?
FirehawkV21  [ophavsmand] 18. mar. 2017 kl. 1:27 
@Heroic_Moron, yes. I have tested them with Yanfly's plugins. No issues from what I've notices.
Heroic_Moron 17. mar. 2017 kl. 21:25 
Does this with Yanfly's Pugins?