Arma 3
Desert of Fire 2.0 (SP/COOP1-5 Beta)
41 Comments
DaBurna 5 Dec, 2019 @ 5:37pm 
yo what mod is that first picture of looks badass
WhiskeyActual  [author] 13 Dec, 2017 @ 3:18am 
Thanks @Bushcat, gald you enjoyed it!
Bushcat 2 Dec, 2017 @ 3:12pm 
Very good mission.Everything worked.
Played it SF and took the dry river bed all the way north behind the extraction and attacked from the hills.
One bug,the extraction task was 50metres or so from the helicopter,no biggie unless players were chased to the extraction.I wasn't ;)
WhiskeyActual  [author] 24 Sep, 2017 @ 10:26pm 
Thanks for the support guys. More missions coming 2018!
wuffman 24 Sep, 2017 @ 10:22am 
Had to put Cup Terrains-CWA in mods to get it to run; said some terrain feature was missing without that. Agree with all others saying thisis a well done effort, Thank YOU! Salute ~ !
HBFFWardog 4 Sep, 2017 @ 4:39pm 
Excellent mission, enjoyed the challenge. Thanks for making missions.
operator1327 6 May, 2017 @ 6:24pm 
Awesome job! Nice objectives. Good use of music. I would include CUP CWA in your list of mods so people can start the mission.
WhiskeyActual  [author] 27 Apr, 2017 @ 4:27am 
Thanks for the support everyone, it's what drives me to take the time and create these scenarios. Unfortunately (for those who have issues) I'm currently working overseas and only brought my very basic laptop that I'm sure wont even run ARMA3. But I will be back and have more scenarios planned!
Liberty_Valance 1 Apr, 2017 @ 2:12pm 
very good; thanks
StevO.. 28 Mar, 2017 @ 5:22am 
doesnt work after patch, it says cwa_Fountain doesnt exist nomore.....
Rybář 28 Feb, 2017 @ 7:59am 
great Work !!!
Nikker 20 Feb, 2017 @ 8:49pm 
I cant get the mission to start, when i click it in scenarios nothing happens. I have the correct 8 mods loaded. Any ideas?
Legionär Sachse 3 Feb, 2017 @ 5:29am 
Good and interesting mission. High replay value. Was fun
Good work. Thank you
DANGER! Spoiler!
https://youtu.be/FBQhEnUsK3o
WhiskeyActual  [author] 23 Jan, 2017 @ 5:16pm 
Thanks for the input TheLegend27 & fvmoperator, much appreciated:spacebeer:
Zach 22 Jan, 2017 @ 10:19am 
Just finished this, was suprised on the quality. Good job. Great mission.
fvmoperator 21 Jan, 2017 @ 7:20am 
LOVING THIS MISSION!!
WhiskeyActual  [author] 20 Jan, 2017 @ 10:11pm 
@iChester, I did a little research on this issue and what has seemed to work for others is verifying the server has the same mods, and making sure the mods are up to date or same version.
WhiskeyActual  [author] 20 Jan, 2017 @ 9:52pm 
@shawalip, I could not emulate the issue you were having with the trigger not working, however I did make the HVT static so he should always be on the second floor in the north room.
Yali 20 Jan, 2017 @ 1:00pm 
When I launch the mission there are no character slots to pick.
Mynock 20 Jan, 2017 @ 12:58pm 
Thanks for the time and effort spent making the mission. Are you aware the player can drive straight to the extraction zone and complete the mission in under 60 seconds? I'm not sure if that's intentional or not.
shawalip 20 Jan, 2017 @ 10:20am 
@SpaceGhos7DEV Yes I destroyed the IED factory with the drone strike.
CHINOX 19 Jan, 2017 @ 4:52am 
Rgrt mate, looking fwd to v2.0. Cheers.
WhiskeyActual  [author] 18 Jan, 2017 @ 3:52pm 
@CHINOX, thanks for the great feedback! I'll be stacking up the OPFOR in v2.0 and should be updating this weekend. Duplicate team leader lol, i know exactly how he got there. I must have forgotten about while I was testing triggers. Easy fix :spacebeer:
WhiskeyActual  [author] 18 Jan, 2017 @ 3:46pm 
@shawalip thanks for the information! I will be making some changes in the next couple days, including making the HVT static so he cannot flee. I will also be double checking the trigger activation for the ied factory. The extraction is actually supposed to be cancelled by that trigger and an emergency extraction in a entrely different location is assigned. Did you destroy the factory using 0-0-6 (air strike)?
CHINOX 18 Jan, 2017 @ 6:45am 
Hello mate, thanks for the mission. It was nice but a little linear as said before. I didn't find any patrols, only the road blocks and a few infantry, all static and very slow to respond. Give it some movement ! Maybe add more soldiers in the houses, snipers, etc.
I found a couple bugs: The HVT task completed message appeared when I was still half way through town. The other was a duplicate of the team leader (me) standing around the depot where the IEDs were being made.
It was a fun one, keep up the good work ! Cheers.
shawalip 17 Jan, 2017 @ 12:17pm 
I've never found the HVT at the compound and I destroyed the VBIED factory but nothing happened, no trigger or anything. I went to the extraction zone and nothing there too. Did I miss something?
WhiskeyActual  [author] 15 Jan, 2017 @ 11:55am 
@Sheepdog31, I'm glad you mentioned that because originally I had a random patrol script on and assumed that it would be way to difficult for single player, but now I will add it back in. With this script implemented patrols will be roaming the city randomly. Lookout for v2.0 soon.
WhiskeyActual  [author] 15 Jan, 2017 @ 11:52am 
@E4 Mafia, thanks bro much appreciated!
Shank 15 Jan, 2017 @ 11:15am 
this mission is legit as fuck best mission i played in arma for awhile hell yeah keep up the work spaceghos7DEC
GRIM 15 Jan, 2017 @ 8:40am 
overall pretty well polished but too linear if you ask me...

if i were you id have patrols going around the compound for more of a challenge. all i had to do was not follow the designated path and i ran into minimal resistance. other than that it was a good quick play for me. nice mission!
WhiskeyActual  [author] 15 Jan, 2017 @ 4:39am 
@sunsetbeachparty925, the issue has been fixed thanks to the details you provided :spacebeer:
Shin_Neko 15 Jan, 2017 @ 2:44am 
Won't load. "Vehicle class acd_OfficeTable_01_F no longer exists." was displayed.
WhiskeyActual  [author] 15 Jan, 2017 @ 1:30am 
Do you have all the mods that are listed? You can check out the last picture in the screen shots and it shows everything thats needed.
cavpeterhunt 15 Jan, 2017 @ 1:23am 
Will not load, says it is missing a couple of thing and I liked the sound of this.
WhiskeyActual  [author] 14 Jan, 2017 @ 9:45pm 
Thanks Orangesoda17 and PHANTOM!
WhiskeyActual  [author] 14 Jan, 2017 @ 9:44pm 
There is only 2 of you out of 150 subscribers thats having this problem so far. If it wont load check and make sure you have the required content.
Pomm 14 Jan, 2017 @ 9:02pm 
Yep. Won't load.
Ged Torr 14 Jan, 2017 @ 5:03pm 
Absolutely amazing!! I loved your last scenario as well, the workshop needs more shit like this! Not only was the story fantasic, but I loved how it played! Keep this stuff coming! ran into a minor issue while trying to run co-op but nothing game breaking
PHANTOM 14 Jan, 2017 @ 5:00pm 
Congrats on the mission! Looks awesome:steamhappy:
WhiskeyActual  [author] 14 Jan, 2017 @ 4:36pm 
At what point? Are there any error prompts?
AgentJaded 14 Jan, 2017 @ 4:33pm 
Won't load.