The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Better Artifacts
86 kommentarer
Ryguy 29. sep. 2022 kl. 14:08 
This is gonna be so fun to use THANK YOU.
Im so glad it solves my enchantment problems (the charge)
CopperFlame 16. okt. 2017 kl. 20:02 
Dragonbane's enchant is being resisted; i.e. it keeps saying 'Dragon resisted Dragon damage' and it isn't doing extra damage. Halp?
thedarthfader 8. okt. 2016 kl. 3:31 
Can you make a Legendary Edition ?
thedarthfader 20. sep. 2016 kl. 7:59 
i have a ebony blade speed fix for the unofficial patch, will it conflict?
McRangerGr33n 31. aug. 2016 kl. 11:42 
no rueful axe
Elveanim 16. mar. 2016 kl. 7:14 
Bethesda has fixed the Ebony Blade one handed bug themselves. No need to worry about it anymore.
The Rock Man with the Rock Plan 24. dec. 2015 kl. 4:59 
No Ebony Mail Buff D:
Lampros 8. aug. 2015 kl. 20:54 
Another question: This mod only covers vanilla, correct?
Lampros 8. aug. 2015 kl. 20:53 
Of all the artifact/top tier weapon "improvement" mods, this one seems the most sensible from a purely statistics viewpoint. The others made artifacts and artifact-like items way too over-powered - which is silly, given that existing crafted items are already silly over-powered. But with this mod, there is actually a choice between artifacts and craftables - which benefits both adventurers who prefer to get their items fighting, and crafters who prefer to make their own items. Really really wonderful balance on the stats.

One question: Is it possible to create mods where you can add an extra enchant to artifacts already enchanted before you acquire them?
Lichdemon 30. maj 2015 kl. 6:32 
I recently got a glitch in Steam that reset all my mods; now whenever i uninstall and reinstall this mod, it gives the buffs to the artifacts, but doesn't give them unlimited charges. :(
Mewtooo 9. maj 2015 kl. 8:59 
@osmium88 From what I read, this doesn't remove the need to recharge enchanted item. Only the need to recharge these unique artifacts. Many of which were created by gods.

People don't realize that all the Daedra are on the same level as the Aedra. The one sole difference being that the Aedra used their powers to create Nirn and mortals while the Daedra did not particapate. Hence the reason for the names.

Aedra - our ancestors
Daedra - NOT our ancestors.

Note that all of them being gods does not mean they are equal in power. I do not know if they are. And if they are not, I do not know who is the strongest, weakest or the ranks in between.
Lichdemon 12. feb. 2015 kl. 5:17 
Would it be possible to eventually add weapons such as Auriel's Bow and Miraak's Sword to this mod?
wardaddy 5. dec. 2014 kl. 14:13 
oh man, there are a lot of things I like here, but completely eliminating any need for recharging weapons is crazy!
& why do Volendrung & the Mace of Molag Bal require only ebony smithing, rather than daedric?
Diablo 19. sep. 2014 kl. 4:34 
Hmm I think you may have forgotten the Ebony Mail
jolan 15. juni 2014 kl. 14:12 
Does this conflict with any other mods?
gargoylefang21 14. juni 2014 kl. 5:02 
fuck yeah...awesome mod
Jerommal  [ophavsmand] 8. maj 2014 kl. 20:18 
To everyone asking for updates, or patch information, I'll just say I have no idea. I'm very much so an amateur modder, and haven't really looked back to this one for months. If you want to use it, great, but consider it Windows XP. Support's ended.
AeroVento 15. apr. 2014 kl. 13:32 
Does this conflict with the Unofficial Patch? Because the Staff of Magnus still only absorbs 20 magicka.
Kani1111 15. mar. 2014 kl. 11:55 
Hello

Is this up-to-date? Does it run with latest patch and all dlcs?

50 % magic resistance to savior's hide is a bit too much. 25 % would be better.


Kind regards
M
Dirty Deeds Done Dirt Cheap 6. dec. 2013 kl. 21:09 
why cant we just be (woodsman's) friends?
Ricefield Tyrant 12. nov. 2013 kl. 8:04 
Amulet of Articulation is therr? I won't play skyrim with low level amulet of articulation -.-
Ricefield Tyrant 9. nov. 2013 kl. 6:36 
Woodsman Friend is weapon for poor like you :D
sgtfighterfan 31. okt. 2013 kl. 12:47 
Hey... wheres Woodsman's Friend in this
Un Pingachu Warhammero 20. okt. 2013 kl. 5:08 
do you plan to make versions for Dawnguard and Dragonborn?
Psylocke 8. okt. 2013 kl. 4:14 
Thank you very much for your cooperation, jerommal.
Just as a side note: you actually are allowed to use content from UESPWiki, so long as you provide attribution. Well, it is entirely up to you. I see you opted to replace the image instead; that is completely fine too. Thanks again.

To Mr ☢WEBBO☢ ツ,
I'm not sure if you're just trolling and making false accusations, or genuinely have a PC issue. Just for your information, UESPWiki is an established and recognized Wiki since 1995. The links below are legit, and are provided below for the convenience of this workshop's author. If you're experiencing viral infections, it is most probably on your end, such as your ISP (internet service provider) or your computer hardware itself.

--Psylocke
Jerommal  [ophavsmand] 4. okt. 2013 kl. 19:47 
Links to the UESP, riddled with viruses? I've used that site for years, never had any troubles. So, I won't trouble them either. Changing the picture now.
Psylocke, i clicked on the link you have provided and it is riddled with viruses, i might have to format my pc now... steam can you remove his post as he is getting people to visit lethal sites.
Psylocke 11. sep. 2013 kl. 22:01 
Hello jerommal,
It has come to my attention that one of the images you are using is copyrighted. It was originally uploaded for use on UESPWiki [uesp.net]. The image in question was uploaded here [uesp.net]. Content from UESPWiki, including images, are licensed under the Attribution-ShareAlike 2.5 License [uesp.net]. If you wish to continue using the image, please adhere to the license, i.e., you must give attribution; instructions on how to do so can be found here [uesp.net] (or you can simply use images from other sites). If you fail to do the above, I will contact the relevant party for the copyrighted image to be removed.
Sincerely,
Psylocke
Migrating Snail 9. aug. 2013 kl. 3:55 
Thank you. Great mod and now the actifacts can pack a punch.
Akadosh 7. aug. 2013 kl. 11:48 
For the love of Talos, please make a Dawnguard and Dragonborn version of this!
Excellent mod!
Cosmic Armor Pizza Boy 19. juli 2013 kl. 13:02 
@Mayingan There is a weapon pack that adds it under the name of "Daedric Crecent". A different weapon pack adds it under the name of "Azura's Crecent". I don't remember the names of these mods.
John Dogma 30. maj 2013 kl. 3:39 
The infinite charge thing doesnt work in my game
John Dogma 30. maj 2013 kl. 3:04 
Super mod btw
John Dogma 30. maj 2013 kl. 3:04 
Ebony Blade uses two-handed bonuses since 1.9 patch, so no need to worry
mayingan 24. maj 2013 kl. 23:32 
It is superb! One thing I miss very much... The famous Moon Crescent Sword or commonly named the Klingon Batleth. It was beautyful in Morrowind but absent in Oblivion. It would be supern if made in ebonsteel at the Sky Forge.
Dquinnicus 23. maj 2013 kl. 21:27 
I'm kinda surprised you didn't modify the Targe of the blooded's bleed effect, seeing as it's obselete at higher levels.
Jerommal  [ophavsmand] 23. maj 2013 kl. 19:27 
What flabbergasts you?
mayingan 20. maj 2013 kl. 15:07 
I am flabbergasted!
Dr. Fabulous™ 18. maj 2013 kl. 8:16 
Sheild of solitude should get a change to be tempered
Un Pingachu Warhammero 22. apr. 2013 kl. 9:09 
yay no more underpowered items that are supposed to be legendary!
i don't get why some people gave you thumbs down, in fact i think this mod deserves a place amongst the most rated.
hey everyone, if you agree with me and think this mod is awesome please don't forget to give it a thumbs up.

impatiently waiting for those DLC extensions ^_^
Waterloo Sunset 14. apr. 2013 kl. 20:59 
Been using this mod, and I love it, but I'm curious: the Staff of Magnus doesn't lose charge when used, as you intended, but the description still says it only drains 20 magicka per second. Any idea about why that is?
JaceWithDaBASE 24. feb. 2013 kl. 7:36 
Yes as others have said, I would really appreciate an extension or another mod like this for Dawnguard, Dragonborn and Hearthfire (if Hearthfire is necessary i don't know).
Fluffy Cactus 23. feb. 2013 kl. 23:04 
you have a great mod and ive been subscribed for a long time but do you plan to make another artafact mod for the DLCs
NeuroBlade 20. feb. 2013 kl. 13:40 
very nice mod
Gobstopper 19. feb. 2013 kl. 13:16 
@Jxn_TheNinja: Infinium
Jyackson 18. jan. 2013 kl. 10:33 
oghma infenioum
Jyackson 18. jan. 2013 kl. 10:32 
what about the oghms infenioum?
Jerommal  [ophavsmand] 12. jan. 2013 kl. 15:28 
@MMF: You're easily confused.
What I was saying before is that I will try to change the mod so the items level with your character's level. So, if you are level 14 when you get the item, it will be the weaker level 14 version until your character reaches a higher level, then it will become a stronger version.
Cappsbo1 29. dec. 2012 kl. 22:53 
@jerommal, well like what if as soon as you leave Helgen, you go to Riften and by the time you finish the Thieves guild quest, you're...lets say 14. So you're 14 and you got a level 46 weapon? I just got confused.
Jerommal  [ophavsmand] 29. dec. 2012 kl. 22:18 
@Mike: No, but I'll look into it. It doesn't look too difficult.
@Pariah: No idea, and I don't think this mod would change anything about that.
@MMF: I think I'll have to change the weapons so they level with you if they have multiple versions, but that could be very tricky. Until then, however, the smithing tree is still required to fully upgrade most of these; I believe most of them require the ebony smithing perk to fully upgrade.