Space Engineers

Space Engineers

ActiveRadarSepse
9 Comments
Elkstone 26 Jul, 2021 @ 11:57am 
We still good or naa?
hawlk2004 11 Apr, 2019 @ 5:27pm 
hey just wondering if this mod is still being worked on all the others dont seem to work other than 1 i havent tested but its large grid only
Saitam  [author] 4 Jan, 2019 @ 12:45pm 
1Km? Use a turret :) they put red mark in targets (800m). You can use too SepseTurrets with gatling base turret with 1000m of range (MUCH CAUTION WITH WEIGHT AND COST!)
Tobubas 2 Jan, 2019 @ 10:06pm 
Would there be a way of limiting the max distance for the radar? I got a server with a few friends, and I was looking forward for a radar that gave like 1km. 50km is too excessive for a single world server.
Saitam  [author] 22 Jul, 2018 @ 9:10am 
yes, it is max distance
Swiss_Spetsnaz 21 Jul, 2018 @ 4:12pm 
the radar is limited to 50km... i cant change it
Matro 20 Apr, 2017 @ 2:43pm 
does this mod work?
im just asking since none of the other radar mods seem to work
Saitam  [author] 14 Jan, 2017 @ 3:41am 
Thats all!!! :)

That is the idea, but we have had to programming mod and plugin synced... by this, the mod dont work out of our server... sorry... :(

I did cant get power production or consumition on mod...
R-TEAM 13 Jan, 2017 @ 10:30am 
would be nice to have an "radar like" mod was is based an energy emmiting of the target ... the higher the energy production on the grid is, the longer is the distanc and chance to dedecting/clarifing ... would not seperate this in larg/small grids, only in energy production, as an large grid without energy production should not dedectable, and an small grid with many reactors at high output should "shine" like an spotlight on this radar ...