Arma 3
Australian 2 Commando and NZ SAS [NIA]
46 Comments
P𖦏RKsta 27 Jun, 2024 @ 2:11am 
gotcha, the nz sas shit is bad ass braah, was just fuckin round with it just then, ha
cheers.
jarrad96 [4SFG]  [author] 27 Jun, 2024 @ 1:44am 
No, this is a faction mod.
P𖦏RKsta 26 Jun, 2024 @ 10:56pm 
this is a scenario right?
J-Money 13 Feb, 2024 @ 11:04am 
no worries thanks for clarification! great unit packs youve got.
jarrad96 [4SFG]  [author] 13 Feb, 2024 @ 12:40am 
It does contain some unique gear, like Australian modified helmets, but not the Auscam camo pattern on uniforms or things like that.
J-Money 13 Feb, 2024 @ 12:19am 
does this include new AUS/NZ camo patterns or gear?
or is it just using existing mods/VSM uniforms for them?
jarrad96 [4SFG]  [author] 1 Oct, 2021 @ 6:12pm 
Not a conflict, just not how the faction was created, because my factions originally started as replacement packs for the campaign they force the kit to be worn to work in as many campaigns, scenarios and downloaded missions as possible, and I intended them mostly as AI allies in ALiVE, Zeus, Editor and the like. What I do instead is modify a NATO guy with the equipment you want, that works fine.
Soytaroсик 1 Oct, 2021 @ 6:03am 
Hello,
Polish GROM
or 2 Commando and NZ Sas


in the Eden editor I can not change their equipment, it returns to the standard (Neither weapon, nor uniform, nothing)

It's maybe conflict mods?
jarrad96 [4SFG]  [author] 26 Feb, 2021 @ 10:03pm 
Added MP Signing, cleaned up files and added SFF Faction Logo.
Adeptus 18 Aug, 2020 @ 8:18pm 
You have the most australian name.
Koala 2 Aug, 2019 @ 6:04pm 
@McLovin Then equip it yourself mate.
Jackal 7 Nov, 2018 @ 3:28pm 
Thats the one 2DO use mate
KetaShrimp 27 May, 2018 @ 6:48am 
That's not aussie camo.
McLovin 17 Feb, 2018 @ 3:40am 
The Australian flag does not appear on the uniform when i equip it.
jarrad96 [4SFG]  [author] 20 Aug, 2017 @ 4:13pm 
Updated workshop page with new images and some text corrections.
jarrad96 [4SFG]  [author] 12 May, 2017 @ 6:25pm 
Oh, the Australian helmets and such are included in this mod.
jarrad96 [4SFG]  [author] 12 May, 2017 @ 6:24pm 
Faction is now fully compatible with the Dynamic Recon Ops scenarios.
Alptraum-Krieger_™✡ 7 Apr, 2017 @ 1:54pm 
Will this ever be multiplayer signed?
mi goreng 19 Feb, 2017 @ 11:48pm 
What pack is the helmet from in he last pic?
Patriot 18 Feb, 2017 @ 8:41am 
Why didn't you do 2CDO and SASR then?
ItsRazzaBruh 22 Jan, 2017 @ 9:18pm 
you should make SAS-R along with the NZ-SAS
QuintusJ 22 Jan, 2017 @ 7:39pm 
Yeah you make them fast.
jarrad96 [4SFG]  [author] 22 Jan, 2017 @ 7:38pm 
I'm considering it, but I have quite a bit of custom content, so it could be over 1GB. I would like to do a massive @SFF pack though, the problem with that is I need to find a point here I am happy stopping, or at least slowing down, making factions. :steamhappy:
QuintusJ 22 Jan, 2017 @ 7:36pm 
Awesome. Once you finish up the SFF factions do you intend to make them into one mod?
jarrad96 [4SFG]  [author] 22 Jan, 2017 @ 7:36pm 
Ha, yes. In general all Western or West Supporting nations will be BLUFOR, unaffiliated or former PACT members will be INDEP, and terrorist groups will be mostly OPFOR, with a few INDEP.
QuintusJ 22 Jan, 2017 @ 7:35pm 
Lol, sorry about that.
QuintusJ 22 Jan, 2017 @ 7:35pm 
My bad not OPFOR, BLUFOR
jarrad96 [4SFG]  [author] 22 Jan, 2017 @ 7:35pm 
Make France OPFOR? Really? I was thinking BLUFOR, or maybe INDEP
QuintusJ 22 Jan, 2017 @ 7:34pm 
If you do end up making them, please make them OPFOR.
QuintusJ 22 Jan, 2017 @ 7:25pm 
Good to hear. :)
jarrad96 [4SFG]  [author] 22 Jan, 2017 @ 7:22pm 
It depends on if I can find someone willing to donate the French Daguet or CEC camo's I would need, as I have the rest of the guns and gear they use already.
QuintusJ 22 Jan, 2017 @ 7:20pm 
Good to hear you are at least considering it. They are my favorite Special Forces out there. :)
jarrad96 [4SFG]  [author] 22 Jan, 2017 @ 7:18pm 
On the 1st Marine Infantry Parachute Regiment, possible, but I have a whole list of other units to get through first- see the discussion page link.
QuintusJ 22 Jan, 2017 @ 7:16pm 
Will you be making the 1st Marine Infantry Parachute Regiment (RPIMa)?
Comissar Squidwardavitch 18 Jan, 2017 @ 3:19pm 
exellent work by the way
Comissar Squidwardavitch 18 Jan, 2017 @ 3:18pm 
Huzzah, finaly some SOTG
jarrad96 [4SFG]  [author] 13 Jan, 2017 @ 12:54pm 
Yes, the shotgun will eventually become useable, but a long way in the future, as getting the vest to transform between shotgun and no-shotgun versions, and to have the shotgun as a working weapon, is very, very complicated- we hope to try and do it though.
TacoMachine 13 Jan, 2017 @ 2:46am 
i know this is a big ask but i noticed on your plate carriers you have a shotgun is it possible if you could make that usable in the future also still making some great quality mods they have never failed
Rōnin 12 Jan, 2017 @ 6:45pm 
I honestly love how you crank out high quality content. Excellent work!
jarrad96 [4SFG]  [author] 12 Jan, 2017 @ 6:26pm 
Australian 2nd Commando and NZ SAS Faction Updated-

Added-
Sniper units.
Spotter units. 
NZ Autorifleman units. 
Commando MAAWS units. 
NZ SAS now have the HK417 for a DMR. 
Units now have role icons in Editor/Zeus.

New Squads-
Rifle Group added
Gun Group added
Commando 'Squad' changed to 'Section'
MAAWS Team added
Sniper Team added

Removed Australian flag from NZ SAS forces. 
Fixed bug with units. 
Freedumb 12 Jan, 2017 @ 6:17pm 
Can confirm, it works like a champ! Good work!
Freedumb 12 Jan, 2017 @ 5:11pm 
What PLA stuff? I haven't heard anything about any PLA SF. I'll be completely surprised if any PLA SF mods come out anytime soon. ;)
jarrad96 [4SFG]  [author] 12 Jan, 2017 @ 4:46pm 
Also, I suppose now everyone knows what I'm working on- SUPRISE PLA SF. :l
jarrad96 [4SFG]  [author] 12 Jan, 2017 @ 1:18pm 
Yeah. More than one.
Mr. Downstairs 12 Jan, 2017 @ 7:04am 
Got any upcoming Red/OPFOR factions?
jarrad96 [4SFG]  [author] 11 Jan, 2017 @ 12:50am 
Australian 2nd Commando Regiment and New Zealand SAS released.