Dungeons of Dredmor

Dungeons of Dredmor

Relics of Aresia
37 Comments
faustomartense 13 Aug, 2012 @ 6:41pm 
You are welcome. You did a good job here :)
s:\merc  [author] 13 Aug, 2012 @ 6:24pm 
Thanks for the recommend! Sorry that I haven't made more progress on the mod, I've gotten a bit distracted by Conquest of the Wizardlands, and various Guild Wars 2 beta tests. Don't worry, progress is coming! I've got about half of the upcoming content programmed!
faustomartense 13 Aug, 2012 @ 3:36pm 
This is mod is very good. I totally recommend to get it.
s:\merc  [author] 5 Aug, 2012 @ 2:36pm 
I'll post some pictures.
Dusty Tomes 5 Aug, 2012 @ 12:09pm 
Yeah, Diggle Hell sucked for my first time. I hadn't even leveled up yet...
Evilmanmark 5 Aug, 2012 @ 6:41am 
Yea it sure is great and for that price it's crazy by the way could you post a couple of item names or pictures on the mod page cuz i have lots of mods and i'd like to know what items are from what mods Thanks
s:\merc  [author] 4 Aug, 2012 @ 4:58pm 
Thanks! I've already died in Diggle Hell once. The new expansion is awesome, and everyone should get it if possible.
Evilmanmark 4 Aug, 2012 @ 5:02am 
I hope you don't die in diggle hell cuz i'd like the full version :p
s:\merc  [author] 2 Aug, 2012 @ 10:00pm 
So the new expansion is out, and none of my content seems to be broken. The full version should be out soon, I'd say sometime within a week. Unless, of course, I get lost in the Wizardlands, which is entirely possible.
Dusty Tomes 31 Jul, 2012 @ 9:19pm 
Don't worry about it. Not everyone can be an artist, and that's okay. If you feel like it needs to be improved, go right ahead mate. I personally feel that it's just fine as is. The Clockwork Revenger does certainly look like it belongs in the game, as do the Spikes and Crafter's Cross.
s:\merc  [author] 31 Jul, 2012 @ 8:12pm 
I know... I just feel like if my art doesn't fit with the current style of the game that I'll be disappointed. Baumgart's stuff is just SO GOOD.
Dusty Tomes 31 Jul, 2012 @ 5:28pm 
Personally, the art that's in already is good enough for me, we're not expecting you to be Monet here. XD
s:\merc  [author] 31 Jul, 2012 @ 4:50pm 
I updated the description to better show what I'm working on, and what is finished. I would love to give all of the art a fine polish when I'm done with all the coding and testing.
Dusty Tomes 29 Jul, 2012 @ 1:45pm 
Oh, that's cool.
s:\merc  [author] 29 Jul, 2012 @ 12:53pm 
It's actually neither! It includes new recipes specifically so pirates can survive without ever having to get any education. :D
Dusty Tomes 29 Jul, 2012 @ 9:28am 
Ummm......I actually have a question. Will Rumcrafting be a skill, or new alcohols?
s:\merc  [author] 28 Jul, 2012 @ 7:11pm 
Why do the comments have to be vaguely suggestive? I'm looking for actual suggestions, here. ;)
Dusty Tomes 28 Jul, 2012 @ 11:40am 
Very well! That is the price I have to pay!! XD
Meridian117 28 Jul, 2012 @ 10:58am 
Sure, but be prepared for peanut gallery people like me to pelt you with obnoxious, vaguely suggestive comments XP.
Dusty Tomes 27 Jul, 2012 @ 5:12pm 
@ Aresius: Go hunt down the Diggle Thieves, and transform into a globe-trotting detective. Can I be the young and somewhat slow sidekick who ends up being nothing but comic relief?
Aresius 27 Jul, 2012 @ 4:55pm 
I want my stuff back! ಠ_ಠ
s:\merc  [author] 27 Jul, 2012 @ 7:57am 
Credible like a shrimp. Sturdy like bread. Rare way of life.
Dusty Tomes 24 Jul, 2012 @ 7:19pm 
Sure thing! Can't wait!
s:\merc  [author] 24 Jul, 2012 @ 3:50pm 
The next version of the mod should have some really great stuff in it. After that, I think I'll only make slight changes. It will basically be done. We'll call it v1.x.x after however many subscribers there are. Thanks for your support everyone!
Dusty Tomes 23 Jul, 2012 @ 11:46am 
No, there's a Diggle in game called "Hungry Diggle" which steals food items when it attacks. Or you could try to copy the KleptoBlobby from Floor 3. And I can't wait for Clockwork Underpants. Fear the comfortably large Crotch Pouch of my Underwear!! Rawr!
Tavoletta 23 Jul, 2012 @ 9:37am 
What about if a diggle thief stole that mod from Hunger itself?
Now you are seeing what i'm seeing.
s:\merc  [author] 23 Jul, 2012 @ 7:20am 
Are you saying that someone named "Hunger" made a diggle thief mod already?
Tavoletta 23 Jul, 2012 @ 3:49am 
Hunger make a diggle thief.
s:\merc  [author] 22 Jul, 2012 @ 8:51pm 
There will definitely be Clockwork Underpants. I'm thinking Cutoffs+3x Brass Mechanisms. What will it do? What won't it do!
Dusty Tomes 22 Jul, 2012 @ 8:39pm 
@Tavoletta. Thatnks. We already had to deal with Hungry Diggles, but Thieves too? Just kidding, that's an excellent idea!
@samuelmarston: Are there Clockwork Underpants? :P
s:\merc  [author] 22 Jul, 2012 @ 6:44pm 
You're right! Now, when a Diggle steals your Clockwork Underpants right off of you, you can all blame Tavoletta! They're the winner!
Tavoletta 22 Jul, 2012 @ 4:55pm 
You should also add those diggle thieves, just to mantain the lore ^^
s:\merc  [author] 22 Jul, 2012 @ 12:42pm 
Okay, thanks! Let me know if you find any issues or oversights!
Dusty Tomes 22 Jul, 2012 @ 11:08am 
Oh, and I wouldn't worry too much about the Spanners stacking. Sometimes all weapons will do that. It sucks, but its a bug in the game, not neccessarily your mod.
Dusty Tomes 21 Jul, 2012 @ 3:51pm 
This is a great mod. Makes Swords better, and adds the recipe for Rocket Boots. Auto-Subscribe for me!
s:\merc  [author] 21 Jul, 2012 @ 8:32am 
ALSO: I just noticed that Marston Spanners sometimes stack and then do not unstack. This is a problem.

Work Around: In the meantime till I figure out this whole "stacking issue" I've made it so the spanners can be melted back down into steel. This breaks the balance a little bit, but should work in case your wrenches get stuck together. You won't see this new recipe until you start a new character, sadly. Save files save the state of the mods you're using as well.

Thanks for playing my mod!
s:\merc  [author] 20 Jul, 2012 @ 5:03pm 
My goal was to add some items that filled some missing roles in the game (or so I felt).

Krong's Spike is a new ring that boosts Smithing, Righteous Resist and Existential Resist.
YHTNTEP's Spike (Krong's little brother) is a new ring that boosts Alchemy, Necro Resist and Aetherial Resist.
If you tinker the two spikes into a Crafter's Cross (necklace), it combines all of the existing bonuses, and also boosts Tinkering.

Clockwork Defusers are souped up Thieving Gloves that help disarm traps and potential threats.

The Marston Spanner is a new steel wrench that isn't just a weapon, but also a tool. This helps tinkering start off a little faster.

The Clockwork Revenger is a souped up Clockwork Chainsword in the same tradition as the Clockwork Ravager. It has a good chance of doing an enhanced Counter, and if you dual wield them, a chance to Counter twice when you successfully Counter. FUN!

I also added recipes for Rocket Boots and Buccaneer Gloves.

More to come!