ARK: Survival Evolved

ARK: Survival Evolved

GHG Stacks - More than a simple Stack Mod (Faster Crafting | Extremely lowered Weight | Improved Stack Size) [v-6.0]
75 Comments
Akardia  [author] 22 Sep, 2023 @ 11:47am 
I've stopped modding ARK. Im sorry
JustLater 2 Sep, 2023 @ 10:56am 
Can you do a mod whit the tools but without the stack things
Akardia  [author] 26 Oct, 2020 @ 4:10pm 
I've lost the data several years ago so it's not possible anymore.
Ryebry 26 Oct, 2020 @ 1:07pm 
i have one thing will u update this mod
Akardia  [author] 27 May, 2020 @ 1:12pm 
Should be 10000 but this mod is mostly outdated
Henry of Skalitz 26 May, 2020 @ 6:41am 
Hi! How much is the maximum amount of berries or drugs in a stack?
Akardia  [author] 5 May, 2019 @ 2:05am 
Read the comments please man
Akardia  [author] 8 Feb, 2019 @ 2:53pm 
Thanks :D
Mike 8 Feb, 2019 @ 2:29pm 
Ok! Anyway! Awesome mod! Thanks for your effort! :)
Akardia  [author] 7 Feb, 2019 @ 2:28pm 
Hint: I need to Update
But thats not possible anymore because all my data already a year ago. I'm really really sorry
Mike 7 Feb, 2019 @ 5:11am 
hey Arkadia! We are using this awesome mod on our server....we love it but have one problem...we cant craft heavy turrets in the fabricator....normal turrets can be crafted but are not recognized by the heavy turret engram and therefore it is impossible to craft heavies...i tried everything to fix it but cant find a solution....could you give me a hint how to fix that? Kindly, Mike!
[GER] Marmor 28 Dec, 2018 @ 2:11pm 
ok cool
Akardia  [author] 28 Dec, 2018 @ 10:42am 
5 comments below... Idiot.
[GER] Marmor 28 Dec, 2018 @ 9:54am 
pls update
Akardia  [author] 10 Nov, 2018 @ 11:25am 
Join me on Extinction
176.57.160.8:28515
Akardia  [author] 7 Nov, 2018 @ 1:25pm 
Yes for alot of items. I didnt updated it since a long time so there should be a lot of times that will not be faster.

But most structures etc. should
NOBLE_313 7 Nov, 2018 @ 9:56am 
does this mod really make crafting faster?
Akardia  [author] 11 Aug, 2018 @ 9:26am 
I'm really sorry but i can't update anymore. I've lost all my files. Maybe i'll recreate this mod one time but for now this is all.
Compassie 11 Aug, 2018 @ 2:27am 
pls update ragnarok :)
Akardia  [author] 30 Jan, 2018 @ 8:53am 
Got my Dev Kit working again. Updates will be released today.
Puff 14 Dec, 2017 @ 9:44am 
Alright thanks, will check back with you once I obtain them!
Akardia  [author] 13 Dec, 2017 @ 10:59pm 
It should work correct. If there a problems please inform me. Also new Resources arent restacked because they arent in the dev kit
Puff 13 Dec, 2017 @ 2:50pm 
Is this compatible with the items that may be in Aberration? Just managed to reinstall ARK after a painful four hours of patience and yet have to test this out to see if this mod works with new items which is unlikely.
Akardia  [author] 9 Oct, 2017 @ 8:41am 
But my mod is much more. It changes most vanilla items. But im happy with 10k and i will not change it :)
And because i stoped modding for the most part im not going to do a second version. Im just fixing problems, and sometimes i add something randomly.
Foreststrike 9 Oct, 2017 @ 6:59am 
Oh, and the fact that it's more recently updated.
Foreststrike 9 Oct, 2017 @ 6:59am 
I'm mostly referring to this mod:
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=883666516

It has a huge stack size, but so far hasn't been updated in months. And it still needs to address the spoiled meat not stacking properly when ANY meat spoils naturally. Other items may or may not be included with the problem above according to the comments on that mod page.

Came over here to see the same things being done on this mod page, but at a lower stack limit.
Just thinking out loud that I could settle with 10k items over 250k.
Akardia  [author] 9 Oct, 2017 @ 3:10am 
I dont understand your sentence^^ Could you descripe what you mean? :D
Foreststrike 8 Oct, 2017 @ 1:13pm 
Ah, actively developed, if only the stack sizes were that of Mass Stack proportions... but without the spoiled meats separating themselves into individual stacks, as Mass Stack does.
Akardia  [author] 27 Aug, 2017 @ 2:34pm 
Could be i'll check that
Froubi 27 Aug, 2017 @ 2:25pm 
I don't know if this has been patched in the last minute I checked, and I have other mods. But I assume it's this one that is preventing my Dung Beetle from making fertilizer because it changes the weight of items.
Akardia  [author] 25 Aug, 2017 @ 8:29am 
Truly i know what you mean :D
Tokiko 25 Aug, 2017 @ 5:55am 
I'll work on it then, gives me something to do while I wait for the things i'm having to wait on in rl. Being an adult is so annoying..
Akardia  [author] 25 Aug, 2017 @ 4:14am 
No there isnt. But the flamethrower is already fixed in my dev kit i just need to upload it. Maybe you could give me a list of all non working things.
Tokiko 24 Aug, 2017 @ 9:07pm 
Is there a way to toggle off certain stacks? Flamethrower's, some slingshots(which i never use anyway) and any weapon using gasoline as fuel don't work with this.
Akardia  [author] 23 Jul, 2017 @ 2:19am 
S+ and my Fabi uses the same inventory for the fabricator that means that we dont got any compatibility problems, but bugs like that can happen. Try to relearn the engram and replace the the fabricator. I will take a look at it tomorrow. I just back of my Holiday and want relax a bit^^
Akardia  [author] 23 Jul, 2017 @ 2:17am 
The pants problem is going to be fixed in my next patch^^
Dubiez 22 Jul, 2017 @ 4:33pm 
Another weird one :| I can't seem to craft shocking tranq darts in the fab anymore. I'm guessing your mod and S+ are causing some of these issues together is what it seems. Maybe you can replicate with that as a lot of servers are using that mod.
Dubiez 22 Jul, 2017 @ 2:43pm 
Appreciate all the help btw.
Dubiez 22 Jul, 2017 @ 2:42pm 
Thanks man. Also we have a new bug, you're the only mod we've switched too. And pants aren't showing up on people. Full scuba = fully invisible.
Akardia  [author] 22 Jul, 2017 @ 11:40am 
I will take a look
Dubiez 22 Jul, 2017 @ 11:30am 
Yeah but with someone pumping CS with 120 levels. 1000+% crafting skill makes 50% bonuses. So a 100dmg sword would be 150% with 50% bonus. With this mod it's like 114% or something. Kinda sucks.
Akardia  [author] 22 Jul, 2017 @ 2:07am 
I know that the bonus is extremly useless, but i dont think my mod changes anything. But i will take a look at it and i will post it here
Dubiez 21 Jul, 2017 @ 7:49pm 
Is it possible your changes are affecting crafting speed? My server switched over to your mod and now we are getting basically nothing with a 12% crafting bonus.. its like 2% at best.


Could this possibly be the problem? Anyway you can look into it? Don't want to have to buff crafting speed to some insane #
Akardia  [author] 12 Jul, 2017 @ 8:34am 
Np the idea was nice :)
Stavinsky 12 Jul, 2017 @ 8:32am 
ah ok, no problem. Was more of technical question. Thanks a lot for the informations
Akardia  [author] 12 Jul, 2017 @ 8:18am 
Would still require work every item. I manually changed the speed and weight of every item and that would require you to do the same per setting. Sry
Stavinsky 12 Jul, 2017 @ 8:04am 
Actually I was more thinking of something "general", no need to have every bit configurable.

I was more thinking about having a 'generic' multiple for the speed of crafting, and a 'generic' multiple for the weight if that's possible ?
Akardia  [author] 12 Jul, 2017 @ 7:50am 
And some things arent changeable by settings^^
Akardia  [author] 12 Jul, 2017 @ 7:49am 
@Stavinsky Thats a nice idea but that would require alot of work for every item. Thats too much. But i could add a few new ini settings for my own machines so you can configurate them.
Stavinsky 12 Jul, 2017 @ 7:44am 
Ah by the way, any chance that you could add some settings in the ini files so we can tailor
the speed of crafting and weight change to fit more closely the kind of server we build ?

I know you are waiting for the new Dev kit, that's just a question for the future.